X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.h;h=43b8c5192f2d45b6053ae5eac1ab6c23055ac208;hp=d20ea528b10b6397301b7d101fe3849dd51fa9da;hb=ea4829e265bd45b9c1b8556463d10ee1e082c6ce;hpb=20788af97c06b76040ea2de5ab3ddc683a261365 diff --git a/src/main.h b/src/main.h index d20ea52..43b8c51 100644 --- a/src/main.h +++ b/src/main.h @@ -79,7 +79,7 @@ void RatCatcher(int x, int y, int buttons, int wheel, Screen * scr, View * view) } -inline void MainLoop(Document & doc, Screen & scr, View & view) +inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = -1) { // order is important... segfaults occur when screen (which inits GL) is not constructed first -_- @@ -98,7 +98,8 @@ inline void MainLoop(Document & doc, Screen & scr, View & view) double data_rate = 0; // period between data output to stdout (if <= 0 there will be no output) uint64_t data_points = 0; setbuf(stdout, NULL); - while (scr.PumpEvents()) + int frame_number = 0; + while (scr.PumpEvents() && (max_frames < 0 || frame_number++ < max_frames)) { real_clock_prev = real_clock_now; ++frames; @@ -122,6 +123,7 @@ inline void MainLoop(Document & doc, Screen & scr, View & view) data_points++; } scr.DebugFontPrintF("Rendered frame %lu\n", (uint64_t)frames); + scr.DebugFontPrintF("Lazy Rendering = %d\n", view.UsingLazyRendering()); scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", cpu_frame*1e3, 1.0/cpu_frame, total_cpu_time,frames/total_cpu_time); scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", gpu_frame*1e3, 1.0/gpu_frame, total_gpu_time, frames/total_gpu_time); scr.DebugFontPrintF("[REALTIME] Render+Present+Cruft took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time);