X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.h;h=6821399eb28daa0ceeeefa4275e6ff9a85756e4c;hp=234611920c903c43249126d898fcaaf0a4a17af5;hb=6229c121e63cf53459cf82cb1eaa8af063da592a;hpb=e12f1118cca4997c895c5ece32900be74f59ecdd diff --git a/src/main.h b/src/main.h index 2346119..6821399 100644 --- a/src/main.h +++ b/src/main.h @@ -3,19 +3,41 @@ #include "document.h" #include "view.h" #include "screen.h" +#include using namespace std; using namespace IPDF; -inline void MainLoop(Document & doc) +inline void OverlayBMP(Document & doc, const char * input, const char * output, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f)) { - View view(doc); + View view(doc, bounds, c); Screen scr; - scr.SetMouseHandler([&](int x, int y, int buttons, int wheel) + if (input != NULL) + scr.RenderBMP(input); + view.Render(); + if (output != NULL) + scr.ScreenShot(output); + scr.Present(); +} + +inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f)) +{ + View view(doc,bounds, c); + Screen scr; + scr.DebugFontInit("DejaVuSansMono.ttf"); + scr.SetMouseHandler([&](int x, int y, int buttons, int wheel) // [?] wtf { static bool oldButtonDown = false; static int oldx, oldy; + if (buttons > 1 && !oldButtonDown) + { + oldButtonDown = true; + view.ToggleGPUTransform(); + oldx = x; + oldy = y; + return; + } if (buttons && !oldButtonDown) { // We're beginning a drag. @@ -42,9 +64,24 @@ inline void MainLoop(Document & doc) } } ); + + double init_time = SDL_GetPerformanceCounter(); while (scr.PumpEvents()) { - view.Render(); + scr.Clear(); + view.Render(scr.ViewportWidth(), scr.ViewportHeight()); + scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS)\n", (scr.GetLastFrameTimeCPU())* 1000.0, 1.0/scr.GetLastFrameTimeCPU()); + scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS)\n", (scr.GetLastFrameTimeGPU())* 1000.0, 1.0/scr.GetLastFrameTimeGPU()); + scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str()); + if (view.UsingGPUTransform()) + { + scr.DebugFontPrint("Doing coordinate transform on the GPU.\n"); + } + else + { + scr.DebugFontPrint("Doing coordinate transform on the CPU.\n"); + } scr.Present(); + init_time = SDL_GetPerformanceCounter(); } }