X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.h;h=6821399eb28daa0ceeeefa4275e6ff9a85756e4c;hp=afcffe8c4efe0de923034ba03a7caac6f45e7d0c;hb=6229c121e63cf53459cf82cb1eaa8af063da592a;hpb=07db15ca49833542130f7c29c6a6dc7560fab59d diff --git a/src/main.h b/src/main.h index afcffe8..6821399 100644 --- a/src/main.h +++ b/src/main.h @@ -9,26 +9,35 @@ using namespace std; using namespace IPDF; -inline void OverlayBMP(Document & doc, const char * filename, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f)) +inline void OverlayBMP(Document & doc, const char * input, const char * output, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f)) { View view(doc, bounds, c); Screen scr; - //view.Render(); - scr.RenderBMP(filename); + if (input != NULL) + scr.RenderBMP(input); + view.Render(); + if (output != NULL) + scr.ScreenShot(output); scr.Present(); - //MainLoop(doc, bounds, c); - sleep(3); - scr.ScreenShot(filename); } inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const Colour & c = Colour(0.f,0.f,0.f,1.f)) { View view(doc,bounds, c); Screen scr; + scr.DebugFontInit("DejaVuSansMono.ttf"); scr.SetMouseHandler([&](int x, int y, int buttons, int wheel) // [?] wtf { static bool oldButtonDown = false; static int oldx, oldy; + if (buttons > 1 && !oldButtonDown) + { + oldButtonDown = true; + view.ToggleGPUTransform(); + oldx = x; + oldy = y; + return; + } if (buttons && !oldButtonDown) { // We're beginning a drag. @@ -56,9 +65,23 @@ inline void MainLoop(Document & doc, const Rect & bounds = Rect(0,0,1,1), const } ); + double init_time = SDL_GetPerformanceCounter(); while (scr.PumpEvents()) { - view.Render(); + scr.Clear(); + view.Render(scr.ViewportWidth(), scr.ViewportHeight()); + scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS)\n", (scr.GetLastFrameTimeCPU())* 1000.0, 1.0/scr.GetLastFrameTimeCPU()); + scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS)\n", (scr.GetLastFrameTimeGPU())* 1000.0, 1.0/scr.GetLastFrameTimeGPU()); + scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str()); + if (view.UsingGPUTransform()) + { + scr.DebugFontPrint("Doing coordinate transform on the GPU.\n"); + } + else + { + scr.DebugFontPrint("Doing coordinate transform on the CPU.\n"); + } scr.Present(); + init_time = SDL_GetPerformanceCounter(); } }