X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fmain.h;h=75c4b18ffea581805bcd2e7a041934919674783a;hp=5b9d2637854175e7e3c8144c823cede1392d94f1;hb=a8297c3461718f2d9afc7a2f8ca620d320ac5f97;hpb=35bc799125eec0d0c839af56fd136c8e85793a56 diff --git a/src/main.h b/src/main.h index 5b9d263..75c4b18 100644 --- a/src/main.h +++ b/src/main.h @@ -4,6 +4,7 @@ #include "view.h" #include "screen.h" #include "debugscript.h" +#include "profiler.h" #include @@ -74,27 +75,43 @@ void RatCatcher(int x, int y, int buttons, int wheel, Screen * scr, View * view) } -inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = -1) +void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = -1) { // order is important... segfaults occur when screen (which inits GL) is not constructed first -_- - DebugScript script; + - scr.DebugFontInit("fonts/DejaVuSansMono.ttf"); + //scr.DebugFontInit("fonts/DejaVuSansMono.ttf", 12); + scr.DebugFontInit("fonts/DejaVuSansMono.ttf", 18); scr.SetMouseHandler(RatCatcher); - if (script_filename) + ifstream tmp; + istream * script_input = NULL; + if (script_filename != NULL) { - script.Load(script_filename); + if (strcmp(script_filename, "stdin") == 0) + script_input = &cin; + else + { + tmp.open(script_filename); + script_input = &tmp; + } } + DebugScript script(script_input); double total_cpu_time = 0; double total_gpu_time = 0; double total_real_time = 0; + + // MINGW doesn't support a lot of ctime stuff here + #ifndef __MINGW32__ struct timespec real_clock_start; struct timespec real_clock_now; struct timespec real_clock_prev; clock_gettime(CLOCK_MONOTONIC_RAW, &real_clock_start); real_clock_now = real_clock_start; + #endif + + double frames = 0; double data_rate = 0; // period between data output to stdout (if <= 0 there will be no output) uint64_t data_points = 0; @@ -102,9 +119,13 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = int frame_number = 0; while (scr.PumpEvents() && (max_frames < 0 || frame_number++ < max_frames)) { + #ifndef __MINGW32__ real_clock_prev = real_clock_now; + #endif ++frames; + g_profiler.BeginZone("scr.Clear()"); scr.Clear(); + g_profiler.EndZone(); //view.ForceBoundsDirty(); //view.ForceBufferDirty(); //view.ForceRenderDirty(); @@ -115,30 +136,48 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = return; } + g_profiler.BeginZone("view.Render"); view.Render(scr.ViewportWidth(), scr.ViewportHeight()); + g_profiler.EndZone(); double cpu_frame = scr.GetLastFrameTimeCPU(); double gpu_frame = scr.GetLastFrameTimeGPU(); + total_cpu_time += cpu_frame; total_gpu_time += gpu_frame; + + #ifndef __MINGW32__ clock_gettime(CLOCK_MONOTONIC_RAW, &real_clock_now); double real_frame = (real_clock_now.tv_sec - real_clock_prev.tv_sec) + 1e-9*(real_clock_now.tv_nsec - real_clock_prev.tv_nsec); - - - total_real_time += real_frame; total_cpu_time += cpu_frame; total_gpu_time += gpu_frame; + #else + double real_frame = cpu_frame; + #endif + + total_real_time += real_frame; if (data_rate > 0 && total_real_time > data_rate*(data_points+1)) { printf("%lu\t%f\t%f\t%f\t%f\t%f\t%f\n", (long unsigned int)frames, total_real_time, total_cpu_time, total_gpu_time, real_frame, cpu_frame, gpu_frame); data_points++; } + + + + + scr.DebugFontPrintF("Top Left: (%s,%s)\n", Str(view.GetBounds().x).c_str(),Str(view.GetBounds().y).c_str()); + scr.DebugFontPrintF("Width: %s\n", Str(view.GetBounds().w).c_str()); + scr.DebugFontPrintF("Zoom: %s %%\n", Str(VReal(100)/VReal(view.GetBounds().w)).c_str()); + //scr.DebugFontPrintF("Similar size: %s\n", HumanScale(view.GetBounds().w * VReal(22e-3))); + + #if 0 scr.DebugFontPrintF("Rendered frame %lu\n", (uint64_t)frames); scr.DebugFontPrintF("Lazy Rendering = %d\n", view.UsingLazyRendering()); if (cpu_frame > 0 && total_cpu_time > 0) scr.DebugFontPrintF("[CPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", cpu_frame*1e3, 1.0/cpu_frame, total_cpu_time,frames/total_cpu_time); if (gpu_frame > 0 && total_gpu_time > 0) scr.DebugFontPrintF("[GPU] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", gpu_frame*1e3, 1.0/gpu_frame, total_gpu_time, frames/total_gpu_time); + if (real_frame > 0 && total_real_time > 0) - scr.DebugFontPrintF("[REALTIME] Render+Present+Cruft took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time); + scr.DebugFontPrintF("[REALTIME] Render took %lf ms (%lf FPS) (total %lf s, avg FPS %lf)\n", real_frame*1e3, 1.0/real_frame, total_real_time,frames/total_real_time); - scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str()); + //scr.DebugFontPrintF("View bounds: %s\n", view.GetBounds().Str().c_str()); scr.DebugFontPrintF("type of Real == %s\n", g_real_name[REALTYPE]); //#if REALTYPE == REAL_MPFRCPP // scr.DebugFontPrintf("Precision: %s\nRounding: %s\n"); @@ -156,6 +195,12 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = scr.DebugFontPrint("Doing coordinate transform on the CPU.\n"); } #endif + + #ifdef TRANSFORM_BEZIERS_TO_PATH + scr.DebugFontPrint("Beziers have been transformed to Path\n"); + #endif + + if (view.UsingGPURendering()) { scr.DebugFontPrint("Doing rendering using GPU.\n"); @@ -164,6 +209,11 @@ inline void MainLoop(Document & doc, Screen & scr, View & view, int max_frames = { scr.DebugFontPrint("Doing rendering using CPU.\n"); } + #endif // 0 + + g_profiler.BeginZone("scr.Present()"); scr.Present(); + g_profiler.EndZone(); + g_profiler.EndFrame(); } }