X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fobjectrenderer.cpp;h=8b3b7e4658d4afc5be4297021b1fcb8cd74aac3d;hp=76955a68a762a5d5cb830a19bc60972987960cc0;hb=b3c2d3472c3b3d77eae0f66731a32b852dce11f0;hpb=10c3609cc8b3212e54f6e66c129cbd7e852fcc45 diff --git a/src/objectrenderer.cpp b/src/objectrenderer.cpp index 76955a6..8b3b7e4 100644 --- a/src/objectrenderer.cpp +++ b/src/objectrenderer.cpp @@ -281,8 +281,8 @@ void BezierRenderer::PrepareBezierGPUBuffer(const Objects& objects) { GPUBezierCoeffs coeffs = { Float(bez->x0), Float(bez->y0), - Float(bez->x1 - bez->x0), Float(bez->y1 - bez->y0), - Float(bez->x2 - bez->x0), Float(bez->y2 - bez->y0) + Float(bez->x1), Float(bez->y1), + Float(bez->x2), Float(bez->y2) }; builder.Add(coeffs); }