X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Freal.h;h=00eff9c869300b1ea5d72b8d7cbf9d1f1d5ac9d9;hp=57036713cca488cef07bcca4a833720250363295;hb=b8c16a21a8f59ff8cde6bb546cc44a6fc422c2b7;hpb=a269b3e29535918a390f448829a3459e4853425b diff --git a/src/real.h b/src/real.h index 5703671..00eff9c 100644 --- a/src/real.h +++ b/src/real.h @@ -3,54 +3,43 @@ #include "common.h" -namespace IPDF -{ +#define REAL_SINGLE 0 +#define REAL_DOUBLE 1 +#define REAL_LONG_DOUBLE 2 +#define REAL_SINGLE_FAST2SUM 3 + +#ifndef REAL + #error "REAL was not defined!" +#endif -#define REAL_SINGLE -//#define REAL_DOUBLE -//#define REAL_HALF +#if REAL >= REAL_SINGLE_FAST2SUM + #include "real_fast2sum.h" +#endif //REAL -#ifdef REAL_SINGLE +namespace IPDF +{ + extern const char * g_real_name[]; + +#if REAL == REAL_SINGLE typedef float Real; - inline float Float(Real r) {return r;} -#elif defined REAL_DOUBLE +#elif REAL == REAL_DOUBLE typedef double Real; - inline double Float(Real r) {return r;} -#elif defined REAL_HALF - struct Real - { - Real() = default; - Real(double r) : value(r) - { - int & a = *((int*)(&value)); // um... - // mask out extra bits in exponent - //1000 1111 1000 0000 0000 0011 1111 1111 - // Endianness matters - a &= 0xFFC001F1; //0x8F8003FF; - - } - - Real operator+(float f) const {return Real(value+f);} - Real operator-(float f) const {return Real(value+f);} - Real operator/(float f) const {return Real(value/f);} - Real operator*(float f) const {return Real(value*f);} - Real operator+(const Real & r) const {return Real(this->value + r.value);} - Real operator-(const Real & r) const {return Real(this->value - r.value);} - Real operator*(const Real & r) const {return Real(this->value * r.value);} - Real operator/(const Real & r) const {return Real(this->value / r.value);} - Real & operator+=(const Real & r) {this->value += r.value; return *this;} - Real & operator-=(const Real & r) {this->value -= r.value; return *this;} - Real & operator/=(const Real & r) {this->value /= r.value; return *this;} - Real & operator*=(const Real & r) {this->value *= r.value; return *this;} - - float value; - }; - inline float Float(Real r) {return r.value;} - - inline std::ostream & operator<<(std::ostream & os, Real & r) {return os << r.value;} // yuk - -#endif //REAL_HALF - +#elif REAL == REAL_LONG_DOUBLE + typedef long double Real; +#elif REAL == REAL_SINGLE_FAST2SUM + typedef RealF2S Real; + inline float Float(Real r) {return r.m_value;} + +#else + #error "Type of Real unspecified." +#endif //REAL + + // Allow us to call Float on the primative types + // Useful so I can template some things that could be either (a more complicated) Real or a primitive type + // Mostly in the testers. + inline float Float(float f) {return f;} + inline double Float(double f) {return f;} + inline double Float(long double f) {return double(f);} } #endif //_REAL_H