X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Freal.h;h=57036713cca488cef07bcca4a833720250363295;hp=7b30949bcde0e79b90991cf5995460919232430e;hb=b0c05b83db47aa91cb2da4244f1401aaf2c41ba0;hpb=95dd47f77239fd252e0292dca21baac29513bc7b diff --git a/src/real.h b/src/real.h index 7b30949..5703671 100644 --- a/src/real.h +++ b/src/real.h @@ -6,9 +6,9 @@ namespace IPDF { -//#define REAL_FLOAT +#define REAL_SINGLE //#define REAL_DOUBLE -#define REAL_HALF +//#define REAL_HALF #ifdef REAL_SINGLE typedef float Real; @@ -20,7 +20,7 @@ namespace IPDF struct Real { Real() = default; - Real(float r) : value(r) + Real(double r) : value(r) { int & a = *((int*)(&value)); // um... // mask out extra bits in exponent @@ -30,14 +30,19 @@ namespace IPDF } - Real operator+(float f) {return Real(value+f);} - Real operator-(float f) {return Real(value+f);} - Real operator/(float f) {return Real(value/f);} - Real operator*(float f) {return Real(value*f);} - Real operator+(const Real & r) {return this->operator+(r.value);} - Real operator-(const Real & r) {return this->operator-(r.value);} - Real operator*(const Real & r) {return this->operator*(r.value);} - Real operator/(const Real & r) {return this->operator/(r.value);} + Real operator+(float f) const {return Real(value+f);} + Real operator-(float f) const {return Real(value+f);} + Real operator/(float f) const {return Real(value/f);} + Real operator*(float f) const {return Real(value*f);} + Real operator+(const Real & r) const {return Real(this->value + r.value);} + Real operator-(const Real & r) const {return Real(this->value - r.value);} + Real operator*(const Real & r) const {return Real(this->value * r.value);} + Real operator/(const Real & r) const {return Real(this->value / r.value);} + Real & operator+=(const Real & r) {this->value += r.value; return *this;} + Real & operator-=(const Real & r) {this->value -= r.value; return *this;} + Real & operator/=(const Real & r) {this->value /= r.value; return *this;} + Real & operator*=(const Real & r) {this->value *= r.value; return *this;} + float value; }; inline float Float(Real r) {return r.value;}