X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Freal.h;h=917f3e0ca9bd7bd91e5dc053972bbc1021e2dcd3;hp=798ea0bd0f1350b22936bf3edc28bbbf0b17aff7;hb=64b7c42c71c35d520424cf4ca5ecaa99faef8b26;hpb=85e08223a33439f9b4911129b48ee45ff65869eb diff --git a/src/real.h b/src/real.h index 798ea0b..917f3e0 100644 --- a/src/real.h +++ b/src/real.h @@ -2,77 +2,211 @@ #define _REAL_H #include "common.h" +#include #define REAL_SINGLE 0 #define REAL_DOUBLE 1 #define REAL_LONG_DOUBLE 2 -#define REAL_SINGLE_FAST2SUM 3 //TODO: Remove, is FITH +#define REAL_VFPU 3 #define REAL_RATIONAL 4 #define REAL_RATIONAL_ARBINT 5 +#define REAL_MPFRCPP 6 +#define REAL_IRRAM 7 +#define REAL_PARANOIDNUMBER 8 +#define REAL_GMPRAT 9 -#ifndef REAL - #error "REAL was not defined!" +#ifndef REALTYPE + #error "REALTYPE was not defined!" #endif -#if REAL >= REAL_SINGLE_FAST2SUM - #include "real_fast2sum.h" -#endif //REAL +#define XSTR(x) STR(x) +#define STR(x) #x +//#pragma message "REALTYPE = " XSTR(REALTYPE) -#if REAL == REAL_RATIONAL +#if REALTYPE == REAL_VFPU + #include "vfpu.h" +#endif + +#if REALTYPE == REAL_RATIONAL #include "rational.h" -#endif //REAL +#endif //REALTYPE -#if REAL == REAL_RATIONAL_ARBINT +#if REALTYPE == REAL_RATIONAL_ARBINT #include "rational.h" #include "arbint.h" #include "gmpint.h" -#endif //REAL +#endif //REALTYPE + +#if REALTYPE == REAL_MPFRCPP + #include +#endif //REALTYPE + +#if REALTYPE == REAL_IRRAM + #include "../contrib/iRRAM/include/iRRAM/lib.h" +#endif + +#if REALTYPE == REAL_PARANOIDNUMBER + #include "paranoidnumber.h" +#endif + +#if REALTYPE == REAL_GMPRAT + #include "gmprat.h" +#endif namespace IPDF { extern const char * g_real_name[]; -#if REAL == REAL_SINGLE +#if REALTYPE == REAL_SINGLE typedef float Real; -#elif REAL == REAL_DOUBLE + inline Real RealFromStr(const char * str) {return strtof(str, NULL);} + inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();} +#elif REALTYPE == REAL_DOUBLE typedef double Real; -#elif REAL == REAL_LONG_DOUBLE + inline Real RealFromStr(const char * str) {return strtod(str, NULL);} + inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();} +#elif REALTYPE == REAL_LONG_DOUBLE typedef long double Real; -#elif REAL == REAL_SINGLE_FAST2SUM - typedef RealF2S Real; + inline Real RealFromStr(const char * str) {return strtold(str, NULL);} + inline std::string Str(const Real & a) {std::stringstream s; s << a; return s.str();} +#elif REALTYPE == REAL_VFPU + typedef VFPU::VFloat Real; inline float Float(const Real & r) {return r.m_value;} inline double Double(const Real & r) {return r.m_value;} -#elif REAL == REAL_RATIONAL - + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_RATIONAL typedef Rational Real; inline float Float(const Real & r) {return (float)r.ToDouble();} inline double Double(const Real & r) {return r.ToDouble();} -#elif REAL == REAL_RATIONAL_ARBINT - #define ARBINT Gmpint // Set to Gmpint or Arbint here + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_RATIONAL_ARBINT + #define ARBINT Arbint // Set to Gmpint or Arbint here typedef Rational Real; inline float Float(const Real & r) {return (float)r.ToDouble();} inline double Double(const Real & r) {return r.ToDouble();} - inline Rational pow(const Rational & a, const Rational & b) - { - ARBINT P(std::pow(static_cast(a.P), b.ToDouble())); - ARBINT Q(std::pow(static_cast(a.Q), b.ToDouble())); - return Rational(P,Q); - } + inline int64_t Int64(const Real & r) {return r.ToInt64();} + inline Rational Sqrt(const Rational & r) {return r.Sqrt();} + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_MPFRCPP + typedef mpfr::mpreal Real; + inline double Double(const Real & r) {return r.toDouble();} + inline float Float(const Real & r) {return r.toDouble();} + inline int64_t Int64(const Real & r) {return r.toLong();} + inline Real Sqrt(const Real & r) {return mpfr::sqrt(r, mpfr::mpreal::get_default_rnd());} + inline Real Abs(const Real & r) {return mpfr::abs(r, mpfr::mpreal::get_default_rnd());} + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_IRRAM + typedef iRRAM::REAL Real; + inline double Double(const Real & r) {return r.as_double(53);} + inline float Float(const Real & r) {return r.as_double(53);} + inline int64_t Int64(const Real & r) {return (int64_t)r.as_double(53);} + inline Real Sqrt(const Real & r) {return iRRAM::sqrt(r);} + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} +#elif REALTYPE == REAL_PARANOIDNUMBER + typedef ParanoidNumber Real; + inline double Double(const Real & r) {return r.Digit();} + inline float Float(const Real & r) {return r.Digit();} + inline int64_t Int64(const Real & r) {return (int64_t)r.Digit();} + inline Real Sqrt(const Real & r) {return Real(sqrt(r.Digit()));} + inline Real RealFromStr(const char * str) {return Real(str);} + inline Real Abs(const Real & a) {return Real(fabs(a.Digit()));} +#elif REALTYPE == REAL_GMPRAT + typedef Gmprat Real; + inline double Double(const Real & r) {return r.ToDouble();} + inline float Float(const Real & r) {return (float)(r.ToDouble());} + inline int64_t Int64(const Real & r) {return (int64_t)r.ToDouble();} + inline Real Sqrt(const Real & r) {return Real(sqrt(r.ToDouble()));} + inline Real RealFromStr(const char * str) {return Real(strtod(str, NULL));} + inline Real Abs(const Real & a) {return (a > Real(0)) ? a : Real(0)-a;} + inline std::string Str(const Real & a) {return a.Str();} + #else #error "Type of Real unspecified." -#endif //REAL +#endif //REALTYPE // Allow us to call Float on the primative types // Useful so I can template some things that could be either (a more complicated) Real or a primitive type // Mostly in the testers. - inline float Float(float f) {return (float)f;} inline float Float(double f) {return (float)f;} inline float Float(long double f) {return (float)(f);} inline double Double(float f) {return (double)f;} inline double Double(double f) {return (double)f;} inline double Double(long double f) {return (double)(f);} + inline double Sqrt(double f) {return sqrt(f);} + inline double Abs(double a) {return fabs(a);} + inline double Log10(double a) {return log(a)/log(10.0);} + inline size_t Size(double a) {return sizeof(a);} + inline size_t Size(float a) {return sizeof(a);} + + + inline int64_t Int64(double a) + { + if (a < INT64_MIN) + return INT64_MIN; + if (a > INT64_MAX) + return INT64_MAX; + return (int64_t)(a); + } + + inline Real Power(const Real & a, int n) + { + if (n < 0) + { + return Power(Real(1)/a, -n); + } + Real r(1); + for (int i = 0; i < n; ++i) + r *= a; + return r; + } + struct Vec2 + { + Real x; + Real y; + Vec2() : x(0.0), y(0.0) {} + Vec2(Real _x, Real _y) : x(_x), y(_y) {} + Vec2(const std::pair & p) : x(p.first), y(p.second) {} + #if REALTYPE != REAL_IRRAM + Vec2(const std::pair & p) : x(p.first), y(p.second) {} + #else + Vec2(const std::pair & p) : x((int)p.first), y((int)p.second) {} + // Apparently iRRAM didn't implement -= for a constant argument + #endif + bool operator==(const Vec2& other) const { return (x == other.x) && (y == other.y); } + bool operator!=(const Vec2& other) const { return !(*this == other); } + + Vec2& operator=(const Vec2& other) { x = other.x; y = other.y; return *this; } + Vec2& operator+=(const Vec2& other) { x += other.x; y += other.y; return *this; } + Vec2& operator-=(const Vec2& other) { x -= other.x; y -= other.y; return *this; } + Vec2& operator*=(const Real& lambda) { x *= lambda; y *= lambda; return *this; } + Vec2& operator/=(const Real& lambda) { x /= lambda; y /= lambda; return *this; } + + Vec2 operator+(const Vec2& other) const { return Vec2(x + other.x, y + other.y); } + Vec2 operator-(const Vec2& other) const { return Vec2(x - other.x, y - other.y); } + Vec2 operator*(const Real& lambda) const { return Vec2(x * lambda, y * lambda); } + Vec2 operator/(const Real& lambda) const { return Vec2(x / lambda, y / lambda); } + + const Real SquareLength() const { return (x*x + y*y); } + + }; + + //TODO: Make sure there is actually a RealFromStr(const char * str) function + // Or this will recurse infinitely + // (If you remove this it will also break). + inline Real RealFromStr(const std::string & str) {return RealFromStr(str.c_str());} + + + inline void DebugRealInfo() + { + Debug("Compiled with REAL = %d => \"%s\" sizeof(Real) == %d bytes", REALTYPE, g_real_name[REALTYPE], sizeof(Real)); + #if REALTYPE == REAL_PARANOIDNUMBER + #ifdef PARANOID_SIZE_LIMIT + Debug("Size limit of %d is being enforced", PARANOID_SIZE_LIMIT); + #endif + #endif + } } #endif //_REAL_H