X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Freal.h;h=ab90384c69d118c21b56c247a9f4394ddd227b2f;hp=7b30949bcde0e79b90991cf5995460919232430e;hb=33356addacfe4296ecb613c6c4696f082e351159;hpb=95dd47f77239fd252e0292dca21baac29513bc7b diff --git a/src/real.h b/src/real.h index 7b30949..ab90384 100644 --- a/src/real.h +++ b/src/real.h @@ -3,49 +3,57 @@ #include "common.h" -namespace IPDF -{ -//#define REAL_FLOAT -//#define REAL_DOUBLE -#define REAL_HALF +#define REAL_SINGLE 0 +#define REAL_DOUBLE 1 +#define REAL_LONG_DOUBLE 2 +#define REAL_SINGLE_FAST2SUM 3 //TODO: Remove, is FITH +#define REAL_RATIONAL 4 + +#ifndef REAL + #error "REAL was not defined!" +#endif + +#if REAL >= REAL_SINGLE_FAST2SUM + #include "real_fast2sum.h" +#endif //REAL + +#if REAL == REAL_RATIONAL + #include "rational.h" +#endif //REAL -#ifdef REAL_SINGLE +namespace IPDF +{ + extern const char * g_real_name[]; + +#if REAL == REAL_SINGLE typedef float Real; - inline float Float(Real r) {return r;} -#elif defined REAL_DOUBLE +#elif REAL == REAL_DOUBLE typedef double Real; - inline double Float(Real r) {return r;} -#elif defined REAL_HALF - struct Real - { - Real() = default; - Real(float r) : value(r) - { - int & a = *((int*)(&value)); // um... - // mask out extra bits in exponent - //1000 1111 1000 0000 0000 0011 1111 1111 - // Endianness matters - a &= 0xFFC001F1; //0x8F8003FF; - - } - - Real operator+(float f) {return Real(value+f);} - Real operator-(float f) {return Real(value+f);} - Real operator/(float f) {return Real(value/f);} - Real operator*(float f) {return Real(value*f);} - Real operator+(const Real & r) {return this->operator+(r.value);} - Real operator-(const Real & r) {return this->operator-(r.value);} - Real operator*(const Real & r) {return this->operator*(r.value);} - Real operator/(const Real & r) {return this->operator/(r.value);} - float value; - }; - inline float Float(Real r) {return r.value;} - - inline std::ostream & operator<<(std::ostream & os, Real & r) {return os << r.value;} // yuk - -#endif //REAL_HALF - +#elif REAL == REAL_LONG_DOUBLE + typedef long double Real; +#elif REAL == REAL_SINGLE_FAST2SUM + typedef RealF2S Real; + inline float Float(const Real & r) {return r.m_value;} + inline double Double(const Real & r) {return r.m_value;} +#elif REAL == REAL_RATIONAL + + typedef Rational Real; + inline float Float(const Real & r) {return (float)r.ToDouble();} + inline double Double(const Real & r) {return r.ToDouble();} +#else + #error "Type of Real unspecified." +#endif //REAL + + // Allow us to call Float on the primative types + // Useful so I can template some things that could be either (a more complicated) Real or a primitive type + // Mostly in the testers. + inline float Float(float f) {return (float)f;} + inline float Float(double f) {return (float)f;} + inline float Float(long double f) {return (float)(f);} + inline double Double(float f) {return (double)f;} + inline double Double(double f) {return (double)f;} + inline double Double(long double f) {return (double)(f);} } #endif //_REAL_H