X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Frect.h;h=018844696b5ef289280f7ed6f778deb59345216f;hp=bf7a242a1c50970868f9d3815a27e8c41fce4633;hb=6c0dfe752994312ee58d307b383948bfeb2d6e2e;hpb=b04b227b04626afb2a8bf665dbcbf035bfa1cef8 diff --git a/src/rect.h b/src/rect.h index bf7a242..0188446 100644 --- a/src/rect.h +++ b/src/rect.h @@ -6,46 +6,78 @@ namespace IPDF { - struct Rect + template + struct TRect { - Real x; Real y; Real w; Real h; - Rect() = default; // Needed so we can fread/fwrite this struct - Rect(Real _x, Real _y, Real _w, Real _h) : x(_x), y(_y), w(_w), h(_h) {} + T x; T y; T w; T h; + //TRect() = default; // Needed so we can fread/fwrite this struct + TRect(T _x=0, T _y=0, T _w=1, T _h=1) : x(_x), y(_y), w(_w), h(_h) {} + template TRect(const TRect & cpy) : x(T(cpy.x)), y(T(cpy.y)), w(T(cpy.w)), h(T(cpy.h)) {} + std::string Str() const { std::stringstream s; // float conversion needed because it is fucking impossible to get ostreams working with template classes - s << "{" << Float(x) << ", " << Float(y) << ", " << Float(w) << ", " << Float(h) << "}"; + s << "{" << x << ", " << y << ", " << (x + w) << ", " << (y + h) << " (w: " << w <<", h: " << h <<")}"; return s.str(); } - inline bool PointIn(Real pt_x, Real pt_y) const + inline bool PointIn(T pt_x, T pt_y) const { - if (pt_x < x) return false; - if (pt_y < y) return false; - if (pt_x > x + w) return false; - if (pt_y > y + h) return false; + if (pt_x <= x) return false; + if (pt_y <= y) return false; + if (pt_x >= x + w) return false; + if (pt_y >= y + h) return false; return true; } + + inline bool Intersects(const TRect& other) const + { + if (x + w < other.x) return false; + if (y + h < other.y) return false; + if (x > other.x + other.w) return false; + if (y > other.y + other.h) return false; + return true; + } + + template TRect Convert() const {return TRect(B(x), B(y), B(w), B(h));} + + template TRect & operator=(const TRect & equ) + { + x = T(equ.x); + y = T(equ.y); + w = T(equ.w); + h = T(equ.h); + return *this; + } }; - inline Rect TransformRectCoordinates(const Rect& view, const Rect& r) + + + template + inline TRect TransformRectCoordinates(const TRect & view, const TRect & r) { - Rect out; - out.x = (r.x - view.x) / view.w; - out.y = (r.y - view.y) / view.h; - out.w = r.w / view.w; - out.h = r.h / view.h; + TRect out; + T w = (view.w == T(0))?T(1):view.w; + T h = (view.h == T(0))?T(1):view.h; + out.x = (r.x - view.x) / w; //r.x = out.x *w + view.x + out.y = (r.y - view.y) / h; // r.y = out.y*h + view.y + out.w = r.w / w; // r.w = out.w * w + out.h = r.h / h; // r.h = out.h * h return out; } - inline Vec2 TransformPointCoordinates(const Rect& view, const Vec2& v) + + template + inline Vec2 TransformPointCoordinates(const TRect & view, const Vec2& v) { Vec2 out; out.x = (v.x - view.x) / view.w; out.y = (v.y - view.y) / view.h; return out; } - + + typedef TRect Rect; + }