X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fview.cpp;fp=src%2Fview.cpp;h=1bd57306d2a39ed8681f87790a8bebb2121b3dc2;hp=e5f81bbb6c2148c7e83fe4d709ca2847c45393cb;hb=ef0af5fd0129161a9e079bd3cd1298b53f1fe11a;hpb=fe80b0a479a44182b6e7e982fb6ff33b6e17303d diff --git a/src/view.cpp b/src/view.cpp index e5f81bb..1bd5730 100644 --- a/src/view.cpp +++ b/src/view.cpp @@ -7,6 +7,13 @@ #include "controlpanel.h" #endif //CONTROLPANEL_DISABLED + +#ifdef TRANSFORM_BEZIERS_TO_PATH + #ifndef TRANSFORM_OBJECTS_NOT_VIEW + //#error Cannot TRANSFORM_BEZIERS_TO_PATH _without_ TRANSFORM_OBJECTS_NOT_VIEW + #endif +#endif + using namespace IPDF; using namespace std; @@ -83,7 +90,11 @@ void View::Translate(Real x, Real y) m_buffer_dirty = true; m_bounds_dirty = true; #ifdef TRANSFORM_OBJECTS_NOT_VIEW - m_document.TranslateObjects(-x, -y); + ObjectType type = NUMBER_OF_OBJECT_TYPES; + #ifdef TRANSFORM_BEZIERS_TO_PATH + type = PATH; + #endif + m_document.TranslateObjects(-x, -y, type); #endif x *= m_bounds.w; y *= m_bounds.h; @@ -126,7 +137,11 @@ void View::ScaleAroundPoint(Real x, Real y, Real scale_amount) #ifdef TRANSFORM_OBJECTS_NOT_VIEW - m_document.ScaleObjectsAboutPoint(x, y, scale_amount); + ObjectType type = NUMBER_OF_OBJECT_TYPES; + #ifdef TRANSFORM_BEZIERS_TO_PATH + type = PATH; + #endif + m_document.ScaleObjectsAboutPoint(x, y, scale_amount, type); #endif x *= m_bounds.w; y *= m_bounds.h; @@ -159,12 +174,7 @@ Rect View::TransformToViewCoords(const Rect& inp) const #ifdef TRANSFORM_OBJECTS_NOT_VIEW return inp; #endif - Rect out; - out.x = (inp.x - m_bounds.x) / m_bounds.w; - out.y = (inp.y - m_bounds.y) / m_bounds.h; - out.w = inp.w / m_bounds.w; - out.h = inp.h / m_bounds.h; - return out; + return TransformRectCoordinates(m_bounds, inp); } /** @@ -446,6 +456,7 @@ void View::RenderRange(int width, int height, unsigned first_obj, unsigned last_ if (m_use_gpu_transform) { #ifdef TRANSFORM_OBJECTS_NOT_VIEW + //Debug("Transform objects, not view"); GLfloat glbounds[] = {0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 0.0f, float(width), float(height)}; #else @@ -503,11 +514,14 @@ void View::UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj) //m_objbounds_vbo.Invalidate(); m_objbounds_vbo.SetType(GraphicsBuffer::BufferTypeVertex); m_objbounds_vbo.SetName("Object Bounds VBO"); + + #ifndef TRANSFORM_OBJECTS_NOT_VIEW if (m_use_gpu_transform) { m_objbounds_vbo.SetUsage(GraphicsBuffer::BufferUsageStaticDraw); } else + #endif //TRANSFORM_OBJECTS_NOT_VIEW { m_objbounds_vbo.SetUsage(GraphicsBuffer::BufferUsageDynamicCopy); } @@ -515,6 +529,7 @@ void View::UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj) BufferBuilder obj_bounds_builder(m_objbounds_vbo.MapRange(first_obj*sizeof(GPUObjBounds), (last_obj-first_obj)*sizeof(GPUObjBounds), false, true, true), m_objbounds_vbo.GetSize()); + #ifndef TRANSFORM_BEZIERS_TO_PATH for (unsigned id = first_obj; id < last_obj; ++id) { Rect obj_bounds; @@ -532,9 +547,48 @@ void View::UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj) (float)Float(obj_bounds.x + obj_bounds.w), (float)Float(obj_bounds.y + obj_bounds.h) }; - obj_bounds_builder.Add(gpu_bounds); + obj_bounds_builder.Add(gpu_bounds); + } + #else + for (unsigned i = 0; i < m_document.m_objects.paths.size(); ++i) + { + Path & path = m_document.m_objects.paths[i]; + Rect & pbounds = path.GetBounds(m_document.m_objects); // Not very efficient... + for (unsigned id = path.m_start; id <= path.m_end; ++id) + { + if (id < first_obj || id >= last_obj) + continue; + + Rect obj_bounds = m_document.m_objects.bounds[id]; + + obj_bounds.x *= pbounds.w; + obj_bounds.x += pbounds.x; + obj_bounds.y *= pbounds.h; + obj_bounds.y += pbounds.y; + obj_bounds.w *= pbounds.w; + obj_bounds.h *= pbounds.h; + + if (!m_use_gpu_transform) + obj_bounds = TransformToViewCoords(obj_bounds); + GPUObjBounds gpu_bounds = { + Float(obj_bounds.x), + Float(obj_bounds.y), + Float(obj_bounds.x + obj_bounds.w), + Float(obj_bounds.y + obj_bounds.h) + }; + obj_bounds_builder.Add(gpu_bounds); + //Debug("Path %d %s -> %s via %s", id, m_document.m_objects.bounds[id].Str().c_str(), obj_bounds.Str().c_str(), pbounds.Str().c_str()); + } + GPUObjBounds p_gpu_bounds = { + Float(pbounds.x), + Float(pbounds.y), + Float(pbounds.x + pbounds.w), + Float(pbounds.y + pbounds.h) + }; + obj_bounds_builder.Add(p_gpu_bounds); } + #endif m_objbounds_vbo.UnMap(); } /** @@ -582,7 +636,9 @@ void View::PrepareRender() m_object_renderers[i]->FinaliseBuffers(); } if (UsingGPURendering()) + { dynamic_cast(m_object_renderers[BEZIER])->PrepareBezierGPUBuffer(m_document.m_objects); + } m_render_dirty = false; }