X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fview.cpp;h=2b6641af6273d7664275856d1a6e00cbbb502b4e;hp=f78ec40e4c5c8d6648d0d9400878420cd8cb2de8;hb=709efed7bb1d5e028e6b6b0a1e82f7fbae297329;hpb=e6c66a8e58f1dda071e6fc4abed39afe49d348f8 diff --git a/src/view.cpp b/src/view.cpp index f78ec40..2b6641a 100644 --- a/src/view.cpp +++ b/src/view.cpp @@ -7,10 +7,59 @@ using namespace std; void View::Translate(Real x, Real y) { + x *= m_bounds.w; + y *= m_bounds.h; m_bounds.x += x; m_bounds.y += y; } +void View::ScaleAroundPoint(Real x, Real y, Real scaleAmt) +{ + // Convert to local coords. + x *= m_bounds.w; + y *= m_bounds.h; + x += m_bounds.x; + y += m_bounds.y; + + Debug("Mouse wheel event %f %f %f\n", Float(x), Float(y), Float(scaleAmt)); + + Real top = y - m_bounds.y; + Real left = x - m_bounds.x; + + top *= scaleAmt; + left *= scaleAmt; + + m_bounds.x = x - left; + m_bounds.y = y - top; + m_bounds.w *= scaleAmt; + m_bounds.h *= scaleAmt; +} + +void View::DrawGrid() +{ + // Draw some grid lines at fixed pixel positions + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0.0, 1.0, 1.0, 0.0, -1.f, 1.f); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glColor4f(0.9,0.9,0.9,0.1); + const float num_lines = 50.0; + for (float i = 0; i < num_lines; ++i) + { + glBegin(GL_LINES); + glVertex2f(i*(1.0/num_lines), 0.0); + glVertex2f(i*(1.0/num_lines), 1.0); + glEnd(); + glBegin(GL_LINES); + glVertex2f(0.0,i*(1.0/num_lines)); + glVertex2f(1.0,i*(1.0/num_lines)); + glEnd(); + + } +} + void View::Render() { static bool debug_output_done = false; @@ -23,12 +72,17 @@ void View::Render() glClearColor(1.f,1.f,1.f,1.f); glClear(GL_COLOR_BUFFER_BIT); + DrawGrid(); // Draw the gridlines + glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(Float(m_bounds.x), Float(m_bounds.x)+Float(m_bounds.w), Float(m_bounds.y) + Float(m_bounds.h), Float(m_bounds.y), -1.f, 1.f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); + + + glColor4f(0.f,0.f,0.f,1.f); glBegin(GL_QUADS); for (unsigned id = 0; id < m_document.ObjectCount(); ++id) @@ -43,6 +97,7 @@ void View::Render() } glEnd(); + for (unsigned id = 0; id < m_document.ObjectCount(); ++id) { if (m_document.m_objects.types[id] == RECT_OUTLINE)