X-Git-Url: https://git.ucc.asn.au/?p=ipdf%2Fcode.git;a=blobdiff_plain;f=src%2Fview.h;h=05be33e4e3dde36bf0983ffad22193ddc766064d;hp=6be1ebf7d3b33227c8008aaebdcaa3bb5f64ea2d;hb=6c0dfe752994312ee58d307b383948bfeb2d6e2e;hpb=5f600e9c0d22c09bd60ef3c7245dbecc8d35d576 diff --git a/src/view.h b/src/view.h index 6be1ebf..05be33e 100644 --- a/src/view.h +++ b/src/view.h @@ -5,15 +5,21 @@ #include "document.h" #include "framebuffer.h" #include "objectrenderer.h" +#include "path.h" +#include "transformationtype.h" -#define USE_GPU_TRANSFORM true +#define USE_GPU_TRANSFORM false #define USE_GPU_RENDERING true #define USE_SHADING !(USE_GPU_RENDERING) && true -#define TRANSFORM_OBJECTS_NOT_VIEW + +#include "gmprat.h" + namespace IPDF { + typedef TRect VRect; + class Screen; /** * The View class manages a rectangular view into the document. @@ -23,7 +29,7 @@ namespace IPDF class View { public: - View(Document & document, Screen & screen, const Rect & bounds = Rect(0,0,1,1), const Colour & colour = Colour(0.f,0.f,0.f,1.f)); + View(Document & document, Screen & screen, const VRect & bounds = VRect(0,0,1,1), const Colour & colour = Colour(0.f,0.f,0.f,1.f)); virtual ~View(); void Render(int width = 0, int height = 0); @@ -34,7 +40,7 @@ namespace IPDF Rect TransformToViewCoords(const Rect& inp) const; - const Rect& GetBounds() const { return m_bounds; } + const VRect& GetBounds() const { return m_bounds; } const bool UsingGPUTransform() const { return m_use_gpu_transform; } // whether view transform calculated on CPU or GPU @@ -61,6 +67,8 @@ namespace IPDF void ForceBufferDirty() {m_buffer_dirty = true;} void ForceRenderDirty() {m_render_dirty = true;} + void QueryGPUBounds(const char * filename, const char * mode="r"); + void SetLazyRendering(bool state = true) {m_lazy_rendering = state;} bool UsingLazyRendering() const {return m_lazy_rendering;} @@ -69,12 +77,16 @@ namespace IPDF void SaveCPUBMP(const char * filename); void SaveGPUBMP(const char * filename); + Document & Doc() {return m_document;} + private: struct GPUObjBounds { float x0, y0; float x1, y1; } __attribute__((packed)); + + void PrepareRender(); // call when m_render_dirty is true void UpdateObjBoundsVBO(unsigned first_obj, unsigned last_obj); // call when m_buffer_dirty is true @@ -89,7 +101,7 @@ namespace IPDF Document & m_document; Screen & m_screen; FrameBuffer m_cached_display; - Rect m_bounds; + VRect m_bounds; Colour m_colour; // Stores the view bounds. @@ -113,6 +125,8 @@ namespace IPDF bool m_show_fill_bounds; bool m_lazy_rendering;// don't redraw frames unless we need to + + FILE * m_query_gpu_bounds_on_next_frame; #ifndef QUADTREE_DISABLED