QuadTree should segfault less frequently.
[ipdf/code.git] / src / objectrenderer.cpp
2014-08-05 David GowFix beziers on GPU.
2014-08-05 David GowFix a huge bunch of memory corruption bugs in GL
2014-08-04 Sam MooreCS Lab machines have met their nemesis
2014-07-29 Sam MooreUse "Real" in CPU renderer for filled circles
2014-07-25 Sam MooreGet it compiling on Cabellera (g++0x not c++11)
2014-07-16 David GowQuadtree Rendering for CPU transorm+render
2014-07-07 David GowFix GPU rendering a bit. Will probably break >1 ob
2014-07-06 David GowRender object range on the CPU
2014-07-06 David GowRender part of a document (incorrectly) on the GPU
2014-07-04 Sam MooreMaybe don't use all of the lines. Or maybe do.
2014-06-30 Sam MooreRational representation
2014-06-18 David GowBéziers on the GPU.
2014-06-18 Sam MooreBéziers
2014-06-17 Sam MoorePerformance graphs!
2014-06-17 Sam MooreBugfixes for CPU rendering
2014-06-16 Sam MooreImplemented CPU rendering for current ObjectTypes
2014-06-16 Sam MooreRefactor Rendering of Objects (prepare for CPU rendering)

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