QuadTree should segfault less frequently.
[ipdf/code.git] / src / shaderprogram.cpp
2014-07-25 Sam MooreGet it compiling on Cabellera (g++0x not c++11)
2014-06-16 Sam MooreRefactor Rendering of Objects (prepare for CPU rendering)
2014-06-16 Sam MooreGLSL Shaders -> Files (instead of #define)
2014-06-01 David GowNo more pointer arithmetic in GL/use geom shaders
2014-04-27 David GowOpenGL 3.1 core profile support.

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