#include "game.h"
+
using namespace std;
Piece::Colour SetupGame(int argc, char ** argv);
++ii;
break;
case 'g':
+ #ifdef BUILD_GRAPHICS
graphics = !graphics;
+ #else
+ fprintf(stderr, "ERROR: -g switch supplied, but the program was not built with graphics.\n Please do not use the -g switch.");
+ exit(EXIT_FAILURE);
+ #endif //BUILD_GRAPHICS
+
break;
case 'p':
printBoard = !printBoard;