Worked out networking
[progcomp2012.git] / judge / manager / main.cpp
index 08c381c..e65ef0d 100644 (file)
@@ -64,7 +64,7 @@ Piece::Colour SetupGame(int argc, char ** argv)
 {
        char * red = NULL; char * blue = NULL; double stallTime = 0.0; bool graphics = false; bool allowIllegal = false; FILE * log = NULL;
        Piece::Colour reveal = Piece::BOTH; char * inputFile = NULL; int maxTurns = 5000; bool printBoard = false; double timeoutTime = 2.0;
-       bool server = false; bool client = false;
+
        for (int ii=1; ii < argc; ++ii)
        {
                if (argv[ii][0] == '-')
@@ -185,26 +185,6 @@ Piece::Colour SetupGame(int argc, char ** argv)
                                                system("less manual.txt");
                                                exit(EXIT_SUCCESS);
                                        }
-                                       else if (strcmp(argv[ii]+2, "server") == 0)
-                                       {
-                                               if (client == true)
-                                               {
-                                                       fprintf(stderr, "ARGUMENT_ERROR - Can't be both a server and a client!\n");
-                                                       exit(EXIT_FAILURE);
-                                               }
-                                               server = true;
-                                               
-                                       }
-                                       else if (strcmp(argv[ii]+2, "client") == 0)
-                                       {
-                                               if (server == true)
-                                               {
-                                                       fprintf(stderr, "ARGUMENT_ERROR - Can't be both a server and a client!\n");
-                                                       exit(EXIT_FAILURE);
-                                               }
-                                               client = true;  
-                                               
-                                       }
                                        else
                                        {
                                                fprintf(stderr, "ARGUMENT_ERROR - Unrecognised switch \"%s\"...\n", argv[ii]);
@@ -232,37 +212,16 @@ Piece::Colour SetupGame(int argc, char ** argv)
 
        if (inputFile == NULL)
        {
-               if (server)  
+               if (red == NULL || blue == NULL) //Not enough players
                {
-                       if (red != NULL && blue != NULL)
-                       {
-                               fprintf(stderr, "ARGUMENT_ERROR - When using the --server switch, only supply ONE (1) player.\n");
-                               exit(EXIT_FAILURE);
-                       }
-               }
-               else if (red == NULL || blue == NULL) //Not enough players
-               {
-                       if (client)
-                               fprintf(stderr, "ARGUMENT_ERROR - When using the --client switch, supply an IP for the Red player.\n");
-                       else                    
-                               fprintf(stderr, "ARGUMENT_ERROR - Did not recieve enough players (did you mean to use the -f switch?)\n");      
+                       fprintf(stderr, "ARGUMENT_ERROR - Did not recieve enough players (did you mean to use the -f switch?)\n");      
                        exit(EXIT_FAILURE);     
                }
-               
-               if (client)
-               {
-                       blue = red; red = NULL;
-               }
 
-               Game::theGame = new Game(red,blue, graphics, stallTime, allowIllegal,log, reveal,maxTurns, printBoard, timeoutTime, server, client);
+               Game::theGame = new Game(red,blue, graphics, stallTime, allowIllegal,log, reveal,maxTurns, printBoard, timeoutTime);
        }
        else
        {
-               if (server || client)
-               {
-                       fprintf(stderr, "ARGUMENT_ERROR - The -f switch is incompatable with the --server or --client switches!\n");
-                       exit(EXIT_FAILURE);
-               }
                Game::theGame = new Game(inputFile, graphics, stallTime, allowIllegal,log, reveal,maxTurns, printBoard, timeoutTime);
        }
 

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