More adding of pointless crap to manager
[progcomp2012.git] / manager / controller.cpp
index 1b70fb6..b7ab105 100644 (file)
@@ -51,7 +51,7 @@ MovementResult Controller::Setup(const char * opponentName)
                                usedUnits[(int)(type)]++;
                                if (usedUnits[type] > Piece::maxUnits[(int)type])
                                {
-                                       fprintf(stderr, "Too many units of type %c\n", Piece::tokens[(int)(type)]);
+                                       //fprintf(stderr, "Too many units of type %c\n", Piece::tokens[(int)(type)]);
                                        return MovementResult::BAD_RESPONSE;
                                }
                                Game::theGame->theBoard.AddPiece(x, yStart+y, type, colour);
@@ -107,7 +107,7 @@ MovementResult Controller::MakeMove(string & buffer)
        }       
        else
        {
-               fprintf(stderr, "BAD_RESPONSE \"%s\"\n", buffer.c_str());
+               //fprintf(stderr, "BAD_RESPONSE \"%s\"\n", buffer.c_str());
                return MovementResult::BAD_RESPONSE; //Player gave bogus direction - it will lose by default.   
        }
 

UCC git Repository :: git.ucc.asn.au