Revamped manager program and added manual page
[progcomp2012.git] / manager / game.h
diff --git a/manager/game.h b/manager/game.h
new file mode 100644 (file)
index 0000000..9a02044
--- /dev/null
@@ -0,0 +1,57 @@
+#ifndef MAIN_H
+#define MAIN_H
+
+#include "stratego.h"
+#include "ai_controller.h"
+#include "human_controller.h"
+
+
+
+/**
+ * Class to manage the game
+ */
+class Game
+{
+       public:
+               Game(const char * redPath, const char * bluePath, const bool enableGraphics, double newStallTime = 1.0, const bool allowIllegal=false, FILE * newLog = NULL, const Piece::Colour & newRevealed = Piece::BOTH);
+               virtual ~Game();
+
+               
+
+               void Wait(double wait); 
+
+               bool Setup(const char * redName, const char * blueName);
+               MovementResult Play();
+               void PrintEndMessage(const MovementResult & result);
+               
+
+               static void HandleBrokenPipe(int signal);
+               
+               
+               const Piece::Colour Turn() const {return turn;}
+               int TurnCount() const {return turnCount;}
+
+               static Game * theGame;
+       private:
+               int logMessage(const char * format, ...);
+               Controller * red;
+               Controller * blue;
+               Piece::Colour turn;
+               
+       public:
+               Board theBoard;
+       private:
+               const bool graphicsEnabled;
+               double stallTime;
+       public:
+               const bool allowIllegalMoves;
+
+       private:
+               FILE * log;
+               Piece::Colour reveal;
+               int turnCount;
+               
+};
+
+
+#endif //MAIN_H

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