X-Git-Url: https://git.ucc.asn.au/?p=progcomp2012.git;a=blobdiff_plain;f=web%2Findex.html;h=beb0d2f91a94c70408636081de5709567e3e15e6;hp=a580adcc937eba36ecdd3e7bdc07a4cc92eba121;hb=69aa3e180883a3042446f4be3bfd6f727b0c8022;hpb=40f97f3afd1a897096030faed69f8a9d11d604d8 diff --git a/web/index.html b/web/index.html index a580adc..beb0d2f 100644 --- a/web/index.html +++ b/web/index.html @@ -11,7 +11,7 @@
We will use the same mailing list as last year (progcomp).
+We will use the same mailing list as last year (progcomp).
There is a #progcomp irc channel on the ucc irc server (irc.ucc.asn.au) where you can ask questions, and someone might even answer them!
@@ -30,6 +30,17 @@Human players are also supported, although the interface is minimal, as this feature is meant for testing.
If you just want to play a game, without having to write your own AI, try Probe
+Windows is not supported at this stage.
+Why? Because windows doesn't have fork, or pthread, which I used to write the program because they work on linux, and I use debian.
+ +Please report bugs to matches@ with a detailed description, and if possible, the output of gdb, valgrind, or both :)
+