X-Git-Url: https://git.ucc.asn.au/?p=progcomp2013.git;a=blobdiff_plain;f=qchess%2Fsrc%2Fboard.py;h=d0a737001e85ac95b75ed9b14e09618721839241;hp=8fbbaa044134db5f4c9fb40092e3cd838cbe1a16;hb=639646adb020e0be9433da7b3d5ef6b987c99f71;hpb=4e3cee35c67cb43df5d81ba8a0ecc2013d065379 diff --git a/qchess/src/board.py b/qchess/src/board.py index 8fbbaa0..d0a7370 100644 --- a/qchess/src/board.py +++ b/qchess/src/board.py @@ -172,10 +172,10 @@ class Board(): # Update the board when a piece has been selected # "type" is apparently reserved, so I'll use "state" - def update_select(self, x, y, type_index, state): + def update_select(self, x, y, type_index, state, sanity=True): piece = self.grid[x][y] if piece.types[type_index] == "unknown": - if not state in self.unrevealed_types[piece.colour].keys(): + if not state in self.unrevealed_types[piece.colour].keys() and sanity == True: raise Exception("SANITY: Too many " + piece.colour + " " + state + "s") self.unrevealed_types[piece.colour][state] -= 1 if self.unrevealed_types[piece.colour][state] <= 0: @@ -191,13 +191,13 @@ class Board(): piece.possible_moves = None # Update the board when a piece has been moved - def update_move(self, x, y, x2, y2): + def update_move(self, x, y, x2, y2, sanity=True): piece = self.grid[x][y] #print "Moving " + str(x) + "," + str(y) + " to " + str(x2) + "," + str(y2) + "; possible_moves are " + str(self.possible_moves(piece)) - if not [x2,y2] in self.possible_moves(piece): - raise Exception("ILLEGAL move") + if not [x2,y2] in self.possible_moves(piece) and sanity == True: + raise Exception("ILLEGAL move " + str(x2)+","+str(y2)) self.grid[x][y] = None taken = self.grid[x2][y2] @@ -231,7 +231,7 @@ class Board(): # Update the board from a string # Guesses what to do based on the format of the string - def update(self, result): + def update(self, result, sanity=True): #print "Update called with \"" + str(result) + "\"" # String always starts with 'x y' try: @@ -241,7 +241,7 @@ class Board(): raise Exception("GIBBERISH \""+ str(result) + "\"") # Raise expectations piece = self.grid[x][y] - if piece == None: + if piece == None and sanity == True: raise Exception("EMPTY") # If a piece is being moved, the third token is '->' @@ -254,7 +254,7 @@ class Board(): raise Exception("GIBBERISH \"" + str(result) + "\"") # Raise the alarm # Move the piece (take opponent if possible) - self.update_move(x, y, x2, y2) + self.update_move(x, y, x2, y2, sanity) else: # Otherwise we will just assume a piece has been selected @@ -264,8 +264,9 @@ class Board(): except: raise Exception("GIBBERISH \"" + result + "\"") # Throw a hissy fit + # Select the piece - self.update_select(x, y, type_index, state) + self.update_select(x, y, type_index, state, sanity) return result @@ -308,7 +309,7 @@ class Board(): for i in range(len(p.types)): t = p.types[i] - prob = 0.5 + prob = 1.0 / float(len(p.types)) if t == "unknown" or p.types[i][0] == '?': total_types = 0 for t2 in self.unrevealed_types[p.colour].keys(): @@ -316,17 +317,17 @@ class Board(): for t2 in self.unrevealed_types[p.colour].keys(): prob2 = float(self.unrevealed_types[p.colour][t2]) / float(total_types) - p.current_type = t2 - for point in self.possible_moves(p, reject_allied): + #p.current_type = t2 + for point in self.possible_moves(p, reject_allied, state=t2): result[point[0]][point[1]] += prob2 * prob else: - p.current_type = t - for point in self.possible_moves(p, reject_allied): - result[point[0]][point[1]] += prob + #p.current_type = t + for point in self.possible_moves(p, reject_allied, state=t): + result[point[0]][point[1]] += prob #self.verify() - p.current_type = "unknown" + #p.current_type = "unknown" return result def prob_is_type(self, p, state): @@ -364,8 +365,7 @@ class Board(): p.current_type = old_type return result - if p.possible_moves != None: - return p.possible_moves + result = []