X-Git-Url: https://git.ucc.asn.au/?p=progcomp2013.git;a=blobdiff_plain;f=qchess%2Fsrc%2Fplayer.py;h=99d36165412e76c21173a57427679e7da4943018;hp=0cc56c2f9d57ea28fdf258f1dc90016c2e128e32;hb=639646adb020e0be9433da7b3d5ef6b987c99f71;hpb=3decbfd61b59ee2611700e7fa96368e02f643d4d diff --git a/qchess/src/player.py b/qchess/src/player.py index 0cc56c2..99d3616 100644 --- a/qchess/src/player.py +++ b/qchess/src/player.py @@ -1,7 +1,7 @@ import subprocess import select import platform - +import re agent_timeout = -1.0 # Timeout in seconds for AI players to make moves # WARNING: Won't work for windows based operating systems @@ -16,7 +16,7 @@ class Player(): self.colour = colour def update(self, result): - pass + return result def reset_board(self, s): pass @@ -53,7 +53,7 @@ class ExternalAgent(Player): if self.p.stdout in ready: #sys.stderr.write("Reading from " + str(self.p) + " 's stdout...\n") try: - result = self.p.stdout.readline().strip("\r\n") + result = self.p.stdout.readline().strip(" \t\r\n") #sys.stderr.write("Read \'" + result + "\' from " + str(self.p) + "\n") return result except: # Exception, e: @@ -67,7 +67,8 @@ class ExternalAgent(Player): line = self.get_response() try: - result = map(int, line.split(" ")) + m = re.match("\s*(\d+)\s+(\d+)\s*", line) + result = map(int, [m.group(1), m.group(2)]) except: raise Exception("GIBBERISH \"" + str(line) + "\"") return result @@ -75,7 +76,7 @@ class ExternalAgent(Player): def update(self, result): #print "Update " + str(result) + " called for AgentPlayer" self.send_message(result) - + return result def get_move(self): @@ -83,7 +84,9 @@ class ExternalAgent(Player): line = self.get_response() try: - result = map(int, line.split(" ")) + m = re.match("\s*(\d+)\s+(\d+)\s*", line) + result = map(int, [m.group(1), m.group(2)]) + except: raise Exception("GIBBERISH \"" + str(line) + "\"") return result @@ -159,6 +162,7 @@ class HumanPlayer(Player): pass else: sys.stdout.write(result + "\n") + return result # Default internal player (makes random moves) @@ -174,7 +178,8 @@ class InternalAgent(Player): def update(self, result): self.board.update(result) - self.board.verify() + #self.board.verify() + return result def reset_board(self, s): self.board.reset_board(s)