Don't sigfpe as much
[ipdf/code.git] / src / screen.cpp
index 0df64a2..5c11fe1 100644 (file)
@@ -8,6 +8,8 @@
 #include "bufferbuilder.h"
 #include "shaderprogram.h"
 
+
+
 #define BASICTEX_VERT "shaders/basictex_vert.glsl"
 #define BASICTEX_FRAG "shaders/basictex_frag.glsl"
 
@@ -70,9 +72,9 @@ Screen::Screen(bool visible)
        m_frame_begin_time = SDL_GetPerformanceCounter();
        m_last_frame_time = 0;
        m_last_frame_gpu_timer = 0;
+
        glGenQueries(1, &m_frame_gpu_timer);
        glBeginQuery(GL_TIME_ELAPSED, m_frame_gpu_timer);
-
        #ifndef __MINGW32__
        glDebugMessageCallback(opengl_debug_callback, 0);
        #endif

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