12 #define HEXDUMP_INCOMING 0
13 #define HEXDUMP_OUTGOING 0
14 #define CACHE_FUTURE_PACKETS_IN_BYTES 1 // Use a ring buffer to cache out of order packets
16 #define TCP_MIN_DYNPORT 0xC000
17 #define TCP_MAX_HALFOPEN 1024 // Should be enough
19 #define TCP_MAX_PACKET_SIZE 1024
20 #define TCP_WINDOW_SIZE 0x2000
21 #define TCP_RECIEVE_BUFFER_SIZE 0x8000
22 #define TCP_DACK_THRESHOLD 4096
23 #define TCP_DACK_TIMEOUT 500
26 void TCP_Initialise(void);
27 void TCP_StartConnection(tTCPConnection *Conn);
28 void TCP_SendPacket(tTCPConnection *Conn, tTCPHeader *Header, size_t DataLen, const void *Data);
29 void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer);
30 void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header, int Length);
31 int TCP_INT_AppendRecieved(tTCPConnection *Connection, const void *Data, size_t Length);
32 void TCP_INT_UpdateRecievedFromFuture(tTCPConnection *Connection);
33 void TCP_INT_SendACK(tTCPConnection *Connection);
34 Uint16 TCP_GetUnusedPort();
35 int TCP_AllocatePort(Uint16 Port);
36 int TCP_DeallocatePort(Uint16 Port);
38 tVFS_Node *TCP_Server_Init(tInterface *Interface);
39 int TCP_Server_ReadDir(tVFS_Node *Node, int Pos, char Name[FILENAME_MAX]);
40 tVFS_Node *TCP_Server_FindDir(tVFS_Node *Node, const char *Name);
41 int TCP_Server_IOCtl(tVFS_Node *Node, int ID, void *Data);
42 void TCP_Server_Close(tVFS_Node *Node);
44 tVFS_Node *TCP_Client_Init(tInterface *Interface);
45 size_t TCP_Client_Read(tVFS_Node *Node, off_t Offset, size_t Length, void *Buffer);
46 size_t TCP_Client_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void *Buffer);
47 int TCP_Client_IOCtl(tVFS_Node *Node, int ID, void *Data);
48 void TCP_Client_Close(tVFS_Node *Node);
50 int WrapBetween(Uint32 Lower, Uint32 Value, Uint32 Higher, Uint32 MaxValue);
53 tSocketFile gTCP_ServerFile = {NULL, "tcps", TCP_Server_Init};
54 tSocketFile gTCP_ClientFile = {NULL, "tcpc", TCP_Client_Init};
55 tVFS_NodeType gTCP_ServerNodeType = {
56 .TypeName = "TCP Server",
57 .ReadDir = TCP_Server_ReadDir,
58 .FindDir = TCP_Server_FindDir,
59 .IOCtl = TCP_Server_IOCtl,
60 .Close = TCP_Server_Close
62 tVFS_NodeType gTCP_ClientNodeType = {
63 .TypeName = "TCP Client/Connection",
64 .Read = TCP_Client_Read,
65 .Write = TCP_Client_Write,
66 .IOCtl = TCP_Client_IOCtl,
67 .Close = TCP_Client_Close
71 int giTCP_NumHalfopen = 0;
72 tShortSpinlock glTCP_Listeners;
73 tTCPListener *gTCP_Listeners;
74 tShortSpinlock glTCP_OutbountCons;
75 tTCPConnection *gTCP_OutbountCons;
76 Uint32 gaTCP_PortBitmap[0x800];
77 int giTCP_NextOutPort = TCP_MIN_DYNPORT;
81 * \brief Initialise the TCP Layer
83 * Registers the client and server files and the GetPacket callback
85 void TCP_Initialise(void)
87 giTCP_NextOutPort += rand()%32;
88 IPStack_AddFile(&gTCP_ServerFile);
89 IPStack_AddFile(&gTCP_ClientFile);
90 IPv4_RegisterCallback(IP4PROT_TCP, TCP_GetPacket);
91 IPv6_RegisterCallback(IP4PROT_TCP, TCP_GetPacket);
95 * \brief Sends a packet from the specified connection, calculating the checksums
96 * \param Conn Connection
97 * \param Length Length of data
98 * \param Data Packet data (cast as a TCP Header)
100 void TCP_SendPacket( tTCPConnection *Conn, tTCPHeader *Header, size_t Length, const void *Data )
102 tIPStackBuffer *buffer;
104 int packlen = sizeof(*Header) + Length;
106 buffer = IPStack_Buffer_CreateBuffer(2 + IPV4_BUFFERS);
108 IPStack_Buffer_AppendSubBuffer(buffer, Length, 0, Data, NULL, NULL);
109 IPStack_Buffer_AppendSubBuffer(buffer, sizeof(*Header), 0, Header, NULL, NULL);
111 LOG("Sending %i+%i to %s:%i", sizeof(*Header), Length,
112 IPStack_PrintAddress(Conn->Interface->Type, &Conn->RemoteIP),
116 Header->Checksum = 0;
117 checksum[1] = htons( ~IPv4_Checksum(Header, sizeof(tTCPHeader)) );
118 checksum[2] = htons( ~IPv4_Checksum(Data, Length) );
120 // TODO: Fragment packet
122 switch( Conn->Interface->Type )
125 // Get IPv4 pseudo-header checksum
128 buf[0] = ((tIPv4*)Conn->Interface->Address)->L;
129 buf[1] = Conn->RemoteIP.v4.L;
130 buf[2] = (htons(packlen)<<16) | (6<<8) | 0;
131 checksum[0] = htons( ~IPv4_Checksum(buf, sizeof(buf)) ); // Partial checksum
133 // - Combine checksums
134 Header->Checksum = htons( IPv4_Checksum(checksum, sizeof(checksum)) );
135 IPv4_SendPacket(Conn->Interface, Conn->RemoteIP.v4, IP4PROT_TCP, 0, buffer);
139 // Append IPv6 Pseudo Header
142 memcpy(buf, Conn->Interface->Address, 16);
143 memcpy(&buf[4], &Conn->RemoteIP, 16);
144 buf[8] = htonl(packlen);
146 checksum[0] = htons( ~IPv4_Checksum(buf, sizeof(buf)) ); // Partial checksum
148 Header->Checksum = htons( IPv4_Checksum(checksum, sizeof(checksum)) ); // Combine the two
149 IPv6_SendPacket(Conn->Interface, Conn->RemoteIP.v6, IP4PROT_TCP, Length, Data);
155 * \brief Handles a packet from the IP Layer
156 * \param Interface Interface the packet arrived from
157 * \param Address Pointer to the addres structure
158 * \param Length Size of packet in bytes
159 * \param Buffer Packet data
161 void TCP_GetPacket(tInterface *Interface, void *Address, int Length, void *Buffer)
163 tTCPHeader *hdr = Buffer;
165 tTCPConnection *conn;
167 Log_Log("TCP", "TCP_GetPacket: <Local>:%i from [%s]:%i, Flags = %s%s%s%s%s%s%s%s",
168 ntohs(hdr->DestPort),
169 IPStack_PrintAddress(Interface->Type, Address),
170 ntohs(hdr->SourcePort),
171 (hdr->Flags & TCP_FLAG_CWR) ? "CWR " : "",
172 (hdr->Flags & TCP_FLAG_ECE) ? "ECE " : "",
173 (hdr->Flags & TCP_FLAG_URG) ? "URG " : "",
174 (hdr->Flags & TCP_FLAG_ACK) ? "ACK " : "",
175 (hdr->Flags & TCP_FLAG_PSH) ? "PSH " : "",
176 (hdr->Flags & TCP_FLAG_RST) ? "RST " : "",
177 (hdr->Flags & TCP_FLAG_SYN) ? "SYN " : "",
178 (hdr->Flags & TCP_FLAG_FIN) ? "FIN " : ""
181 if( Length > (hdr->DataOffset >> 4)*4 )
183 LOG("SequenceNumber = 0x%x", ntohl(hdr->SequenceNumber));
186 "TCP_GetPacket: Packet Data = ",
187 (Uint8*)hdr + (hdr->DataOffset >> 4)*4,
188 Length - (hdr->DataOffset >> 4)*4
194 for( srv = gTCP_Listeners; srv; srv = srv->Next )
196 // Check if the server is active
197 if(srv->Port == 0) continue;
198 // Check the interface
199 if(srv->Interface && srv->Interface != Interface) continue;
200 // Check the destination port
201 if(srv->Port != htons(hdr->DestPort)) continue;
203 Log_Log("TCP", "TCP_GetPacket: Matches server %p", srv);
204 // Is this in an established connection?
205 for( conn = srv->Connections; conn; conn = conn->Next )
207 // Check that it is coming in on the same interface
208 if(conn->Interface != Interface) continue;
211 Log_Log("TCP", "TCP_GetPacket: conn->RemotePort(%i) == hdr->SourcePort(%i)",
212 conn->RemotePort, ntohs(hdr->SourcePort));
213 if(conn->RemotePort != ntohs(hdr->SourcePort)) continue;
216 Log_Debug("TCP", "TCP_GetPacket: conn->RemoteIP(%s)",
217 IPStack_PrintAddress(conn->Interface->Type, &conn->RemoteIP));
218 Log_Debug("TCP", " == Address(%s)",
219 IPStack_PrintAddress(conn->Interface->Type, Address));
220 if( IPStack_CompareAddress(conn->Interface->Type, &conn->RemoteIP, Address, -1) == 0 )
223 Log_Log("TCP", "TCP_GetPacket: Matches connection %p", conn);
224 // We have a response!
225 TCP_INT_HandleConnectionPacket(conn, hdr, Length);
230 Log_Log("TCP", "TCP_GetPacket: Opening Connection");
231 // Open a new connection (well, check that it's a SYN)
232 if(hdr->Flags != TCP_FLAG_SYN) {
233 Log_Log("TCP", "TCP_GetPacket: Packet is not a SYN");
237 // TODO: Check for halfopen max
239 conn = calloc(1, sizeof(tTCPConnection));
240 conn->State = TCP_ST_SYN_RCVD;
241 conn->LocalPort = srv->Port;
242 conn->RemotePort = ntohs(hdr->SourcePort);
243 conn->Interface = Interface;
245 switch(Interface->Type)
247 case 4: conn->RemoteIP.v4 = *(tIPv4*)Address; break;
248 case 6: conn->RemoteIP.v6 = *(tIPv6*)Address; break;
251 conn->RecievedBuffer = RingBuffer_Create( TCP_RECIEVE_BUFFER_SIZE );
253 conn->NextSequenceRcv = ntohl( hdr->SequenceNumber ) + 1;
254 conn->NextSequenceSend = rand();
257 conn->Node.NumACLs = 1;
258 conn->Node.ACLs = &gVFS_ACL_EveryoneRW;
259 conn->Node.ImplPtr = conn;
260 conn->Node.ImplInt = srv->NextID ++;
261 conn->Node.Type = &gTCP_ClientNodeType; // TODO: Special type for the server end?
263 // Hmm... Theoretically, this lock will never have to wait,
264 // as the interface is locked to the watching thread, and this
265 // runs in the watching thread. But, it's a good idea to have
267 // Oh, wait, there is a case where a wildcard can be used
268 // (srv->Interface == NULL) so having the lock is a good idea
269 SHORTLOCK(&srv->lConnections);
270 if( !srv->Connections )
271 srv->Connections = conn;
273 srv->ConnectionsTail->Next = conn;
274 srv->ConnectionsTail = conn;
275 if(!srv->NewConnections)
276 srv->NewConnections = conn;
277 VFS_MarkAvaliable( &srv->Node, 1 );
278 SHORTREL(&srv->lConnections);
281 hdr->Flags |= TCP_FLAG_ACK;
282 hdr->AcknowlegementNumber = htonl(conn->NextSequenceRcv);
283 hdr->SequenceNumber = htonl(conn->NextSequenceSend);
284 hdr->DestPort = hdr->SourcePort;
285 hdr->SourcePort = htons(srv->Port);
286 hdr->DataOffset = (sizeof(tTCPHeader)/4) << 4;
287 TCP_SendPacket( conn, hdr, 0, NULL );
288 conn->NextSequenceSend ++;
292 // Check Open Connections
294 for( conn = gTCP_OutbountCons; conn; conn = conn->Next )
296 // Check that it is coming in on the same interface
297 if(conn->Interface != Interface) continue;
300 if(conn->RemotePort != ntohs(hdr->SourcePort)) continue;
303 if(conn->Interface->Type == 6 && !IP6_EQU(conn->RemoteIP.v6, *(tIPv6*)Address))
305 if(conn->Interface->Type == 4 && !IP4_EQU(conn->RemoteIP.v4, *(tIPv4*)Address))
308 TCP_INT_HandleConnectionPacket(conn, hdr, Length);
313 Log_Log("TCP", "TCP_GetPacket: No Match");
317 * \brief Handles a packet sent to a specific connection
318 * \param Connection TCP Connection pointer
319 * \param Header TCP Packet pointer
320 * \param Length Length of the packet
322 void TCP_INT_HandleConnectionPacket(tTCPConnection *Connection, tTCPHeader *Header, int Length)
327 // Silently drop once finished
328 // TODO: Check if this needs to be here
329 if( Connection->State == TCP_ST_FINISHED ) {
330 Log_Log("TCP", "Packet ignored - connection finnished");
334 // Syncronise sequence values
335 if(Header->Flags & TCP_FLAG_SYN) {
336 // TODO: What if the packet also has data?
337 if( Connection->LastACKSequence != Connection->NextSequenceRcv )
338 TCP_INT_SendACK(Connection);
339 Connection->NextSequenceRcv = ntohl(Header->SequenceNumber);
340 Connection->LastACKSequence = Connection->NextSequenceRcv;
343 // Ackowledge a sent packet
344 if(Header->Flags & TCP_FLAG_ACK) {
345 // TODO: Process an ACKed Packet
346 LOG("Conn %p, Sent packet 0x%x ACKed", Connection, Header->AcknowlegementNumber);
349 // Get length of data
350 dataLen = Length - (Header->DataOffset>>4)*4;
351 LOG("dataLen = %i", dataLen);
352 // Log_Debug("TCP", "State %i, dataLen = %x", Connection->State, dataLen);
357 switch( Connection->State )
359 // Pre-init connection?
361 Log_Log("TCP", "Packets to a closed connection?!");
364 // --- Init States ---
365 // SYN sent, expecting SYN-ACK Connection Opening
366 case TCP_ST_SYN_SENT:
367 if( Header->Flags & TCP_FLAG_SYN )
369 Connection->NextSequenceRcv ++;
370 Header->DestPort = Header->SourcePort;
371 Header->SourcePort = htons(Connection->LocalPort);
372 Header->AcknowlegementNumber = htonl(Connection->NextSequenceRcv);
373 Header->SequenceNumber = htonl(Connection->NextSequenceSend);
374 Header->WindowSize = htons(TCP_WINDOW_SIZE);
375 Header->Flags = TCP_FLAG_ACK;
376 Header->DataOffset = (sizeof(tTCPHeader)/4) << 4;
377 TCP_SendPacket( Connection, Header, 0, NULL );
379 if( Header->Flags & TCP_FLAG_ACK )
381 Log_Log("TCP", "ACKing SYN-ACK");
382 Connection->State = TCP_ST_OPEN;
386 Log_Log("TCP", "ACKing SYN");
387 Connection->State = TCP_ST_SYN_RCVD;
392 // SYN-ACK sent, expecting ACK
393 case TCP_ST_SYN_RCVD:
394 if( Header->Flags & TCP_FLAG_ACK )
396 // TODO: Handle max half-open limit
397 Connection->State = TCP_ST_OPEN;
398 Log_Log("TCP", "Connection fully opened");
402 // --- Established State ---
404 // - Handle State changes
406 if( Header->Flags & TCP_FLAG_FIN ) {
407 Log_Log("TCP", "Conn %p closed, recieved FIN", Connection);
408 VFS_MarkError(&Connection->Node, 1);
409 Connection->State = TCP_ST_CLOSE_WAIT;
410 // Header->Flags &= ~TCP_FLAG_FIN;
411 // CLOSE WAIT requires the client to close (or does it?)
417 // Check for an empty packet
419 if( Header->Flags == TCP_FLAG_ACK )
421 Log_Log("TCP", "ACK only packet");
424 Connection->NextSequenceRcv ++; // TODO: Is this right? (empty packet counts as one byte)
425 Log_Log("TCP", "Empty Packet, inc and ACK the current sequence number");
426 Header->DestPort = Header->SourcePort;
427 Header->SourcePort = htons(Connection->LocalPort);
428 Header->AcknowlegementNumber = htonl(Connection->NextSequenceRcv);
429 Header->SequenceNumber = htonl(Connection->NextSequenceSend);
430 Header->Flags |= TCP_FLAG_ACK;
431 TCP_SendPacket( Connection, Header, 0, NULL );
440 sequence_num = ntohl(Header->SequenceNumber);
442 LOG("TCP", "0x%08x <= 0x%08x < 0x%08x",
443 Connection->NextSequenceRcv,
444 ntohl(Header->SequenceNumber),
445 Connection->NextSequenceRcv + TCP_WINDOW_SIZE
448 // Is this packet the next expected packet?
449 if( sequence_num == Connection->NextSequenceRcv )
452 // Ooh, Goodie! Add it to the recieved list
453 rv = TCP_INT_AppendRecieved(Connection,
454 (Uint8*)Header + (Header->DataOffset>>4)*4,
458 Log_Notice("TCP", "TCP_INT_AppendRecieved rv %i", rv);
461 LOG("0x%08x += %i", Connection->NextSequenceRcv, dataLen);
462 Connection->NextSequenceRcv += dataLen;
464 // TODO: This should be moved out of the watcher thread,
465 // so that a single lost packet on one connection doesn't cause
466 // all connections on the interface to lag.
467 // - Meh, no real issue, as the cache shouldn't be that large
468 TCP_INT_UpdateRecievedFromFuture(Connection);
471 // - Only send an ACK if we've had a burst
472 if( Connection->NextSequenceRcv > (Uint32)(TCP_DACK_THRESHOLD + Connection->LastACKSequence) )
474 TCP_INT_SendACK(Connection);
475 // - Extend TCP deferred ACK timer
476 Time_RemoveTimer(Connection->DeferredACKTimer);
478 // - Schedule the deferred ACK timer (if already scheduled, this is a NOP)
479 Time_ScheduleTimer(Connection->DeferredACKTimer, TCP_DACK_TIMEOUT);
481 TCP_INT_SendACK(Connection);
484 // Check if the packet is in window
485 else if( WrapBetween(Connection->NextSequenceRcv, sequence_num,
486 Connection->NextSequenceRcv+TCP_WINDOW_SIZE, 0xFFFFFFFF) )
488 Uint8 *dataptr = (Uint8*)Header + (Header->DataOffset>>4)*4;
489 #if CACHE_FUTURE_PACKETS_IN_BYTES
493 index = sequence_num % TCP_WINDOW_SIZE;
494 for( i = 0; i < dataLen; i ++ )
496 Connection->FuturePacketValidBytes[index/8] |= 1 << (index%8);
497 Connection->FuturePacketData[index] = dataptr[i];
498 // Do a wrap increment
500 if(index == TCP_WINDOW_SIZE) index = 0;
503 tTCPStoredPacket *pkt, *tmp, *prev = NULL;
505 // Allocate and fill cached packet
506 pkt = malloc( sizeof(tTCPStoredPacket) + dataLen );
508 pkt->Sequence = ntohl(Header->SequenceNumber);
509 pkt->Length = dataLen;
510 memcpy(pkt->Data, dataptr, dataLen);
512 Log_Log("TCP", "We missed a packet, caching",
513 pkt->Sequence, Connection->NextSequenceRcv);
515 // No? Well, let's cache it and look at it later
516 SHORTLOCK( &Connection->lFuturePackets );
517 for(tmp = Connection->FuturePackets;
519 prev = tmp, tmp = tmp->Next)
521 if(tmp->Sequence >= pkt->Sequence) break;
524 // Add if before first, or sequences don't match
525 if( !tmp || tmp->Sequence != pkt->Sequence )
530 Connection->FuturePackets = pkt;
534 else if(pkt->Length > tmp->Length)
538 pkt->Next = tmp->Next;
543 free(pkt); // TODO: Find some way to remove this
545 SHORTREL( &Connection->lFuturePackets );
548 // Badly out of sequence packet
551 Log_Log("TCP", "Fully out of sequence packet (0x%08x not between 0x%08x and 0x%08x), dropped",
552 sequence_num, Connection->NextSequenceRcv, Connection->NextSequenceRcv+TCP_WINDOW_SIZE);
553 // Spec says we should send an empty ACK with the current state
554 TCP_INT_SendACK(Connection);
558 // --- Remote close states
559 case TCP_ST_CLOSE_WAIT:
561 // Ignore everything, CLOSE_WAIT is terminated by the client
562 Log_Debug("TCP", "CLOSE WAIT - Ignoring packets");
566 // LAST-ACK - Waiting for the ACK of FIN (from CLOSE WAIT)
567 case TCP_ST_LAST_ACK:
568 if( Header->Flags & TCP_FLAG_ACK )
570 Connection->State = TCP_ST_FINISHED; // Connection completed
571 Log_Log("TCP", "LAST-ACK to CLOSED - Connection remote closed");
572 // TODO: Destrory the TCB
576 // --- Local close States
577 case TCP_ST_FIN_WAIT1:
578 if( Header->Flags & TCP_FLAG_FIN )
580 Connection->State = TCP_ST_CLOSING;
581 Log_Debug("TCP", "Conn %p closed, sent FIN and recieved FIN", Connection);
582 VFS_MarkError(&Connection->Node, 1);
585 Header->DestPort = Header->SourcePort;
586 Header->SourcePort = htons(Connection->LocalPort);
587 Header->AcknowlegementNumber = Header->SequenceNumber;
588 Header->SequenceNumber = htonl(Connection->NextSequenceSend);
589 Header->WindowSize = htons(TCP_WINDOW_SIZE);
590 Header->Flags = TCP_FLAG_ACK;
591 TCP_SendPacket( Connection, Header, 0, NULL );
595 // TODO: Make sure that the packet is actually ACKing the FIN
596 if( Header->Flags & TCP_FLAG_ACK )
598 Connection->State = TCP_ST_FIN_WAIT2;
599 Log_Debug("TCP", "Conn %p closed, sent FIN ACKed", Connection);
600 VFS_MarkError(&Connection->Node, 1);
605 case TCP_ST_FIN_WAIT2:
606 if( Header->Flags & TCP_FLAG_FIN )
608 Connection->State = TCP_ST_TIME_WAIT;
609 Log_Debug("TCP", "FIN sent and recieved, ACKing and going into TIME WAIT %p FINWAIT-2 -> TIME WAIT", Connection);
611 Header->DestPort = Header->SourcePort;
612 Header->SourcePort = htons(Connection->LocalPort);
613 Header->AcknowlegementNumber = Header->SequenceNumber;
614 Header->SequenceNumber = htonl(Connection->NextSequenceSend);
615 Header->WindowSize = htons(TCP_WINDOW_SIZE);
616 Header->Flags = TCP_FLAG_ACK;
617 TCP_SendPacket( Connection, Header, 0, NULL );
622 // TODO: Make sure that the packet is actually ACKing the FIN
623 if( Header->Flags & TCP_FLAG_ACK )
625 Connection->State = TCP_ST_TIME_WAIT;
626 Log_Debug("TCP", "Conn %p CLOSING -> TIME WAIT", Connection);
627 VFS_MarkError(&Connection->Node, 1);
632 // --- Closed (or near closed) states) ---
633 case TCP_ST_TIME_WAIT:
634 Log_Log("TCP", "Packets on Time-Wait, ignored");
637 case TCP_ST_FINISHED:
638 Log_Log("TCP", "Packets when CLOSED, ignoring");
642 // Log_Warning("TCP", "Unhandled TCP state %i", Connection->State);
649 * \brief Appends a packet to the recieved list
650 * \param Connection Connection structure
651 * \param Data Packet contents
652 * \param Length Length of \a Data
654 int TCP_INT_AppendRecieved(tTCPConnection *Connection, const void *Data, size_t Length)
656 Mutex_Acquire( &Connection->lRecievedPackets );
658 if(Connection->RecievedBuffer->Length + Length > Connection->RecievedBuffer->Space )
660 VFS_MarkAvaliable(&Connection->Node, 1);
661 Log_Error("TCP", "Buffer filled, packet dropped (:%i) - %i + %i > %i",
662 Connection->LocalPort, Connection->RecievedBuffer->Length, Length,
663 Connection->RecievedBuffer->Space
665 Mutex_Release( &Connection->lRecievedPackets );
669 RingBuffer_Write( Connection->RecievedBuffer, Data, Length );
671 VFS_MarkAvaliable(&Connection->Node, 1);
673 Mutex_Release( &Connection->lRecievedPackets );
678 * \brief Updates the connections recieved list from the future list
679 * \param Connection Connection structure
681 * Updates the recieved packets list with packets from the future (out
682 * of order) packets list that are now able to be added in direct
685 void TCP_INT_UpdateRecievedFromFuture(tTCPConnection *Connection)
687 #if CACHE_FUTURE_PACKETS_IN_BYTES
691 // Calculate length of contiguous bytes
692 length = Connection->HighestSequenceRcvd - Connection->NextSequenceRcv;
693 index = Connection->NextSequenceRcv % TCP_WINDOW_SIZE;
694 for( i = 0; i < length; i ++ )
696 if( Connection->FuturePacketValidBytes[i / 8] == 0xFF ) {
700 else if( !(Connection->FuturePacketValidBytes[i / 8] & (1 << (i%8))) )
704 if(index > TCP_WINDOW_SIZE)
705 index -= TCP_WINDOW_SIZE;
709 index = Connection->NextSequenceRcv % TCP_WINDOW_SIZE;
711 // Write data to to the ring buffer
712 if( TCP_WINDOW_SIZE - index > length )
715 RingBuffer_Write( Connection->RecievedBuffer, Connection->FuturePacketData + index, length );
719 int endLen = TCP_WINDOW_SIZE - index;
721 RingBuffer_Write( Connection->RecievedBuffer, Connection->FuturePacketData + index, endLen );
722 RingBuffer_Write( Connection->RecievedBuffer, Connection->FuturePacketData, endLen - length );
725 // Mark (now saved) bytes as invalid
727 while(index % 8 && length)
729 Connection->FuturePacketData[index] = 0;
730 Connection->FuturePacketData[index/8] &= ~(1 << (index%8));
732 if(index > TCP_WINDOW_SIZE)
733 index -= TCP_WINDOW_SIZE;
738 Connection->FuturePacketData[index] = 0;
739 Connection->FuturePacketValidBytes[index/8] = 0;
742 if(index > TCP_WINDOW_SIZE)
743 index -= TCP_WINDOW_SIZE;
747 Connection->FuturePacketData[index] = 0;
748 Connection->FuturePacketData[index/8] &= ~(1 << (index%8));
750 if(index > TCP_WINDOW_SIZE)
751 index -= TCP_WINDOW_SIZE;
756 tTCPStoredPacket *pkt;
759 SHORTLOCK( &Connection->lFuturePackets );
761 // Clear out duplicates from cache
762 // - If a packet has just been recieved, and it is expected, then
763 // (since NextSequenceRcv = rcvd->Sequence + rcvd->Length) all
764 // packets in cache that are smaller than the next expected
766 pkt = Connection->FuturePackets;
767 while(pkt && pkt->Sequence < Connection->NextSequenceRcv)
769 tTCPStoredPacket *next = pkt->Next;
774 // If there's no packets left in cache, stop looking
775 if(!pkt || pkt->Sequence > Connection->NextSequenceRcv) {
776 SHORTREL( &Connection->lFuturePackets );
780 // Delete packet from future list
781 Connection->FuturePackets = pkt->Next;
784 SHORTREL( &Connection->lFuturePackets );
786 // Looks like we found one
787 TCP_INT_AppendRecieved(Connection, pkt);
788 Connection->NextSequenceRcv += pkt->Length;
794 void TCP_INT_SendACK(tTCPConnection *Connection)
798 hdr.DataOffset = (sizeof(tTCPHeader)/4) << 4;
799 hdr.DestPort = htons(Connection->RemotePort);
800 hdr.SourcePort = htons(Connection->LocalPort);
801 hdr.AcknowlegementNumber = htonl(Connection->NextSequenceRcv);
802 hdr.SequenceNumber = htonl(Connection->NextSequenceSend);
803 hdr.WindowSize = htons(TCP_WINDOW_SIZE);
804 hdr.Flags = TCP_FLAG_ACK; // TODO: Determine if SYN is wanted too
805 hdr.Checksum = 0; // TODO: Checksum
806 hdr.UrgentPointer = 0;
807 Log_Debug("TCP", "Sending ACK for 0x%08x", Connection->NextSequenceRcv);
808 TCP_SendPacket( Connection, &hdr, 0, NULL );
809 //Connection->NextSequenceSend ++;
810 Connection->LastACKSequence = Connection->NextSequenceRcv;
814 * \fn Uint16 TCP_GetUnusedPort()
815 * \brief Gets an unused port and allocates it
817 Uint16 TCP_GetUnusedPort()
821 // Get Next outbound port
822 ret = giTCP_NextOutPort++;
823 while( gaTCP_PortBitmap[ret/32] & (1UL << (ret%32)) )
827 if(giTCP_NextOutPort == 0x10000) {
828 ret = giTCP_NextOutPort = TCP_MIN_DYNPORT;
832 // Mark the new port as used
833 gaTCP_PortBitmap[ret/32] |= 1 << (ret%32);
839 * \fn int TCP_AllocatePort(Uint16 Port)
840 * \brief Marks a port as used
842 int TCP_AllocatePort(Uint16 Port)
844 // Check if the port has already been allocated
845 if( gaTCP_PortBitmap[Port/32] & (1 << (Port%32)) )
849 gaTCP_PortBitmap[Port/32] |= 1 << (Port%32);
855 * \fn int TCP_DeallocatePort(Uint16 Port)
856 * \brief Marks a port as unused
858 int TCP_DeallocatePort(Uint16 Port)
860 // Check if the port has already been allocated
861 if( !(gaTCP_PortBitmap[Port/32] & (1 << (Port%32))) )
865 gaTCP_PortBitmap[Port/32] &= ~(1 << (Port%32));
871 tVFS_Node *TCP_Server_Init(tInterface *Interface)
875 srv = calloc( 1, sizeof(tTCPListener) );
878 Log_Warning("TCP", "malloc failed for listener (%i) bytes", sizeof(tTCPListener));
882 srv->Interface = Interface;
885 srv->Connections = NULL;
886 srv->ConnectionsTail = NULL;
887 srv->NewConnections = NULL;
889 srv->Node.Flags = VFS_FFLAG_DIRECTORY;
891 srv->Node.ImplPtr = srv;
892 srv->Node.NumACLs = 1;
893 srv->Node.ACLs = &gVFS_ACL_EveryoneRW;
894 srv->Node.Type = &gTCP_ServerNodeType;
896 SHORTLOCK(&glTCP_Listeners);
897 srv->Next = gTCP_Listeners;
898 gTCP_Listeners = srv;
899 SHORTREL(&glTCP_Listeners);
905 * \brief Wait for a new connection and return the connection ID
906 * \note Blocks until a new connection is made
907 * \param Node Server node
908 * \param Pos Position (ignored)
910 int TCP_Server_ReadDir(tVFS_Node *Node, int Pos, char Dest[FILENAME_MAX])
912 tTCPListener *srv = Node->ImplPtr;
913 tTCPConnection *conn;
915 ENTER("pNode iPos", Node, Pos);
917 Log_Log("TCP", "Thread %i waiting for a connection", Threads_GetTID());
920 SHORTLOCK( &srv->lConnections );
921 if( srv->NewConnections != NULL ) break;
922 SHORTREL( &srv->lConnections );
923 Threads_Yield(); // TODO: Sleep until poked
927 // Increment the new list (the current connection is still on the
929 conn = srv->NewConnections;
930 srv->NewConnections = conn->Next;
932 if( srv->NewConnections == NULL )
933 VFS_MarkAvaliable( Node, 0 );
935 SHORTREL( &srv->lConnections );
937 LOG("conn = %p", conn);
938 LOG("srv->Connections = %p", srv->Connections);
939 LOG("srv->NewConnections = %p", srv->NewConnections);
940 LOG("srv->ConnectionsTail = %p", srv->ConnectionsTail);
942 itoa(Dest, conn->Node.ImplInt, 16, 8, '0');
943 Log_Log("TCP", "Thread %i got connection '%s'", Threads_GetTID(), Dest);
949 * \brief Gets a client connection node
950 * \param Node Server node
951 * \param Name Hexadecimal ID of the node
953 tVFS_Node *TCP_Server_FindDir(tVFS_Node *Node, const char *Name)
955 tTCPConnection *conn;
956 tTCPListener *srv = Node->ImplPtr;
960 ENTER("pNode sName", Node, Name);
962 // Check for a non-empty name
966 itoa(tmp, id, 16, 8, '0');
967 if(strcmp(tmp, Name) != 0) {
968 LOG("'%s' != '%s' (%08x)", Name, tmp, id);
973 Log_Debug("TCP", "srv->Connections = %p", srv->Connections);
974 Log_Debug("TCP", "srv->NewConnections = %p", srv->NewConnections);
975 Log_Debug("TCP", "srv->ConnectionsTail = %p", srv->ConnectionsTail);
978 SHORTLOCK( &srv->lConnections );
979 for(conn = srv->Connections;
983 LOG("conn->Node.ImplInt = %i", conn->Node.ImplInt);
984 if(conn->Node.ImplInt == id) break;
986 SHORTREL( &srv->lConnections );
988 // If not found, ret NULL
990 LOG("Connection %i not found", id);
995 // Empty Name - Check for a new connection and if it's there, open it
998 SHORTLOCK( &srv->lConnections );
999 conn = srv->NewConnections;
1001 srv->NewConnections = conn->Next;
1002 VFS_MarkAvaliable( Node, srv->NewConnections != NULL );
1003 SHORTREL( &srv->lConnections );
1005 LOG("No new connections");
1012 LEAVE('p', &conn->Node);
1017 * \brief Handle IOCtl calls
1019 int TCP_Server_IOCtl(tVFS_Node *Node, int ID, void *Data)
1021 tTCPListener *srv = Node->ImplPtr;
1025 case 4: // Get/Set Port
1026 if(!Data) // Get Port
1029 if(srv->Port) // Wait, you can't CHANGE the port
1032 if(!CheckMem(Data, sizeof(Uint16))) // Sanity check
1035 // Permissions check
1036 if(Threads_GetUID() != 0
1037 && *(Uint16*)Data != 0
1038 && *(Uint16*)Data < 1024)
1041 // TODO: Check if a port is in use
1044 srv->Port = *(Uint16*)Data;
1045 if(srv->Port == 0) // Allocate a random port
1046 srv->Port = TCP_GetUnusedPort();
1047 else // Else, mark this as used
1048 TCP_AllocatePort(srv->Port);
1050 Log_Log("TCP", "Server %p listening on port %i", srv, srv->Port);
1057 void TCP_Server_Close(tVFS_Node *Node)
1059 free(Node->ImplPtr);
1064 * \brief Create a client node
1066 tVFS_Node *TCP_Client_Init(tInterface *Interface)
1068 tTCPConnection *conn = calloc( sizeof(tTCPConnection) + TCP_WINDOW_SIZE + TCP_WINDOW_SIZE/8, 1 );
1070 conn->State = TCP_ST_CLOSED;
1071 conn->Interface = Interface;
1072 conn->LocalPort = -1;
1073 conn->RemotePort = -1;
1075 conn->Node.ImplPtr = conn;
1076 conn->Node.NumACLs = 1;
1077 conn->Node.ACLs = &gVFS_ACL_EveryoneRW;
1078 conn->Node.Type = &gTCP_ClientNodeType;
1080 conn->RecievedBuffer = RingBuffer_Create( TCP_RECIEVE_BUFFER_SIZE );
1082 conn->SentBuffer = RingBuffer_Create( TCP_SEND_BUFFER_SIZE );
1083 Semaphore_Init(conn->SentBufferSpace, 0, TCP_SEND_BUFFER_SIZE, "TCP SentBuffer", conn->Name);
1086 #if CACHE_FUTURE_PACKETS_IN_BYTES
1087 // Future recieved data (ahead of the expected sequence number)
1088 conn->FuturePacketData = (Uint8*)conn + sizeof(tTCPConnection);
1089 conn->FuturePacketValidBytes = conn->FuturePacketData + TCP_WINDOW_SIZE;
1092 conn->DeferredACKTimer = Time_AllocateTimer( (void(*)(void*)) TCP_INT_SendACK, conn);
1094 SHORTLOCK(&glTCP_OutbountCons);
1095 conn->Next = gTCP_OutbountCons;
1096 gTCP_OutbountCons = conn;
1097 SHORTREL(&glTCP_OutbountCons);
1103 * \brief Wait for a packet and return it
1104 * \note If \a Length is smaller than the size of the packet, the rest
1105 * of the packet's data will be discarded.
1107 size_t TCP_Client_Read(tVFS_Node *Node, off_t Offset, size_t Length, void *Buffer)
1109 tTCPConnection *conn = Node->ImplPtr;
1112 ENTER("pNode XOffset XLength pBuffer", Node, Offset, Length, Buffer);
1113 LOG("conn = %p {State:%i}", conn, conn->State);
1115 // Check if connection is estabilishing
1116 // - TODO: Sleep instead (maybe using VFS_SelectNode to wait for the
1117 // data to be availiable
1118 while( conn->State == TCP_ST_SYN_RCVD || conn->State == TCP_ST_SYN_SENT )
1121 // If the conneciton is not open, then clean out the recieved buffer
1122 if( conn->State != TCP_ST_OPEN )
1124 Mutex_Acquire( &conn->lRecievedPackets );
1125 len = RingBuffer_Read( Buffer, conn->RecievedBuffer, Length );
1126 Mutex_Release( &conn->lRecievedPackets );
1129 VFS_MarkAvaliable(Node, 0);
1139 VFS_SelectNode(Node, VFS_SELECT_READ|VFS_SELECT_ERROR, NULL, "TCP_Client_Read");
1141 // Lock list and read as much as possible (up to `Length`)
1142 Mutex_Acquire( &conn->lRecievedPackets );
1143 len = RingBuffer_Read( Buffer, conn->RecievedBuffer, Length );
1145 if( len == 0 || conn->RecievedBuffer->Length == 0 ) {
1146 LOG("Marking as none avaliable (len = %i)", len);
1147 VFS_MarkAvaliable(Node, 0);
1150 // Release the lock (we don't need it any more)
1151 Mutex_Release( &conn->lRecievedPackets );
1158 * \brief Send a data packet on a connection
1160 void TCP_INT_SendDataPacket(tTCPConnection *Connection, size_t Length, const void *Data)
1162 char buf[sizeof(tTCPHeader)+Length];
1163 tTCPHeader *packet = (void*)buf;
1165 packet->SourcePort = htons(Connection->LocalPort);
1166 packet->DestPort = htons(Connection->RemotePort);
1167 packet->DataOffset = (sizeof(tTCPHeader)/4)*16;
1168 packet->WindowSize = htons(TCP_WINDOW_SIZE);
1170 packet->AcknowlegementNumber = htonl(Connection->NextSequenceRcv);
1171 packet->SequenceNumber = htonl(Connection->NextSequenceSend);
1172 packet->Flags = TCP_FLAG_PSH|TCP_FLAG_ACK; // Hey, ACK if you can!
1174 memcpy(packet->Options, Data, Length);
1176 Log_Debug("TCP", "Send sequence 0x%08x", Connection->NextSequenceSend);
1177 #if HEXDUMP_OUTGOING
1178 Debug_HexDump("TCP_INT_SendDataPacket: Data = ", Data, Length);
1181 TCP_SendPacket( Connection, packet, Length, Data );
1183 Connection->NextSequenceSend += Length;
1187 * \brief Send some bytes on a connection
1189 size_t TCP_Client_Write(tVFS_Node *Node, off_t Offset, size_t Length, const void *Buffer)
1191 tTCPConnection *conn = Node->ImplPtr;
1192 size_t rem = Length;
1194 ENTER("pNode XOffset XLength pBuffer", Node, Offset, Length, Buffer);
1197 // Debug_HexDump("TCP_Client_Write: Buffer = ",
1201 // Check if connection is open
1202 while( conn->State == TCP_ST_SYN_RCVD || conn->State == TCP_ST_SYN_SENT )
1205 if( conn->State != TCP_ST_OPEN ) {
1206 VFS_MarkError(Node, 1);
1213 int len = (rem < TCP_MAX_PACKET_SIZE) ? rem : TCP_MAX_PACKET_SIZE;
1216 // Wait for space in the buffer
1217 Semaphore_Signal( &Connection->SentBufferSpace, len );
1219 // Save data to buffer (and update the length read by the ammount written)
1220 len = RingBuffer_Write( &Connection->SentBuffer, Buffer, len);
1224 TCP_INT_SendDataPacket(conn, len, Buffer);
1235 * \brief Open a connection to another host using TCP
1236 * \param Conn Connection structure
1238 void TCP_StartConnection(tTCPConnection *Conn)
1240 tTCPHeader hdr = {0};
1242 Conn->State = TCP_ST_SYN_SENT;
1244 hdr.SourcePort = htons(Conn->LocalPort);
1245 hdr.DestPort = htons(Conn->RemotePort);
1246 Conn->NextSequenceSend = rand();
1247 hdr.SequenceNumber = htonl(Conn->NextSequenceSend);
1248 hdr.DataOffset = (sizeof(tTCPHeader)/4) << 4;
1249 hdr.Flags = TCP_FLAG_SYN;
1250 hdr.WindowSize = htons(TCP_WINDOW_SIZE); // Max
1251 hdr.Checksum = 0; // TODO
1253 TCP_SendPacket( Conn, &hdr, 0, NULL );
1255 Conn->NextSequenceSend ++;
1256 Conn->State = TCP_ST_SYN_SENT;
1262 * \brief Control a client socket
1264 int TCP_Client_IOCtl(tVFS_Node *Node, int ID, void *Data)
1266 tTCPConnection *conn = Node->ImplPtr;
1268 ENTER("pNode iID pData", Node, ID, Data);
1272 case 4: // Get/Set local port
1274 LEAVE_RET('i', conn->LocalPort);
1275 if(conn->State != TCP_ST_CLOSED)
1277 if(!CheckMem(Data, sizeof(Uint16)))
1280 if(Threads_GetUID() != 0 && *(Uint16*)Data < 1024)
1283 conn->LocalPort = *(Uint16*)Data;
1284 LEAVE_RET('i', conn->LocalPort);
1286 case 5: // Get/Set remote port
1287 if(!Data) LEAVE_RET('i', conn->RemotePort);
1288 if(conn->State != TCP_ST_CLOSED) LEAVE_RET('i', -1);
1289 if(!CheckMem(Data, sizeof(Uint16))) LEAVE_RET('i', -1);
1290 conn->RemotePort = *(Uint16*)Data;
1291 LEAVE_RET('i', conn->RemotePort);
1293 case 6: // Set Remote IP
1294 if( conn->State != TCP_ST_CLOSED )
1296 if( conn->Interface->Type == 4 )
1298 if(!CheckMem(Data, sizeof(tIPv4))) LEAVE_RET('i', -1);
1299 conn->RemoteIP.v4 = *(tIPv4*)Data;
1301 else if( conn->Interface->Type == 6 )
1303 if(!CheckMem(Data, sizeof(tIPv6))) LEAVE_RET('i', -1);
1304 conn->RemoteIP.v6 = *(tIPv6*)Data;
1309 if(conn->LocalPort == 0xFFFF)
1310 conn->LocalPort = TCP_GetUnusedPort();
1311 if(conn->RemotePort == -1)
1315 tTime timeout_end = now() + conn->Interface->TimeoutDelay;
1317 TCP_StartConnection(conn);
1318 // TODO: Wait for connection to open
1319 while( conn->State == TCP_ST_SYN_SENT && timeout_end > now() ) {
1322 if( conn->State == TCP_ST_SYN_SENT )
1328 // Get recieve buffer length
1330 LEAVE_RET('i', conn->RecievedBuffer->Length);
1336 void TCP_Client_Close(tVFS_Node *Node)
1338 tTCPConnection *conn = Node->ImplPtr;
1341 ENTER("pNode", Node);
1343 if( conn->State == TCP_ST_CLOSE_WAIT || conn->State == TCP_ST_OPEN )
1345 packet.SourcePort = htons(conn->LocalPort);
1346 packet.DestPort = htons(conn->RemotePort);
1347 packet.DataOffset = (sizeof(tTCPHeader)/4)*16;
1348 packet.WindowSize = TCP_WINDOW_SIZE;
1350 packet.AcknowlegementNumber = 0;
1351 packet.SequenceNumber = htonl(conn->NextSequenceSend);
1352 packet.Flags = TCP_FLAG_FIN;
1354 TCP_SendPacket( conn, &packet, 0, NULL );
1357 switch( conn->State )
1359 case TCP_ST_CLOSE_WAIT:
1360 conn->State = TCP_ST_LAST_ACK;
1363 conn->State = TCP_ST_FIN_WAIT1;
1364 while( conn->State == TCP_ST_FIN_WAIT1 ) Threads_Yield();
1367 Log_Warning("TCP", "Unhandled connection state in TCP_Client_Close");
1371 Time_RemoveTimer(conn->DeferredACKTimer);
1372 Time_FreeTimer(conn->DeferredACKTimer);
1379 * \brief Checks if a value is between two others (after taking into account wrapping)
1381 int WrapBetween(Uint32 Lower, Uint32 Value, Uint32 Higher, Uint32 MaxValue)
1383 if( MaxValue < 0xFFFFFFFF )
1385 Lower %= MaxValue + 1;
1386 Value %= MaxValue + 1;
1387 Higher %= MaxValue + 1;
1390 // Simple Case, no wrap ?
1391 // Lower Value Higher
1392 // | ... + ... + ... + ... |
1394 if( Lower < Higher ) {
1395 return Lower < Value && Value < Higher;
1397 // Higher has wrapped below lower
1400 // Higher Lower Value
1401 // | ... + ... + ... + ... |
1402 if( Value > Lower ) {
1407 // Value Higher Lower
1408 // | ... + ... + ... + ... |
1409 if( Value < Higher ) {