2 * Acess2 Kernel - Mouse Mulitplexing Driver
3 * - By John Hodge (thePowersGang)
9 #define VERSION VER2(0,1)
13 #include <Input/Mouse/include/mouse.h>
14 #include "include/mouse_int.h"
17 int Mouse_Install(char **Arguments);
18 void Mouse_Cleanup(void);
20 char *Mouse_Root_ReadDir(tVFS_Node *Node, int Pos);
21 tVFS_Node *Mouse_Root_FindDir(tVFS_Node *Node, const char *Name);
22 int Mouse_Dev_IOCtl(tVFS_Node *Node, int ID, void *Data);
23 size_t Mouse_Dev_Read(tVFS_Node *Node, off_t Offset, size_t Length, void *Data);
25 tMouse *Mouse_Register(const char *Name, int NumButtons, int NumAxies);
26 void Mouse_RemoveInstance(tMouse *Handle);
27 void Mouse_HandleEvent(tMouse *Handle, Uint32 ButtonState, int *AxisDeltas);
30 MODULE_DEFINE(0, VERSION, Mouse, Mouse_Install, Mouse_Cleanup, NULL);
31 tVFS_NodeType gMouse_RootNodeType = {
32 .ReadDir = Mouse_Root_ReadDir,
33 .FindDir = Mouse_Root_FindDir
35 tVFS_NodeType gMouse_DevNodeType = {
36 .IOCtl = Mouse_Dev_IOCtl,
37 .Read = Mouse_Dev_Read
39 tDevFS_Driver gMouse_DevInfo = {
41 { .Flags = VFS_FFLAG_DIRECTORY, .Type = &gMouse_RootNodeType }
43 tPointer gMouse_Pointer;
47 * \brief Initialise the keyboard driver
49 int Mouse_Install(char **Arguments)
51 /// - Register with DevFS
52 DevFS_AddDevice( &gMouse_DevInfo );
54 gMouse_Pointer.Node.Type = &gMouse_DevNodeType;
55 gMouse_Pointer.Node.ImplPtr = &gMouse_Pointer;
61 * \brief Pre-unload cleanup function
63 void Mouse_Cleanup(void)
67 // --- VFS Interface ---
68 char *Mouse_Root_ReadDir(tVFS_Node *Node, int Pos)
70 if( Pos != 0 ) return NULL;
71 return strdup("system");
74 tVFS_Node *Mouse_Root_FindDir(tVFS_Node *Node, const char *Name)
76 if( strcmp(Name, "system") != 0 ) return NULL;
77 return &gMouse_Pointer.Node;
80 static const char *csaIOCTL_NAMES[] = {DRV_IOCTLNAMES, DRV_JOY_IOCTLNAMES, NULL};
82 * \brief IOCtl handler for the mouse
84 int Mouse_Dev_IOCtl(tVFS_Node *Node, int ID, void *Data)
86 tJoystick_NumValue *numval = Data;
87 tPointer *ptr = Node->ImplPtr;
90 BASE_IOCTLS(DRV_TYPE_MOUSE, "Mouse", VERSION, csaIOCTL_NAMES);
92 case JOY_IOCTL_GETSETAXISLIMIT:
93 if( !numval || !CheckMem(numval, sizeof(*numval)) )
95 if(numval->Num < 0 || numval->Num >= ptr->FileHeader->NAxies)
97 if(numval->Value != -1)
98 ptr->AxisLimits[numval->Num] = numval->Value;
99 return ptr->AxisLimits[numval->Num];
101 case JOY_IOCTL_GETSETAXISPOSITION:
102 if( !numval || !CheckMem(numval, sizeof(*numval)) )
104 if(numval->Num < 0 || numval->Num >= ptr->FileHeader->NAxies)
106 if(numval->Value != -1)
107 ptr->Axies[numval->Num].CursorPos = numval->Value;
108 return ptr->Axies[numval->Num].CursorPos;
114 * \brief Read from a device
116 size_t Mouse_Dev_Read(tVFS_Node *Node, off_t Offset, size_t Length, void *Data)
118 tPointer *ptr = Node->ImplPtr;
119 int n_buttons = ptr->FileHeader->NButtons;
120 int n_axies = ptr->FileHeader->NAxies;
122 // TODO: Locking (Acquire)
126 sizeof(tJoystick_FileHeader) + n_axies*sizeof(tJoystick_Axis) + n_buttons
130 VFS_MarkAvaliable( Node, 0 );
132 // Check if more than the header is requested
133 if( Length > sizeof(tJoystick_FileHeader) )
135 // Clear axis values and button states
136 for( int i = 0; i < n_axies; i ++ )
137 ptr->Axies[i].CurValue = 0;
138 for( int i = 0; i < n_buttons; i ++ )
141 // Rebuild from device list
142 for( tMouse *dev = ptr->FirstDev; dev; dev = dev->Next )
144 for( int i = 0; i < n_axies; i ++ )
145 ptr->Axies[i].CurValue += dev->LastAxisVal[i];
146 for( int i = 0; i < n_buttons; i ++ )
148 if( dev->ButtonState & (1 << i) )
149 ptr->Buttons[i] = 255;
154 memcpy( Data, ptr->FileData, Length );
156 // TODO: Locking (Release)
161 // --- Device Interface ---
163 * Register an input device
164 * - See Input/Mouse/include/mouse.h
166 tMouse *Mouse_Register(const char *Name, int NumButtons, int NumAxies)
171 // TODO: Multiple pointers?
172 target = &gMouse_Pointer;
174 if( NumButtons > MAX_BUTTONS )
175 NumButtons = MAX_BUTTONS;
176 if( NumAxies > MAX_AXIES )
177 NumAxies = MAX_AXIES;
179 ret = malloc( sizeof(tMouse) + sizeof(ret->LastAxisVal[0])*NumAxies );
181 Log_Error("Mouse", "malloc() failed");
185 ret->Pointer = target;
186 ret->NumAxies = NumAxies;
187 ret->NumButtons = NumButtons;
188 ret->ButtonState = 0;
189 memset(ret->LastAxisVal, 0, sizeof(ret->LastAxisVal[0])*NumAxies );
193 ret->Next = target->FirstDev;
194 target->FirstDev = ret;
195 if( ret->NumAxies <= MAX_AXIES && ret->NumAxies > target->FileHeader->NAxies ) {
196 // Clear new axis data
198 target->Axies + target->FileHeader->NAxies,
200 (ret->NumAxies - target->FileHeader->NAxies)/sizeof(tJoystick_Axis)
202 target->FileHeader->NAxies = ret->NumAxies;
203 target->Buttons = (void*)( target->Axies + ret->NumAxies );
205 if( ret->NumButtons <= MAX_BUTTONS && ret->NumButtons > target->FileHeader->NButtons ) {
206 // No need to move as buttons can expand out into space
207 target->FileHeader->NButtons = ret->NumButtons;
215 * Remove a mouse instance
216 * - See Input/Mouse/include/mouse.h
218 void Mouse_RemoveInstance(tMouse *Instance)
223 * Handle a mouse event (movement or button press/release)
224 * - See Input/Mouse/include/mouse.h
226 void Mouse_HandleEvent(tMouse *Handle, Uint32 ButtonState, int *AxisDeltas)
228 tPointer *ptr = Handle->Pointer;
230 Handle->ButtonState = ButtonState;
232 memcpy(Handle->LastAxisVal, AxisDeltas, sizeof(*AxisDeltas)*Handle->NumAxies);
234 // TODO: Acceleration?
236 for( int i = 0; i < Handle->NumAxies; i ++ )
238 ptr->Axies[i].CursorPos = MIN(MAX(0, ptr->Axies[i].CursorPos+AxisDeltas[i]), ptr->AxisLimits[i]);
240 VFS_MarkAvaliable( &ptr->Node, 1 );