3 * @purpose Represent a Square on the board; not necessarily occupied
7 public Square(int new_x, int new_y, Piece new_piece)
11 this.piece = new_piece;
13 public Square(Square cpy)
17 this.piece = cpy.piece;
20 public int y; // position of the square
21 public Piece piece; // Piece that is in the Square (null if unoccupied)