2 * Acess2 Window Manager v3 (axwin3)
3 * - By John Hodge (thePowersGang)
6 * - Window management functions
22 #define WINFLAG_SHOW 0x00000001
23 //! Don't decoratate even if root
24 #define WINFLAG_NODECORATE 0x00000002
25 //! Window takes up all of screen
26 #define WINFLAG_MAXIMIZED 0x00000005
27 //! Window contents are valid
28 #define WINFLAG_CLEAN 0x00000040
29 //! All child windows are un-changed
30 #define WINFLAG_CHILDCLEAN 0x00000080
32 #define WINFLAG_RENDER_MASK 0x00FFFF00
33 #define WINFLAG_USR_MASK 0xFF000000
39 typedef struct sWindow tWindow;
40 typedef struct sWMRenderer tWMRenderer;
41 typedef uint32_t tColour;
42 typedef struct sFont tFont;
43 typedef struct sIPC_Client tIPC_Client;
47 extern tWindow *WM_CreateWindow(tWindow *Parent, tIPC_Client *Client, uint32_t ID, int Flags, const char *Renderer);
48 extern void WM_Invalidate(tWindow *Window);
49 extern void WM_SetWindowTitle(tWindow *Window, const char *Title);
50 extern void WM_FocusWindow(tWindow *Destination);
51 extern void WM_RaiseWindow(tWindow *Window);
52 extern void WM_ShowWindow(tWindow *Window, int bShow);
53 extern void WM_DecorateWindow(tWindow *Window, int bDecorate);
54 extern int WM_ResizeWindow(tWindow *Window, int W, int H);
55 extern int WM_MoveWindow(tWindow *Window, int X, int Y);
56 extern int WM_SendMessage(tWindow *Source, tWindow *Dest, int MessageID, int Length, void *Data);
58 extern void WM_Render_FillRect(tWindow *Window, int X, int Y, int W, int H, tColour Colour);
59 extern void WM_Render_DrawRect(tWindow *Window, int X, int Y, int W, int H, tColour Colour);
60 extern int WM_Render_DrawText(tWindow *Window, int X, int Y, int W, int H, tFont *Font, tColour Colour, const char *Text);
61 extern void WM_Render_GetTextDims(tFont *Font, const char *Text, int *W, int *H);
62 extern void WM_Render_DrawImage(tWindow *Window, int X, int Y, int W, int H, tImage *Image);
63 // NOTE: Should really be elsewhere
64 extern tColour Video_AlphaBlend(tColour _orig, tColour _new, uint8_t _alpha);