2 * Acess2 Window Manager v3
3 * - By John Hodge (thePowersGang)
9 #include <wm_renderer.h>
12 typedef struct sWidgetWin tWidgetWin;
21 tWindow *Renderer_Widget_Create(int Width, int Height, int Flags);
22 void Renderer_Widget_Redraw(tWindow *Window);
23 int Renderer_Widget_HandleMessage(tWindow *Target, int Msg, int Len, void *Data);
26 tWMRenderer gRenderer_Widget = {
28 .CreateWindow = Renderer_Widget_Create,
29 .Redraw = Renderer_Widget_Redraw,
30 .HandleMessage = Renderer_Widget_HandleMessage
34 int Renderer_Widget_Init(void)
36 WM_RegisterRenderer(&gRenderer_Widget);
41 tWindow *Renderer_Widget_Create(int Width, int Height, int Flags)
44 return WM_CreateWindowStruct(tWidgetWin_Info);
47 void Renderer_Widget_Redraw(tWindow *Window)
51 int Renderer_Widget_HandleMessage(tWindow *Target, int Msg, int Len, void *Data)
53 tClassfulInfo *info = Target->RendererInfo;