Usermode/AxWin3 - Cleaning up bugs, adding image loading and text printing
[tpg/acess2.git] / Usermode / Applications / axwin3_src / WM / wm_render.c
1 /*
2  * Acess2 Window Manager v3
3  * - By John Hodge (thePowersGang)
4  *
5  * wm_render.c
6  * - Window rendering functions
7  */
8 #include <common.h>
9 #include <wm.h>
10 #include <wm_internals.h>
11 #include <stdlib.h>
12
13 // === CODE ===
14 void WM_Render_FillRect(tWindow *Window, int X, int Y, int W, int H, tColour Colour)
15 {
16         uint32_t        *dest;
17          int    i;
18 //      _SysDebug("WM_Render_FilledRect(%p, 0x%x...", Window, Colour);
19 //      _SysDebug(" (%i,%i), %ix%i)", X, Y, W, H);
20         // Clip to window dimensions
21         if(X < 0) { W += X; X = 0; }
22         if(Y < 0) { H += Y; Y = 0; }
23         if(W <= 0 || H <= 0)    return;
24         if(X >= Window->W)      return;
25         if(Y >= Window->H)      return;
26         if(X + W > Window->W)   W = Window->W - X;
27         if(Y + H > Window->H)   H = Window->H - Y;
28 //      _SysDebug(" Clipped to (%i,%i), %ix%i", X, Y, W, H);
29
30         if(!Window->RenderBuffer) {
31                 Window->RenderBuffer = malloc(Window->W*Window->H*4);
32         }
33
34         dest = (uint32_t*)Window->RenderBuffer + Y*Window->W + X;
35         while( H -- )
36         {
37                 for( i = W; i --; )
38                         *dest++ = Colour;
39                 dest += Window->W - W;
40         }
41 }
42
43 void WM_Render_DrawRect(tWindow *Window, int X, int Y, int W, int H, tColour Colour)
44 {       
45         WM_Render_FillRect(Window, X, Y, W, 1, Colour);
46         WM_Render_FillRect(Window, X, Y+H-1, W, 1, Colour);
47         WM_Render_FillRect(Window, X, Y, 1, H, Colour);
48         WM_Render_FillRect(Window, X+W-1, Y, 1, H, Colour);
49 }
50
51 /**
52  * \brief Draw an image to the screen
53  * \todo Maybe have support for an offset in the image
54  */
55 void WM_Render_DrawImage(tWindow *Window, int X, int Y, int W, int H, tImage *Image)
56 {
57          int    x, y;
58         uint32_t        *dest;
59         uint8_t *data;
60         
61         // Sanity please
62         if( !Image )    return ;
63
64         // Allocate
65         if(!Window->RenderBuffer) {
66                 Window->RenderBuffer = malloc(Window->W*Window->H*4);
67         }
68         
69         // Bounds Check
70         if( X >= Window->W )    return ;
71         if( Y >= Window->H )    return ;
72         
73         // Wrap to image size
74         if( W > Image->Width )  W = Image->Width;
75         if( H > Image->Height ) H = Image->Height;
76         
77         // Wrap to screen size
78         if( X + W > Window->W ) W = Window->W - X;
79         if( Y + H > Window->H ) H = Window->H - Y;
80
81         dest = (uint32_t*)Window->RenderBuffer + Y * Window->W + X;
82         data = Image->Data;
83
84         // Do the render
85         switch( Image->Format )
86         {
87         case IMGFMT_BGRA:
88                 for( y = 0; y < H; y ++ )
89                 {
90                          int    r, g, b, a;     // New
91                          int    or, og, ob;     // Original
92                         for( x = 0; x < W; x ++ )
93                         {
94                                 b = data[x*4+0]; g = data[x*4+1]; r = data[x*4+2]; a = data[x*4+3];
95                                 if( a == 0 )    continue;       // 100% transparent
96                                 ob = dest[x]&0xFF; og = (dest[x] >> 8)&0xFF; or = (dest[x] >> 16)&0xFF;
97                                 // Handle Alpha
98                                 switch(a)
99                                 {
100                                 // Transparent: Handled above
101                                 // Solid
102                                 case 0xFF:      break;
103                                 // Half
104                                 case 0x80:
105                                         r = (or + r) / 2;
106                                         g = (og + g) / 2;
107                                         b = (ob + b) / 2;
108                                         break;
109                                 // General
110                                 default:
111                                         r = (or * (255-a) + r * a) / 255;
112                                         g = (og * (255-a) + g * a) / 255;
113                                         b = (ob * (255-a) + b * a) / 255;
114                                         break;
115                                 }
116                                 dest[x] = b | (g << 8) | (r << 16);
117                         }
118                         data += Image->Width * 4;
119                         dest += Window->W;
120                 }
121                 break;
122         
123         // RGB
124         case IMGFMT_RGB:
125                 for( y = 0; y < H; y ++ )
126                 {
127                         for( x = 0; x < W; x ++ )
128                         {
129                                 //        Blue           Green                Red
130                                 dest[x] = data[x*3+2] | (data[x*3+1] << 8) | (data[x*3+0] << 16);
131                         }
132                         data += W * 3;
133                         dest += Window->W;
134                 }
135                 break;
136         default:
137                 _SysDebug("ERROR: Unknown image format %i\n", Image->Format);
138                 break;
139         }
140 }
141

UCC git Repository :: git.ucc.asn.au