2 Simple DirectMedia Layer
5 This software is provided 'as-is', without any express or implied
6 warranty. In no event will the authors be held liable for any damages
7 arising from the use of this software.
9 Permission is granted to anyone to use this software for any purpose,
10 including commercial applications, and to alter it and redistribute it
11 freely, subject to the following restrictions:
13 1. The origin of this software must not be misrepresented; you must not
14 claim that you wrote the original software. If you use this software
15 in a product, an acknowledgment in the product documentation would be
16 appreciated but is not required.
17 2. Altered source versions must be plainly marked as such, and must not be
18 misrepresented as being the original software.
19 3. This notice may not be removed or altered from any source distribution.
25 * Include file for SDL gesture event handling.
28 #ifndef _SDL_gesture_h
29 #define _SDL_gesture_h
31 #include "SDL_stdinc.h"
32 #include "SDL_error.h"
33 #include "SDL_video.h"
35 #include "SDL_touch.h"
38 #include "begin_code.h"
39 /* Set up for C function definitions, even when using C++ */
44 typedef Sint64 SDL_GestureID;
46 /* Function prototypes */
49 * \brief Begin Recording a gesture on the specified touch, or all touches (-1)
53 extern DECLSPEC int SDLCALL SDL_RecordGesture(SDL_TouchID touchId);
57 * \brief Save all currently loaded Dollar Gesture templates
61 extern DECLSPEC int SDLCALL SDL_SaveAllDollarTemplates(SDL_RWops *dst);
64 * \brief Save a currently loaded Dollar Gesture template
68 extern DECLSPEC int SDLCALL SDL_SaveDollarTemplate(SDL_GestureID gestureId,SDL_RWops *dst);
72 * \brief Load Dollar Gesture templates from a file
76 extern DECLSPEC int SDLCALL SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src);
79 /* Ends C function definitions when using C++ */
83 #include "close_code.h"
85 #endif /* _SDL_gesture_h */
87 /* vi: set ts=4 sw=4 expandtab: */