2 #include <unistd.h> // Because we can.
4 #include "controlpanel.h"
12 bool ignore_sigfpe = false;
13 const char *script_filename;
15 void sigfpe_handler(int sig)
18 Fatal("Floating point exception!");
22 int main(int argc, char ** argv)
27 signal(SIGFPE, sigfpe_handler);
28 #if REALTYPE == REAL_IRRAM
29 iRRAM_initialize(argc,argv);
32 #ifndef __STDC_IEC_559__
33 Warn("__STDC_IEC_559__ not defined. IEEE 754 floating point not fully supported.\n");
36 // We want to crash if we ever get a NaN.
37 // AH, so *this* is where that got enabled, I was looking for compiler flags
39 feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
41 #if REALTYPE == REAL_MPFRCPP
42 mpfr_set_default_prec(6);
48 Document doc("","fonts/ComicSans.ttf");
51 enum {OUTPUT_TO_BMP, LOOP} mode = LOOP;
56 const char * output_bmp = NULL;
57 const char * input_filename = NULL;
58 const char * input_text = NULL;
59 Real b[4] = {0,0,1,1};
61 bool hide_control_panel = false;
62 bool lazy_rendering = true;
63 bool window_visible = true;
64 bool gpu_transform = USE_GPU_TRANSFORM;
65 bool gpu_rendering = USE_GPU_RENDERING;
72 if (argv[i][0] != '-')
74 input_filename = argv[i];
82 Fatal("No output argument following -o switch");
84 hide_control_panel = true;
88 Debug("Reading view bounds");
89 for (int j = 1; j <= 4; ++j)
92 Fatal("No %d bounds component following -b switch", j);
93 b[j-1] = RealFromStr(argv[i+j]);
101 Fatal("No text input following -t switch");
102 input_text = argv[i];
103 Debug("Insert text: %s", input_text);
110 Fatal("Expected \"gpu\" or \"cpu\" after -r switch");
111 if (strcmp(argv[i], "gpu") == 0)
113 gpu_rendering = true;
115 else if (strcmp(argv[i], "cpu") == 0)
117 gpu_rendering = false;
121 Fatal("Expected \"gpu\" or \"cpu\" after -r switch, not \"%s\"", argv[i]);
129 Fatal("Expected \"gpu\" or \"cpu\" after -T switch");
130 if (strcmp(argv[i], "gpu") == 0)
132 gpu_transform = true;
134 else if (strcmp(argv[i], "cpu") == 0)
136 gpu_transform = false;
140 Fatal("Expected \"gpu\" or \"cpu\" after -T switch, not \"%s\"", argv[i]);
147 lazy_rendering = !lazy_rendering;
152 Fatal("No frame number following -f switch");
153 max_frames = strtol(argv[i], NULL, 10);
154 hide_control_panel = true;
158 hide_control_panel = true;
162 hide_control_panel = true;
163 window_visible = !window_visible;
166 hide_control_panel = true;
168 Fatal("Expected filename after -s switch");
169 script_filename = argv[i];
174 Rect bounds(b[0],b[1],b[2],b[3]);
175 Screen scr(window_visible);
176 View view(doc,scr, bounds);
178 view.SetLazyRendering(lazy_rendering);
179 view.SetGPURendering(gpu_rendering);
180 view.SetGPUTransform(gpu_transform);
182 if (input_filename != NULL)
184 #ifdef TRANSFORM_OBJECTS_NOT_VIEW
185 doc.LoadSVG(input_filename, Rect(Real(1)/Real(2),Real(1)/Real(2),Real(1)/Real(800),Real(1)/Real(600)));
187 doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600)));
190 else if (input_text != NULL)
192 doc.AddText(input_text, bounds.h/Real(2), bounds.x, bounds.y+bounds.h/Real(2));
197 #ifndef CONTROLPANEL_DISABLED
198 if (!scr.Valid()) hide_control_panel = true;
199 SDL_Thread * cp_thread = NULL;
200 if (!hide_control_panel)
202 ControlPanel::RunArgs args = {argc, argv, view, doc, scr};
203 cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args);
204 if (cp_thread == NULL)
206 Error("Couldn't create ControlPanel thread: %s", SDL_GetError());
209 #else //CONTROLPANEL_DISABLED
210 Debug("No control panel, hide_control_panel is %d", hide_control_panel);
214 MainLoop(doc, scr, view, max_frames);
215 else if (mode == OUTPUT_TO_BMP)
217 view.SaveBMP(output_bmp);
220 #ifndef CONTROLPANEL_DISABLED
221 if (cp_thread != NULL)
224 qApp->quit(); // will close the control panel
225 // (seems to not explode if the qApp has already been quit)
226 SDL_WaitThread(cp_thread, &cp_return);
227 Debug("ControlPanel thread returned %d", cp_return);
229 #endif //CONTROLPANEL_DISABLED
231 ignore_sigfpe = true;