1 ///////////////////////////////////////////////////////////////////////
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2 // targetver.h is used to define the Windows API macros that target the
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3 // version of the Windows operating system you wish to support.
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7 //#define WINVER 0x0400
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8 //#define _WIN32_WINDOWS 0x0400
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9 //#define _WIN32_IE 0x0300
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12 #define WINVER 0x0410
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13 #define _WIN32_WINDOWS 0x0410
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14 #define _WIN32_IE 0x0401
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17 //#define WINVER 0x0400
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18 //#define _WIN32_WINNT 0x0400
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19 //#define _WIN32_IE 0x0200
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20 //#define NTDDI_VERSION 0x05000000
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23 //#define WINVER 0x0500
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24 //#define _WIN32_WINNT 0x0500
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25 //#define _WIN32_IE 0x0500
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28 //#define WINVER 0x0500
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29 //#define _WIN32_WINNT 0x0500
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30 //#define _WIN32_IE 0x0500
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31 //#define NTDDI_VERSION 0x05000000
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34 //#define WINVER 0x0501
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35 //#define _WIN32_WINNT 0x0501
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36 //#define _WIN32_IE 0x0501
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37 //#define NTDDI_VERSION 0x05010000
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39 // For Windows Vista
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40 //#define WINVER 0x0600
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41 //#define _WIN32_WINNT 0x0600
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42 //#define _WIN32_IE 0x0600
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43 //#define NTDDI_VERSION 0x06000000
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46 //#define WINVER 0x0601
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47 //#define _WIN32_WINNT 0x0601
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48 //#define _WIN32_IE 0x0601
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49 //#define NTDDI_VERSION 0x06010000
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52 // Users of Visual Studio 10 can do this instead
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53 // #include "SDKDDKver.h"
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