2 #include <unistd.h> // Because we can.
4 #include "controlpanel.h"
12 bool ignore_sigfpe = false;
13 const char *script_filename;
15 void sigfpe_handler(int sig)
18 Fatal("Floating point exception!");
22 int main(int argc, char ** argv)
24 signal(SIGFPE, sigfpe_handler);
25 #if REALTYPE == REAL_IRRAM
26 iRRAM_initialize(argc,argv);
29 #ifndef __STDC_IEC_559__
30 Warn("__STDC_IEC_559__ not defined. IEEE 754 floating point not fully supported.\n");
33 // We want to crash if we ever get a NaN.
34 feenableexcept(FE_DIVBYZERO | FE_INVALID | FE_OVERFLOW);
38 Document doc("","fonts/ComicSans.ttf");
41 enum {OUTPUT_TO_BMP, LOOP} mode = LOOP;
46 const char * output_bmp = NULL;
47 const char * input_filename = NULL;
48 const char * input_text = NULL;
49 float b[4] = {0,0,1,1};
51 bool hide_control_panel = false;
52 bool lazy_rendering = true;
53 bool window_visible = true;
54 bool gpu_transform = true;
55 bool gpu_rendering = true;
62 if (argv[i][0] != '-')
64 input_filename = argv[i];
72 Fatal("No output argument following -o switch");
74 hide_control_panel = true;
78 Debug("Reading view bounds");
79 for (int j = 1; j <= 4; ++j)
82 Fatal("No %d bounds component following -b switch", j);
84 b[j-1] = strtof(argv[i+j], &e);
86 Fatal("Bounds component %d not a valid float", j);
94 Fatal("No text input following -t switch");
96 Debug("Insert text: %s", input_text);
103 Fatal("Expected \"gpu\" or \"cpu\" after -r switch");
104 if (strcmp(argv[i], "gpu") == 0)
106 gpu_rendering = true;
108 else if (strcmp(argv[i], "cpu") == 0)
110 gpu_rendering = false;
114 Fatal("Expected \"gpu\" or \"cpu\" after -r switch, not \"%s\"", argv[i]);
122 Fatal("Expected \"gpu\" or \"cpu\" after -T switch");
123 if (strcmp(argv[i], "gpu") == 0)
125 gpu_transform = true;
127 else if (strcmp(argv[i], "cpu") == 0)
129 gpu_transform = false;
133 Fatal("Expected \"gpu\" or \"cpu\" after -T switch, not \"%s\"", argv[i]);
140 lazy_rendering = !lazy_rendering;
145 Fatal("No frame number following -f switch");
146 max_frames = strtol(argv[i], NULL, 10);
147 hide_control_panel = true;
151 hide_control_panel = true;
155 hide_control_panel = true;
156 window_visible = !window_visible;
159 hide_control_panel = true;
161 Fatal("Expected filename after -s switch");
162 script_filename = argv[i];
167 Rect bounds(b[0],b[1],b[2],b[3]);
168 Screen scr(window_visible);
169 View view(doc,scr, bounds);
171 view.SetLazyRendering(lazy_rendering);
172 view.SetGPURendering(gpu_rendering);
173 view.SetGPUTransform(gpu_transform);
175 if (input_filename != NULL)
177 #ifdef TRANSFORM_OBJECTS_NOT_VIEW
178 doc.LoadSVG(input_filename, Rect(Real(1)/Real(2),Real(1)/Real(2),Real(1)/Real(800),Real(1)/Real(600)));
180 doc.LoadSVG(input_filename, Rect(bounds.x+bounds.w/Real(2),bounds.y+bounds.h/Real(2),bounds.w/Real(800),bounds.h/Real(600)));
183 else if (input_text != NULL)
185 doc.AddText(input_text, bounds.h/Real(2), bounds.x, bounds.y+bounds.h/Real(2));
190 #ifndef CONTROLPANEL_DISABLED
191 if (!scr.Valid()) hide_control_panel = true;
192 SDL_Thread * cp_thread = NULL;
193 if (!hide_control_panel)
195 ControlPanel::RunArgs args = {argc, argv, view, doc, scr};
196 cp_thread = SDL_CreateThread(ControlPanel::Run, "ControlPanel", &args);
197 if (cp_thread == NULL)
199 Error("Couldn't create ControlPanel thread: %s", SDL_GetError());
202 #else //CONTROLPANEL_DISABLED
203 Debug("No control panel, hide_control_panel is %d", hide_control_panel);
207 MainLoop(doc, scr, view, max_frames);
208 else if (mode == OUTPUT_TO_BMP)
210 view.SaveBMP(output_bmp);
213 #ifndef CONTROLPANEL_DISABLED
214 if (cp_thread != NULL)
217 qApp->quit(); // will close the control panel
218 // (seems to not explode if the qApp has already been quit)
219 SDL_WaitThread(cp_thread, &cp_return);
220 Debug("ControlPanel thread returned %d", cp_return);
222 #endif //CONTROLPANEL_DISABLED
224 ignore_sigfpe = true;