#include <tpl_drv_keyboard.h>
#include <tpl_drv_terminal.h>
#include <errno.h>
-
-#define USE_CTRL_ALT 0
+#include <semaphore.h>
// === CONSTANTS ===
#define VERSION ((0<<8)|(50))
#define MAX_INPUT_CHARS8 (MAX_INPUT_CHARS32*4)
//#define DEFAULT_OUTPUT "BochsGA"
#define DEFAULT_OUTPUT "Vesa"
+#define FALLBACK_OUTPUT "x86_VGAText"
#define DEFAULT_INPUT "PS2Keyboard"
#define DEFAULT_WIDTH 640
#define DEFAULT_HEIGHT 480
#define DEFAULT_COLOUR (VT_COL_BLACK|(0xAAA<<16))
#define VT_FLAG_HIDECSR 0x01
+#define VT_FLAG_ALTBUF 0x02 //!< Alternate screen buffer
+#define VT_FLAG_RAWIN 0x04 //!< Don't handle ^Z/^C/^V
#define VT_FLAG_HASFB 0x10 //!< Set if the VTerm has requested the Framebuffer
enum eVT_InModes {
- VT_INMODE_TEXT8, // UTF-8 Text Mode (VT100 Emulation)
+ VT_INMODE_TEXT8, // UTF-8 Text Mode (VT100/xterm Emulation)
VT_INMODE_TEXT32, // UTF-32 Text Mode (Acess Native)
NUM_VT_INMODES
};
short TextWidth; //!< Text Virtual Width
short TextHeight; //!< Text Virtual Height
+ Uint32 CurColour; //!< Current Text Colour
+
int ViewPos; //!< View Buffer Offset (Text Only)
int WritePos; //!< Write Buffer Offset (Text Only)
- Uint32 CurColour; //!< Current Text Colour
+ tVT_Char *Text;
+
+ tVT_Char *AltBuf; //!< Alternate Screen Buffer
+ int AltWritePos; //!< Alternate write position
+ short ScrollTop; //!< Top of scrolling region (smallest)
+ short ScrollHeight; //!< Length of scrolling region
tMutex ReadingLock; //!< Lock the VTerm when a process is reading from it
tTID ReadingThread; //!< Owner of the lock
int InputRead; //!< Input buffer read position
int InputWrite; //!< Input buffer write position
char InputBuffer[MAX_INPUT_CHARS8];
+// tSemaphore InputSemaphore;
- tVT_Char *Text;
Uint32 *Buffer;
char Name[2]; //!< Name of the terminal
} tVTerm;
// === IMPORTS ===
-extern void Debug_SetKTerminal(char *File);
+extern void Debug_SetKTerminal(const char *File);
// === PROTOTYPES ===
int VT_Install(char **Arguments);
void VT_SetTerminal(int ID);
void VT_KBCallBack(Uint32 Codepoint);
void VT_int_PutString(tVTerm *Term, Uint8 *Buffer, Uint Count);
+void VT_int_ClearLine(tVTerm *Term, int Num);
int VT_int_ParseEscape(tVTerm *Term, char *Buffer);
void VT_int_PutChar(tVTerm *Term, Uint32 Ch);
-void VT_int_ScrollFramebuffer( tVTerm *Term );
+void VT_int_ScrollText(tVTerm *Term, int Count);
+void VT_int_ScrollFramebuffer( tVTerm *Term, int Count );
void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll );
void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight);
+void VT_int_ToggleAltBuffer(tVTerm *Term, int Enabled);
// === CONSTANTS ===
const Uint16 caVT100Colours[] = {
};
// === GLOBALS ===
-MODULE_DEFINE(0, VERSION, VTerm, VT_Install, NULL, DEFAULT_OUTPUT, DEFAULT_INPUT, NULL);
+MODULE_DEFINE(0, VERSION, VTerm, VT_Install, NULL, FALLBACK_OUTPUT, DEFAULT_INPUT, NULL);
tDevFS_Driver gVT_DrvInfo = {
NULL, "VTerm",
{
// Scan Arguments
if(Arguments)
{
- char **args = Arguments;
- char *arg, *opt, *val;
- for( ; (arg = *args); args++ )
+ char **args;
+ const char *arg;
+ for(args = Arguments; (arg = *args); args++ )
{
+ char data[strlen(arg)+1];
+ char *opt = data;
+ char *val;
+
+ val = strchr(arg, '=');
+ strcpy(data, arg);
+ if( val ) {
+ data[ val - arg ] = '\0';
+ val ++;
+ }
Log_Debug("VTerm", "Argument '%s'", arg);
- opt = arg;
- val = arg + strpos(arg, '='); *val++ = '\0';
if( strcmp(opt, "Video") == 0 ) {
- gsVT_OutputDevice = val;
+ if( !gsVT_OutputDevice )
+ gsVT_OutputDevice = strdup(val);
}
else if( strcmp(opt, "Input") == 0 ) {
- gsVT_InputDevice = val;
+ if( !gsVT_InputDevice )
+ gsVT_InputDevice = strdup(val);
}
else if( strcmp(opt, "Width") == 0 ) {
giVT_RealWidth = atoi( val );
}
}
- if(gsVT_OutputDevice) Modules_InitialiseBuiltin( gsVT_OutputDevice );
- if(gsVT_InputDevice) Modules_InitialiseBuiltin( gsVT_InputDevice );
-
// Apply Defaults
- if(!gsVT_OutputDevice) gsVT_OutputDevice = DEFAULT_OUTPUT;
- if(!gsVT_InputDevice) gsVT_InputDevice = DEFAULT_INPUT;
+ if(!gsVT_OutputDevice) gsVT_OutputDevice = (char*)DEFAULT_OUTPUT;
+ else if( Module_EnsureLoaded( gsVT_OutputDevice ) ) gsVT_OutputDevice = (char*)DEFAULT_OUTPUT;
+ if( Module_EnsureLoaded( gsVT_OutputDevice ) ) gsVT_OutputDevice = (char*)FALLBACK_OUTPUT;
- // Create paths
+ if(!gsVT_InputDevice) gsVT_InputDevice = (char*)DEFAULT_INPUT;
+ else if( Module_EnsureLoaded( gsVT_InputDevice ) ) gsVT_InputDevice = (char*)DEFAULT_INPUT;
+
+ // Create device paths
{
char *tmp;
tmp = malloc( 9 + strlen(gsVT_OutputDevice) + 1 );
strcpy(tmp, "/Devices/");
strcpy(&tmp[9], gsVT_OutputDevice);
gsVT_OutputDevice = tmp;
+
tmp = malloc( 9 + strlen(gsVT_InputDevice) + 1 );
strcpy(tmp, "/Devices/");
strcpy(&tmp[9], gsVT_InputDevice);
gVT_Terminals[i].Flags = 0;
gVT_Terminals[i].CurColour = DEFAULT_COLOUR;
gVT_Terminals[i].WritePos = 0;
+ gVT_Terminals[i].AltWritePos = 0;
gVT_Terminals[i].ViewPos = 0;
+ gVT_Terminals[i].ReadingThread = -1;
+ gVT_Terminals[i].ScrollHeight = 0;
// Initialise
VT_int_ChangeMode( &gVT_Terminals[i],
gVT_Terminals[i].Node.Read = VT_Read;
gVT_Terminals[i].Node.Write = VT_Write;
gVT_Terminals[i].Node.IOCtl = VT_Terminal_IOCtl;
+// Semaphore_Init(&gVT_Terminals[i].InputSemaphore, 0, MAX_INPUT_CHARS8, "VTerm", gVT_Terminals[i].Name);
}
// Add to DevFS
// Set kernel output to VT0
Debug_SetKTerminal("/Devices/VTerm/0");
- Log_Log("VTerm", "Returning %i", MODULE_ERR_OK);
return MODULE_ERR_OK;
}
void VT_InitOutput()
{
giVT_OutputDevHandle = VFS_Open(gsVT_OutputDevice, VFS_OPENFLAG_WRITE);
- if(giVT_InputDevHandle == -1) {
+ if(giVT_OutputDevHandle == -1) {
Log_Warning("VTerm", "Oh F**k, I can't open the video device '%s'", gsVT_OutputDevice);
return ;
}
void VT_InitInput()
{
giVT_InputDevHandle = VFS_Open(gsVT_InputDevice, VFS_OPENFLAG_READ);
- if(giVT_InputDevHandle == -1) return ;
+ if(giVT_InputDevHandle == -1) {
+ Log_Warning("VTerm", "Can't open the input device '%s'", gsVT_InputDevice);
+ return ;
+ }
VFS_IOCtl(giVT_InputDevHandle, KB_IOCTL_SETCALLBACK, VT_KBCallBack);
}
// Resize the text terminals
giVT_RealWidth = mode.width;
giVT_RealHeight = mode.height;
+ Log_Debug("VTerm", "Resizing terminals to %ix%i",
+ giVT_RealWidth/giVT_CharWidth, giVT_RealHeight/giVT_CharHeight);
for( i = 0; i < NUM_VTS; i ++ )
{
if( gVT_Terminals[i].Mode != TERM_MODE_TEXT ) continue;
+ gVT_Terminals[i].TextWidth = giVT_RealWidth/giVT_CharWidth;
+ gVT_Terminals[i].TextHeight = giVT_RealHeight/giVT_CharHeight;
+ gVT_Terminals[i].ScrollHeight = gVT_Terminals[i].TextHeight;
+
gVT_Terminals[i].Text = realloc(
gVT_Terminals[i].Text,
newBufSize*sizeof(tVT_Char)
len = strlen(Data);
+ // TODO: Check if the string used is a heap string
+
free(gsVT_OutputDevice);
gsVT_OutputDevice = malloc(len+1);
}
/**
- * \fn Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
* \brief Read from a virtual terminal
*/
Uint64 VT_Read(tVFS_Node *Node, Uint64 Offset, Uint64 Length, void *Buffer)
{
int pos = 0;
+ int avail;
tVTerm *term = &gVT_Terminals[ Node->Inode ];
+ Uint32 *codepoint_buf = Buffer;
+ Uint32 *codepoint_in;
Mutex_Acquire( &term->ReadingLock );
- term->ReadingThread = Threads_GetTID();
// Check current mode
switch(term->Mode)
{
// Text Mode (UTF-8)
case TERM_MODE_TEXT:
- while(pos < Length)
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "VT_Read (UTF-8)");
+
+ avail = term->InputWrite - term->InputRead;
+ if(avail < 0)
+ avail += MAX_INPUT_CHARS8;
+ if(avail > Length - pos)
+ avail = Length - pos;
+
+ while( avail -- )
{
- //TODO: Sleep instead
- while(term->InputRead == term->InputWrite) Threads_Sleep();
-
((char*)Buffer)[pos] = term->InputBuffer[term->InputRead];
pos ++;
term->InputRead ++;
//case TERM_MODE_FB:
// Other - UCS-4
default:
- while(pos < Length)
+ VFS_SelectNode(Node, VFS_SELECT_READ, NULL, "VT_Read (UCS-4)");
+
+ avail = term->InputWrite - term->InputRead;
+ if(avail < 0)
+ avail += MAX_INPUT_CHARS32;
+ if(avail > Length - pos)
+ avail = Length/4 - pos;
+
+ codepoint_in = (void*)term->InputBuffer;
+ codepoint_buf = Buffer;
+
+ while( avail -- )
{
- while(term->InputRead == term->InputWrite) Threads_Sleep();
- ((Uint32*)Buffer)[pos] = ((Uint32*)term->InputBuffer)[term->InputRead];
+ codepoint_buf[pos] = codepoint_in[term->InputRead];
pos ++;
term->InputRead ++;
term->InputRead %= MAX_INPUT_CHARS32;
}
+ pos *= 4;
break;
}
+ // Mark none avaliable if buffer empty
+ if( term->InputRead == term->InputWrite )
+ VFS_MarkAvaliable(&term->Node, 0);
+
term->ReadingThread = -1;
+
Mutex_Release( &term->ReadingLock );
- return 0;
+ return pos;
}
/**
VT_SetTerminal( Node->Inode );
LEAVE('i', 1);
return 1;
+
+ case TERM_IOCTL_GETCURSOR:
+ ret = (term->Flags & VT_FLAG_ALTBUF) ? term->AltWritePos : term->WritePos-term->ViewPos;
+ LEAVE('i', ret);
+ return ret;
}
LEAVE('i', -1);
return -1;
if( gpVT_CurTerm->Mode == TERM_MODE_TEXT && !(gpVT_CurTerm->Flags & VT_FLAG_HIDECSR) )
{
tVideo_IOCtl_Pos pos;
- pos.x = (gpVT_CurTerm->WritePos - gpVT_CurTerm->ViewPos) % gpVT_CurTerm->TextWidth;
- pos.y = (gpVT_CurTerm->WritePos - gpVT_CurTerm->ViewPos) / gpVT_CurTerm->TextWidth;
- if( pos.x < gpVT_CurTerm->TextHeight )
+ int offset = (gpVT_CurTerm->Flags & VT_FLAG_ALTBUF) ? gpVT_CurTerm->AltWritePos : gpVT_CurTerm->WritePos - gpVT_CurTerm->ViewPos;
+ pos.x = offset % gpVT_CurTerm->TextWidth;
+ pos.y = offset / gpVT_CurTerm->TextWidth;
+ if( 0 <= pos.y && pos.y < gpVT_CurTerm->TextHeight )
VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
}
Codepoint &= 0x7FFFFFFF;
switch(Codepoint)
{
- #if !USE_CTRL_ALT
- case KEY_RSHIFT: gbVT_CtrlDown = 0; break;
- case KEY_LSHIFT: gbVT_AltDown = 0; break;
- #else
case KEY_LALT: gbVT_AltDown &= ~1; break;
case KEY_RALT: gbVT_AltDown &= ~2; break;
- case KEY_LCTRL: gbVT_CtrlDown &= ~1 break;
+ case KEY_LCTRL: gbVT_CtrlDown &= ~1; break;
case KEY_RCTRL: gbVT_CtrlDown &= ~2; break;
- #endif
}
return;
}
switch(Codepoint)
{
- #if !USE_CTRL_ALT // HACK: Use both shifts instead of Ctrl-Alt
- case KEY_RSHIFT: gbVT_CtrlDown = 1; break;
- case KEY_LSHIFT: gbVT_AltDown = 1; break;
- #else
case KEY_LALT: gbVT_AltDown |= 1; break;
case KEY_RALT: gbVT_AltDown |= 2; break;
case KEY_LCTRL: gbVT_CtrlDown |= 1; break;
case KEY_RCTRL: gbVT_CtrlDown |= 2; break;
- #endif
default:
if(!gbVT_AltDown || !gbVT_CtrlDown)
case KEY_F12: VT_SetTerminal(11); return;
// Scrolling
case KEY_PGUP:
+ if( gpVT_CurTerm->Flags & VT_FLAG_ALTBUF )
+ return ;
if( gpVT_CurTerm->ViewPos > gpVT_CurTerm->Width )
gpVT_CurTerm->ViewPos -= gpVT_CurTerm->Width;
else
gpVT_CurTerm->ViewPos = 0;
return;
case KEY_PGDOWN:
+ if( gpVT_CurTerm->Flags & VT_FLAG_ALTBUF )
+ return ;
if( gpVT_CurTerm->ViewPos < gpVT_CurTerm->Width*gpVT_CurTerm->Height*(giVT_Scrollback-1) )
gpVT_CurTerm->ViewPos += gpVT_CurTerm->Width;
else
break;
case KEY_PGUP:
- buf[0] = '\x1B'; buf[1] = '['; buf[2] = '5'; // Some overline also
+ //buf[0] = '\x1B'; buf[1] = '['; buf[2] = '5'; // Some overline also
//len = 4; // Commented out until I'm sure
+ len = 0;
break;
case KEY_PGDOWN:
len = 0;
// Unprintable / Don't Pass
return;
}
+
+#if 0
+ // Handle meta characters
+ if( !(term->Flags & VT_FLAG_RAWIN) )
+ {
+ switch(buf[0])
+ {
+ case '\3': // ^C
+
+ break;
+ }
+ }
+#endif
// Write
if( MAX_INPUT_CHARS8 - term->InputWrite >= len )
term->InputRead = term->InputWrite + 1;
term->InputRead %= MAX_INPUT_CHARS8;
}
-
}
else
{
// Encode the raw UTF-32 Key
- ((Uint32*)term->InputBuffer)[ term->InputWrite ] = Codepoint;
+ Uint32 *raw_in = (void*)term->InputBuffer;
+ raw_in[ term->InputWrite ] = Codepoint;
term->InputWrite ++;
term->InputWrite %= MAX_INPUT_CHARS32;
if(term->InputRead == term->InputWrite) {
}
}
+ VFS_MarkAvaliable(&term->Node, 1);
+
// Wake up the thread waiting on us
- if( term->ReadingThread >= 0 ) {
- Threads_WakeTID(term->ReadingThread);
- }
+ //if( term->ReadingThread >= 0 ) {
+ // Threads_WakeTID(term->ReadingThread);
+ //}
}
/**
void VT_int_ClearLine(tVTerm *Term, int Num)
{
int i;
- tVT_Char *cell = &Term->Text[ Num*Term->TextWidth ];
+ tVT_Char *cell;
+
if( Num < 0 || Num >= Term->TextHeight * (giVT_Scrollback + 1) ) return ;
- //ENTER("pTerm iNum", Term, Num);
+
+ cell = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltBuf : Term->Text;
+ cell = &cell[ Num*Term->TextWidth ];
+
for( i = Term->TextWidth; i--; )
{
cell[ i ].Ch = 0;
cell[ i ].Colour = Term->CurColour;
}
- //LEAVE('-');
}
/**
int argc = 0, j = 1;
int tmp;
int args[6] = {0,0,0,0};
+ int bQuestionMark = 0;
switch(Buffer[0])
{
case '[':
// Get Arguments
c = Buffer[j++];
+ if(c == '?') {
+ bQuestionMark = 1;
+ c = Buffer[j++];
+ }
if( '0' <= c && c <= '9' )
{
do {
// Get Command
if( ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z'))
{
- switch(c)
+ if( bQuestionMark )
{
- // Left
- case 'D':
- if(argc == 1) tmp = args[0];
- else tmp = 1;
-
- if( Term->WritePos-(tmp-1) % Term->TextWidth == 0 )
- Term->WritePos -= Term->WritePos % Term->TextWidth;
- else
- Term->WritePos -= tmp;
- break;
-
- // Right
- case 'C':
- if(argc == 1) tmp = args[0];
- else tmp = 1;
- if( (Term->WritePos + tmp) % Term->TextWidth == 0 ) {
- Term->WritePos -= Term->WritePos % Term->TextWidth;
- Term->WritePos += Term->TextWidth - 1;
- } else
- Term->WritePos += tmp;
- break;
-
- // Clear By Line
- case 'J':
- // Clear Screen
- switch(args[0])
+ switch(c)
{
- case 2:
+ // DEC Private Mode Set
+ case 'h':
+ if(argc != 1) break;
+ switch(args[0])
{
- int i = Term->TextHeight * (giVT_Scrollback + 1);
- while( i-- ) VT_int_ClearLine(Term, i);
- Term->WritePos = 0;
- Term->ViewPos = 0;
- VT_int_UpdateScreen(Term, 1);
+ case 1047:
+ VT_int_ToggleAltBuffer(Term, 1);
+ break;
}
break;
+ case 'l':
+ if(argc != 1) break;
+ switch(args[0])
+ {
+ case 1047:
+ VT_int_ToggleAltBuffer(Term, 0);
+ break;
+ }
+ break;
+ default:
+ Log_Warning("VTerm", "Unknown control sequence '\\x1B[?%c'", c);
+ break;
}
- break;
- // Set cursor position
- case 'h':
- Term->WritePos = args[0] + args[1]*Term->TextWidth;
- Log_Debug("VTerm", "args = {%i, %i}", args[0], args[1]);
- break;
- // Set Font flags
- case 'm':
- for( ; argc--; )
+ }
+ else
+ {
+ tmp = 1;
+ switch(c)
{
- // Flags
- if( 0 <= args[argc] && args[argc] <= 8)
+ // Left
+ case 'D':
+ tmp = -1;
+ // Right
+ case 'C':
+ if(argc == 1) tmp *= args[0];
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ if( (Term->AltWritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->AltWritePos -= Term->AltWritePos % Term->TextWidth;
+ Term->AltWritePos += Term->TextWidth - 1;
+ }
+ else
+ Term->AltWritePos += tmp;
+ }
+ else
+ {
+ if( (Term->WritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->WritePos -= Term->WritePos % Term->TextWidth;
+ Term->WritePos += Term->TextWidth - 1;
+ }
+ else
+ Term->WritePos += tmp;
+ }
+ break;
+
+ // Erase
+ case 'J':
+ switch(args[0])
+ {
+ case 0: // Erase below
+ break;
+ case 1: // Erase above
+ break;
+ case 2: // Erase all
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i = Term->TextHeight;
+ while( i-- ) VT_int_ClearLine(Term, i);
+ Term->AltWritePos = 0;
+ VT_int_UpdateScreen(Term, 1);
+ }
+ else
+ {
+ int i = Term->TextHeight * (giVT_Scrollback + 1);
+ while( i-- ) VT_int_ClearLine(Term, i);
+ Term->WritePos = 0;
+ Term->ViewPos = 0;
+ VT_int_UpdateScreen(Term, 1);
+ }
+ break;
+ }
+ break;
+
+ // Erase in line
+ case 'K':
+ switch(args[0])
{
- switch(args[argc])
+ case 0: // Erase to right
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i, max;
+ max = Term->Width - Term->AltWritePos % Term->Width;
+ for( i = 0; i < max; i ++ )
+ Term->AltBuf[Term->AltWritePos+i].Ch = 0;
+ }
+ else
+ {
+ int i, max;
+ max = Term->Width - Term->WritePos % Term->Width;
+ for( i = 0; i < max; i ++ )
+ Term->Text[Term->WritePos+i].Ch = 0;
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
+ case 1: // Erase to left
+ if( Term->Flags & VT_FLAG_ALTBUF )
{
- case 0: Term->CurColour = DEFAULT_COLOUR; break; // Reset
- case 1: Term->CurColour |= 0x80000000; break; // Bright
- case 2: Term->CurColour &= ~0x80000000; break; // Dim
+ int i = Term->AltWritePos % Term->Width;
+ while( i -- )
+ Term->AltBuf[Term->AltWritePos++].Ch = 0;
}
+ else
+ {
+ int i = Term->WritePos % Term->Width;
+ while( i -- )
+ Term->Text[Term->WritePos++].Ch = 0;
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
+ case 2: // Erase all
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ VT_int_ClearLine(Term, Term->AltWritePos / Term->Width);
+ }
+ else
+ {
+ VT_int_ClearLine(Term, Term->WritePos / Term->Width);
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
}
- // Foreground Colour
- else if(30 <= args[argc] && args[argc] <= 37) {
- Term->CurColour &= 0xF000FFFF;
- Term->CurColour |= (Uint32)caVT100Colours[ args[argc]-30+(Term->CurColour>>28) ] << 16;
+ break;
+
+ // Set cursor position
+ case 'H':
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = args[0] + args[1]*Term->TextWidth;
+ else
+ Term->WritePos = args[0] + args[1]*Term->TextWidth;
+ //Log_Debug("VTerm", "args = {%i, %i}", args[0], args[1]);
+ break;
+
+ // Scroll up `n` lines
+ case 'S':
+ tmp = -1;
+ // Scroll down `n` lines
+ case 'T':
+ if(argc == 1) tmp *= args[0];
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ VT_int_ScrollText(Term, tmp);
+ else
+ {
+ if(Term->ViewPos/Term->TextWidth + tmp < 0)
+ break;
+ if(Term->ViewPos/Term->TextWidth + tmp > Term->TextHeight * (giVT_Scrollback + 1))
+ break;
+
+ Term->ViewPos += Term->TextWidth*tmp;
}
- // Background Colour
- else if(40 <= args[argc] && args[argc] <= 47) {
- Term->CurColour &= 0xFFFF8000;
- Term->CurColour |= caVT100Colours[ args[argc]-40+((Term->CurColour>>12)&15) ];
+ break;
+
+ // Set Font flags
+ case 'm':
+ for( ; argc--; )
+ {
+ // Flags
+ if( 0 <= args[argc] && args[argc] <= 8)
+ {
+ switch(args[argc])
+ {
+ case 0: Term->CurColour = DEFAULT_COLOUR; break; // Reset
+ case 1: Term->CurColour |= 0x80000000; break; // Bright
+ case 2: Term->CurColour &= ~0x80000000; break; // Dim
+ }
+ }
+ // Foreground Colour
+ else if(30 <= args[argc] && args[argc] <= 37) {
+ Term->CurColour &= 0xF000FFFF;
+ Term->CurColour |= (Uint32)caVT100Colours[ args[argc]-30+(Term->CurColour>>28) ] << 16;
+ }
+ // Background Colour
+ else if(40 <= args[argc] && args[argc] <= 47) {
+ Term->CurColour &= 0xFFFF8000;
+ Term->CurColour |= caVT100Colours[ args[argc]-40+((Term->CurColour>>12)&15) ];
+ }
}
+ break;
+
+ // Set scrolling region
+ case 'r':
+ if( argc != 2 ) break;
+ Term->ScrollTop = args[0];
+ Term->ScrollHeight = args[1] - args[0];
+ break;
+
+ default:
+ Log_Warning("VTerm", "Unknown control sequence '\\x1B[%c'", c);
+ break;
}
- break;
- default:
- Log_Warning("VTerm", "Unknown control sequence");
- break;
}
}
break;
if( Term == gpVT_CurTerm && !(Term->Flags & VT_FLAG_HIDECSR) )
{
tVideo_IOCtl_Pos pos;
- pos.x = (Term->WritePos - Term->ViewPos) % Term->TextWidth;
- pos.y = (Term->WritePos - Term->ViewPos) / Term->TextWidth;
- VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
+ int offset = (gpVT_CurTerm->Flags & VT_FLAG_ALTBUF) ? gpVT_CurTerm->AltWritePos : gpVT_CurTerm->WritePos - gpVT_CurTerm->ViewPos;
+ pos.x = offset % gpVT_CurTerm->TextWidth;
+ pos.y = offset / gpVT_CurTerm->TextWidth;
+ if( 0 <= pos.y && pos.y < gpVT_CurTerm->TextHeight )
+ VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETCURSOR, &pos);
}
}
void VT_int_PutChar(tVTerm *Term, Uint32 Ch)
{
int i;
-
+ tVT_Char *buffer;
+ int write_pos;
+
+ if(Term->Flags & VT_FLAG_ALTBUF) {
+ buffer = Term->AltBuf;
+ write_pos = Term->AltWritePos;
+ }
+ else {
+ buffer = Term->Text;
+ write_pos = Term->WritePos;
+ }
+
switch(Ch)
{
case '\0': return; // Ignore NULL byte
case '\n':
VT_int_UpdateScreen( Term, 0 ); // Update the line before newlining
- Term->WritePos += Term->TextWidth;
+ write_pos += Term->TextWidth;
case '\r':
- Term->WritePos -= Term->WritePos % Term->TextWidth;
+ write_pos -= write_pos % Term->TextWidth;
break;
- case '\t':
+ case '\t': { int tmp = write_pos / Term->TextWidth;
+ write_pos %= Term->TextWidth;
do {
- Term->Text[ Term->WritePos ].Ch = '\0';
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
- Term->WritePos ++;
- } while(Term->WritePos & 7);
- break;
+ buffer[ write_pos ].Ch = '\0';
+ buffer[ write_pos ].Colour = Term->CurColour;
+ write_pos ++;
+ } while(write_pos & 7);
+ write_pos += tmp * Term->TextWidth;
+ break; }
case '\b':
// Backspace is invalid at Offset 0
- if(Term->WritePos == 0) break;
+ if(write_pos == 0) break;
- Term->WritePos --;
+ write_pos --;
// Singe Character
- if(Term->Text[ Term->WritePos ].Ch != '\0') {
- Term->Text[ Term->WritePos ].Ch = 0;
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
+ if(buffer[ write_pos ].Ch != '\0') {
+ buffer[ write_pos ].Ch = 0;
+ buffer[ write_pos ].Colour = Term->CurColour;
break;
}
// Tab
i = 7; // Limit it to 8
do {
- Term->Text[ Term->WritePos ].Ch = 0;
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
- Term->WritePos --;
- } while(Term->WritePos && i-- && Term->Text[ Term->WritePos ].Ch == '\0');
- if(Term->Text[ Term->WritePos ].Ch != '\0')
- Term->WritePos ++;
+ buffer[ write_pos ].Ch = 0;
+ buffer[ write_pos ].Colour = Term->CurColour;
+ write_pos --;
+ } while(write_pos && i-- && buffer[ write_pos ].Ch == '\0');
+ if(buffer[ write_pos ].Ch != '\0')
+ write_pos ++;
break;
default:
- Term->Text[ Term->WritePos ].Ch = Ch;
- Term->Text[ Term->WritePos ].Colour = Term->CurColour;
- Term->WritePos ++;
+ buffer[ write_pos ].Ch = Ch;
+ buffer[ write_pos ].Colour = Term->CurColour;
+ // Update the line before wrapping
+ if( (write_pos + 1) % Term->TextWidth == 0 )
+ VT_int_UpdateScreen( Term, 0 );
+ write_pos ++;
break;
}
- // Move Screen
- // - Check if we need to scroll the entire scrollback buffer
- if(Term->WritePos >= Term->TextWidth*Term->TextHeight*(giVT_Scrollback+1))
+ if(Term->Flags & VT_FLAG_ALTBUF)
{
- int base, i;
+ Term->AltBuf = buffer;
+ Term->AltWritePos = write_pos;
- // Move back by one
- Term->WritePos -= Term->TextWidth;
- // Update the scren
- VT_int_UpdateScreen( Term, 0 );
+ if(Term->AltWritePos >= Term->TextWidth*Term->TextHeight)
+ {
+ Term->AltWritePos -= Term->TextWidth;
+ VT_int_ScrollText(Term, 1);
+ }
- // Update view position
- base = Term->TextWidth*Term->TextHeight*(giVT_Scrollback);
- if(Term->ViewPos < base)
- Term->ViewPos += Term->Width;
- if(Term->ViewPos > base)
- Term->ViewPos = base;
+ }
+ else
+ {
+ Term->Text = buffer;
+ Term->WritePos = write_pos;
+ // Move Screen
+ // - Check if we need to scroll the entire scrollback buffer
+ if(Term->WritePos >= Term->TextWidth*Term->TextHeight*(giVT_Scrollback+1))
+ {
+ int base;
+
+ // Update previous line
+ Term->WritePos -= Term->TextWidth;
+ VT_int_UpdateScreen( Term, 0 );
+
+ // Update view position
+ base = Term->TextWidth*Term->TextHeight*(giVT_Scrollback);
+ if(Term->ViewPos < base)
+ Term->ViewPos += Term->Width;
+ if(Term->ViewPos > base)
+ Term->ViewPos = base;
+
+ VT_int_ScrollText(Term, 1);
+ }
+ // Ok, so we only need to scroll the screen
+ else if(Term->WritePos >= Term->ViewPos + Term->TextWidth*Term->TextHeight)
+ {
+ // Update the last line
+ Term->WritePos -= Term->TextWidth;
+ VT_int_UpdateScreen( Term, 0 );
+ Term->WritePos += Term->TextWidth;
+
+ VT_int_ScrollText(Term, 1);
+
+ Term->ViewPos += Term->TextWidth;
+ }
+ }
+
+ //LEAVE('-');
+}
+
+void VT_int_ScrollText(tVTerm *Term, int Count)
+{
+ tVT_Char *buf;
+ int height, init_write_pos;
+ int len, i;
+ int scroll_top, scroll_height;
+
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ buf = Term->AltBuf;
+ height = Term->TextHeight;
+ init_write_pos = Term->AltWritePos;
+ scroll_top = Term->ScrollTop;
+ scroll_height = Term->ScrollHeight;
+ }
+ else
+ {
+ buf = Term->Text;
+ height = Term->TextHeight*giVT_Scrollback;
+ init_write_pos = Term->WritePos;
+ scroll_top = 0;
+ scroll_height = height;
+ }
+
+ if( Count > 0 )
+ {
+ int base;
+ if(Count > scroll_height) Count = scroll_height;
+// Debug("Scroll: Count = %i", Count);
+ base = Term->TextWidth*(scroll_top + scroll_height - Count);
+ len = Term->TextWidth*(scroll_height - Count);
// Scroll terminal cache
- base = Term->TextWidth*(Term->TextHeight*(giVT_Scrollback+1)-1);
memcpy(
- Term->Text,
- &Term->Text[Term->TextWidth],
- base*sizeof(tVT_Char)
+ &buf[Term->TextWidth*scroll_top],
+ &buf[Term->TextWidth*(scroll_top+Count)],
+ len*sizeof(tVT_Char)
);
-
- // Clear last row
- for( i = 0; i < Term->TextWidth; i ++ )
+ // Clear last rows
+ for( i = 0; i < Term->TextWidth*Count; i ++ )
{
- Term->Text[ base + i ].Ch = 0;
- Term->Text[ base + i ].Colour = Term->CurColour;
+ buf[ base + i ].Ch = 0;
+ buf[ base + i ].Colour = Term->CurColour;
}
- VT_int_ScrollFramebuffer( Term );
- VT_int_UpdateScreen( Term, 0 );
+ // Update Screen
+ VT_int_ScrollFramebuffer( Term, Count );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = base;
+ else
+ Term->WritePos = Term->ViewPos + Term->TextWidth*(Term->TextHeight - Count);
+ for( i = 0; i < Count; i ++ )
+ {
+ VT_int_UpdateScreen( Term, 0 );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos += Term->TextWidth;
+ else
+ Term->WritePos += Term->TextWidth;
+ }
}
- // Ok, so we only need to scroll the screen
- else if(Term->WritePos >= Term->ViewPos + Term->TextWidth*Term->TextHeight)
+ else
{
- //Debug("Term->WritePos (%i) >= %i",
- // Term->WritePos,
- // Term->ViewPos + Term->Width*Term->Height
- // );
- //Debug("Scrolling screen only");
+ Count = -Count;
+ if(Count > scroll_height) Count = scroll_height;
+
+ len = Term->TextWidth*(scroll_height - Count);
- // Update the last line
- Term->WritePos -= Term->TextWidth;
- VT_int_UpdateScreen( Term, 0 );
- Term->WritePos += Term->TextWidth;
- VT_int_ClearLine(Term, Term->WritePos / Term->TextWidth);
+ // Scroll terminal cache
+ memcpy(
+ &buf[Term->TextWidth*(scroll_top+Count)],
+ &buf[Term->TextWidth*scroll_top],
+ len*sizeof(tVT_Char)
+ );
+ // Clear preceding rows
+ for( i = 0; i < Term->TextWidth*Count; i ++ )
+ {
+ buf[ i ].Ch = 0;
+ buf[ i ].Colour = Term->CurColour;
+ }
- // Scroll
- Term->ViewPos += Term->TextWidth;
- //Debug("Term->ViewPos = %i", Term->ViewPos);
- VT_int_ScrollFramebuffer( Term );
- VT_int_UpdateScreen( Term, 0 );
+ VT_int_ScrollFramebuffer( Term, -Count );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = Term->TextWidth*scroll_top;
+ else
+ Term->WritePos = Term->ViewPos;
+ for( i = 0; i < Count; i ++ )
+ {
+ VT_int_UpdateScreen( Term, 0 );
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos += Term->TextWidth;
+ else
+ Term->WritePos += Term->TextWidth;
+ }
}
- //LEAVE('-');
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ Term->AltWritePos = init_write_pos;
+ else
+ Term->WritePos = init_write_pos;
}
/**
- * \fn void VT_int_ScrollFramebuffer( tVTerm *Term )
- * \note Scrolls the framebuffer by 1 text line
+ * \fn void VT_int_ScrollFramebuffer( tVTerm *Term, int Count )
+ * \note Scrolls the framebuffer down by \a Count text lines
*/
-void VT_int_ScrollFramebuffer( tVTerm *Term )
+void VT_int_ScrollFramebuffer( tVTerm *Term, int Count )
{
int tmp;
struct {
// Only update if this is the current terminal
if( Term != gpVT_CurTerm ) return;
+ if( Count > Term->ScrollHeight ) Count = Term->ScrollHeight;
+ if( Count < -Term->ScrollHeight ) Count = -Term->ScrollHeight;
+
// Switch to 2D Command Stream
tmp = VIDEO_BUFFMT_2DSTREAM;
VFS_IOCtl(giVT_OutputDevHandle, VIDEO_IOCTL_SETBUFFORMAT, &tmp);
- // BLIT from 0,0 to 0,giVT_CharHeight
+ // BLIT to 0,0 from 0,giVT_CharHeight
buf.Op = VIDEO_2DOP_BLIT;
- buf.DstX = 0; buf.DstY = 0;
- buf.SrcX = 0; buf.SrcY = giVT_CharHeight;
+ buf.SrcX = 0; buf.DstX = 0;
+ // TODO: Don't assume character dimensions
buf.W = Term->TextWidth * giVT_CharWidth;
- buf.H = (Term->TextHeight-1) * giVT_CharHeight;
+ if( Count > 0 )
+ {
+ buf.SrcY = (Term->ScrollTop+Count) * giVT_CharHeight;
+ buf.DstY = Term->ScrollTop * giVT_CharHeight;
+ }
+ else // Scroll up, move text down
+ {
+ Count = -Count;
+ buf.SrcY = Term->ScrollTop * giVT_CharHeight;
+ buf.DstY = (Term->ScrollTop+Count) * giVT_CharHeight;
+ }
+ buf.H = (Term->ScrollHeight-Count) * giVT_CharHeight;
VFS_WriteAt(giVT_OutputDevHandle, 0, sizeof(buf), &buf);
// Restore old mode (this function is only called during text mode)
*/
void VT_int_UpdateScreen( tVTerm *Term, int UpdateAll )
{
+ tVT_Char *buffer;
+ int view_pos, write_pos;
// Only update if this is the current terminal
if( Term != gpVT_CurTerm ) return;
switch( Term->Mode )
{
case TERM_MODE_TEXT:
+ view_pos = (Term->Flags & VT_FLAG_ALTBUF) ? 0 : Term->ViewPos;
+ write_pos = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltWritePos : Term->WritePos;
+ buffer = (Term->Flags & VT_FLAG_ALTBUF) ? Term->AltBuf : Term->Text;
// Re copy the entire screen?
if(UpdateAll) {
VFS_WriteAt(
giVT_OutputDevHandle,
0,
Term->TextWidth*Term->TextHeight*sizeof(tVT_Char),
- &Term->Text[Term->ViewPos]
+ &buffer[view_pos]
);
}
// Only copy the current line
else {
- int pos = Term->WritePos - Term->WritePos % Term->TextWidth;
+ int ofs = write_pos - write_pos % Term->TextWidth;
VFS_WriteAt(
giVT_OutputDevHandle,
- (pos - Term->ViewPos)*sizeof(tVT_Char),
+ (ofs - view_pos)*sizeof(tVT_Char),
Term->TextWidth*sizeof(tVT_Char),
- &Term->Text[pos]
+ &buffer[ofs]
);
}
break;
*/
void VT_int_ChangeMode(tVTerm *Term, int NewMode, int NewWidth, int NewHeight)
{
- int oldW = Term->Width;
- int oldTW = oldW / giVT_CharWidth;
- int oldH = Term->Height;
- int oldTH = oldH / giVT_CharWidth;
- tVT_Char *oldTBuf = Term->Text;
- Uint32 *oldFB = Term->Buffer;
- int w, h, i;
// TODO: Increase RealWidth/RealHeight when this happens
if(NewWidth > giVT_RealWidth) NewWidth = giVT_RealWidth;
if(NewHeight > giVT_RealHeight) NewHeight = giVT_RealHeight;
- // Calculate new dimensions
- Term->TextWidth = NewWidth / giVT_CharWidth;
- Term->TextHeight = NewHeight / giVT_CharHeight;
- Term->Width = NewWidth;
- Term->Height = NewHeight;
Term->Mode = NewMode;
- // Allocate new buffers
- // - Text
- Term->Text = calloc(
- Term->TextWidth * Term->TextHeight * (giVT_Scrollback+1),
- sizeof(tVT_Char)
- );
- if(oldTBuf) {
- // Copy old buffer
- w = oldTW;
- if( w > Term->TextWidth ) w = Term->TextWidth;
- h = oldTH;
- if( h > Term->TextHeight ) h = Term->TextHeight;
- h *= giVT_Scrollback + 1;
- for( i = 0; i < h; i ++ )
- {
- memcpy(
- &Term->Text[i*Term->TextWidth],
- &oldTBuf[i*oldTW],
- w*sizeof(tVT_Char)
- );
-
+ if(NewWidth != Term->Width || NewHeight != Term->Height)
+ {
+ int oldW = Term->Width;
+ int oldTW = Term->TextWidth;
+ int oldH = Term->Height;
+ int oldTH = Term->TextHeight;
+ tVT_Char *oldTBuf = Term->Text;
+ Uint32 *oldFB = Term->Buffer;
+ int w, h, i;
+ // Calculate new dimensions
+ Term->Width = NewWidth;
+ Term->Height = NewHeight;
+ Term->TextWidth = NewWidth / giVT_CharWidth;
+ Term->TextHeight = NewHeight / giVT_CharHeight;
+ Term->ScrollHeight = Term->TextHeight - (oldTH - Term->ScrollHeight) - Term->ScrollTop;
+
+ // Allocate new buffers
+ // - Text
+ Term->Text = calloc(
+ Term->TextWidth * Term->TextHeight * (giVT_Scrollback+1),
+ sizeof(tVT_Char)
+ );
+ if(oldTBuf) {
+ // Copy old buffer
+ w = (oldTW > Term->TextWidth) ? Term->TextWidth : oldTW;
+ h = (oldTH > Term->TextHeight) ? Term->TextHeight : oldTH;
+ h *= giVT_Scrollback + 1;
+ for( i = 0; i < h; i ++ )
+ {
+ memcpy(
+ &Term->Text[i*Term->TextWidth],
+ &oldTBuf[i*oldTW],
+ w*sizeof(tVT_Char)
+ );
+ }
+ free(oldTBuf);
}
- }
-
- // - Framebuffer
- Term->Buffer = calloc( Term->Width * Term->Height, sizeof(Uint32) );
- if(oldFB) {
- // Copy old buffer
- w = oldW;
- if( w > Term->Width ) w = Term->Width;
- h = oldH;
- if( h > Term->Height ) h = Term->Height;
- for( i = 0; i < h; i ++ )
- {
- memcpy(
- &Term->Buffer[i*Term->Width],
- &oldFB[i*oldW],
- w*sizeof(Uint32)
- );
+
+ // - Alternate Text
+ Term->AltBuf = realloc(
+ Term->AltBuf,
+ Term->TextWidth * Term->TextHeight * sizeof(tVT_Char)
+ );
+
+ // - Framebuffer
+ Term->Buffer = calloc( Term->Width * Term->Height, sizeof(Uint32) );
+ if(oldFB) {
+ // Copy old buffer
+ w = (oldW > Term->Width) ? Term->Width : oldW;
+ h = (oldH > Term->Height) ? Term->Height : oldH;
+ for( i = 0; i < h; i ++ )
+ {
+ memcpy(
+ &Term->Buffer[i*Term->Width],
+ &oldFB[i*oldW],
+ w*sizeof(Uint32)
+ );
+ }
+ free(oldFB);
}
}
}
}
+
+void VT_int_ToggleAltBuffer(tVTerm *Term, int Enabled)
+{
+ if(Enabled)
+ Term->Flags |= VT_FLAG_ALTBUF;
+ else
+ Term->Flags &= ~VT_FLAG_ALTBUF;
+ VT_int_UpdateScreen(Term, 1);
+}
+
// ---
// Font Render
// ---
// === CODE ===
/**
- * \fn void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
* \brief Render a font character
*/
-void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Pitch, Uint32 BGC, Uint32 FGC)
+void VT_Font_Render(Uint32 Codepoint, void *Buffer, int Depth, int Pitch, Uint32 BGC, Uint32 FGC)
{
Uint8 *font;
- Uint32 *buf = Buffer;
int x, y;
- font = VT_Font_GetChar(Codepoint);
-
- for(y = 0; y < FONT_HEIGHT; y ++)
+ // 8-bpp and below
+ if( Depth <= 8 )
{
- for(x = 0; x < FONT_WIDTH; x ++)
+ Uint8 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
{
- if(*font & (1 << (FONT_WIDTH-x-1)))
- buf[x] = FGC;
- else
- buf[x] = BGC;
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 16-bpp and below
+ else if( Depth <= 16 )
+ {
+ Uint16 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 24-bpp colour
+ // - Special handling to not overwrite the next pixel
+ //TODO: Endian issues here
+ else if( Depth == 24 )
+ {
+ Uint8 *buf = Buffer;
+ Uint8 bg_r = (BGC >> 16) & 0xFF;
+ Uint8 bg_g = (BGC >> 8) & 0xFF;
+ Uint8 bg_b = (BGC >> 0) & 0xFF;
+ Uint8 fg_r = (FGC >> 16) & 0xFF;
+ Uint8 fg_g = (FGC >> 8) & 0xFF;
+ Uint8 fg_b = (FGC >> 0) & 0xFF;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ Uint8 r, g, b;
+
+ if(*font & (1 << (FONT_WIDTH-x-1))) {
+ r = fg_r; g = fg_g; b = fg_b;
+ }
+ else {
+ r = bg_r; g = bg_g; b = bg_b;
+ }
+ buf[x*3+0] = b;
+ buf[x*3+1] = g;
+ buf[x*3+2] = r;
+ }
+ buf = (void*)( (tVAddr)buf + Pitch );
+ font ++;
+ }
+ }
+ // 32-bpp colour (nice and easy)
+ else if( Depth == 32 )
+ {
+ Uint32 *buf = Buffer;
+
+ font = VT_Font_GetChar(Codepoint);
+
+ for(y = 0; y < FONT_HEIGHT; y ++)
+ {
+ for(x = 0; x < FONT_WIDTH; x ++)
+ {
+ if(*font & (1 << (FONT_WIDTH-x-1)))
+ buf[x] = FGC;
+ else
+ buf[x] = BGC;
+ }
+ buf = (Uint32*)( (tVAddr)buf + Pitch );
+ font ++;
}
- buf += Pitch;
- font ++;
}
}
/**
* \fn Uint32 VT_Colour12to24(Uint16 Col12)
- * \brief Converts a
+ * \brief Converts a 12-bit colour into 24 bits
*/
Uint32 VT_Colour12to24(Uint16 Col12)
{
ret |= (tmp << 16) | (tmp << 20);
return ret;
}
+/**
+ * \brief Converts a 12-bit colour into 15 bits
+ */
+Uint16 VT_Colour12to15(Uint16 Col12)
+{
+ Uint32 ret;
+ int tmp;
+ tmp = Col12 & 0xF;
+ ret = (tmp << 1) | (tmp & 1);
+ tmp = (Col12 & 0xF0) >> 4;
+ ret |= ( (tmp << 1) | (tmp & 1) ) << 5;
+ tmp = (Col12 & 0xF00) >> 8;
+ ret |= ( (tmp << 1) | (tmp & 1) ) << 10;
+ return ret;
+}
+
+/**
+ * \brief Converts a 12-bit colour into any other depth
+ * \param Col12 12-bit source colour
+ * \param Depth Desired bit deptj
+ * \note Green then blue get the extra avaliable bits (16:5-6-5, 14:4-5-5)
+ */
+Uint32 VT_Colour12toN(Uint16 Col12, int Depth)
+{
+ Uint32 ret;
+ Uint32 r, g, b;
+ int rSize, gSize, bSize;
+
+ // Fast returns
+ if( Depth == 24 ) return VT_Colour12to24(Col12);
+ if( Depth == 15 ) return VT_Colour12to15(Col12);
+ // - 32 is a special case, it's usually 24-bit colour with an unused byte
+ if( Depth == 32 ) return VT_Colour12to24(Col12);
+
+ // Bounds checks
+ if( Depth < 8 ) return 0;
+ if( Depth > 32 ) return 0;
+
+ r = Col12 & 0xF;
+ g = (Col12 & 0xF0) >> 4;
+ b = (Col12 & 0xF00) >> 8;
+
+ rSize = gSize = bSize = Depth / 3;
+ if( rSize + gSize + bSize < Depth ) // Depth % 3 == 1
+ gSize ++;
+ if( rSize + gSize + bSize < Depth ) // Depth % 3 == 2
+ bSize ++;
+
+ // Expand
+ r <<= rSize - 4; g <<= gSize - 4; b <<= bSize - 4;
+ // Fill with the lowest bit
+ if( Col12 & 0x001 ) r |= (1 << (rSize - 4)) - 1;
+ if( Col12 & 0x010 ) r |= (1 << (gSize - 4)) - 1;
+ if( Col12 & 0x100 ) r |= (1 << (bSize - 4)) - 1;
+
+ // Create output
+ ret = r;
+ ret |= g << rSize;
+ ret |= b << (rSize + gSize);
+
+ return ret;
+}
/**
* \fn Uint8 *VT_Font_GetChar(Uint32 Codepoint)