if( Queue->Sleeper )
{
- SHORTLOCK( &glThreadListLock );
+ Debug("Waking %p", Queue->Sleeper);
if( Queue->Sleeper->Status != THREAD_STAT_ACTIVE )
Threads_AddActive(Queue->Sleeper);
- SHORTREL( &glThreadListLock );
Queue->Sleeper = NULL;
}
SHORTREL(&Queue->Protector);