if( ch == 0 ) break;
if( ch <=3 && bRender ) {
// Render previous characters
- curx += Renderer_RichText_RenderText_Act(Window, info, curx, Line, oldtext, Text - oldtext, fg, bg);
+ curx += Renderer_RichText_RenderText_Act(Window, info, curx, Line,
+ oldtext, Text - oldtext, fg, bg);
oldtext = Text;
}
switch(ch)