#include <wm_messages.h>
#include <decorator.h>
#include <axwin3/keysyms.h>
+#include <wm_hotkeys.h>
// === IMPORTS ===
extern int Renderer_Menu_Init(void);
bForceReblit = 1;
}
+ // Draw cursor
if( Window == gpWM_FocusedWindow && Window->CursorW )
{
Video_FillRect(