for(win = ret->FirstChild; win; win = win->NextSibling)
{
if( !(win->Flags & WINFLAG_SHOW) ) continue ;
- if( X < win->X || X >= win->X + win->W ) continue;
- if( Y < win->Y || Y >= win->Y + win->H ) continue;
+ if( X < win->X || X >= win->X + win->RealW ) continue;
+ if( Y < win->Y || Y >= win->Y + win->RealH ) continue;
next_win = win; // Overwrite as we want the final rendered window
}
}