\r
/* Near and far parameters */\r
GLfloat near = -10;\r
-GLfloat far = 50;\r
+GLfloat far = 10;\r
\r
/* Zoom factor for mouse movements */\r
GLfloat zoomFactor = 1.0;\r
glDisable(GL_TEXTURE_2D);\r
glEnable(GL_BLEND);\r
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);\r
- glColor4ub( 0.0, 0.0, 0.0, 0.0 );\r
+ glColor4ub( 0.0, 0.0, 0.0, 0.5 );\r
\r
glBegin(GL_LINES);\r
- glVertex3i( 10.0, 0, 0.0);\r
- glVertex3i( -10.0, 0, 0.0);\r
+ glVertex3i( 10.0, 0.1, 10.0);\r
+ glVertex3i( -10.0, 0.1, -10.0);\r
glEnd();\r
\r
glDisable(GL_BLEND);\r