\r
/* Near and far parameters */\r
GLfloat near = -10;\r
-GLfloat far = 10;\r
+GLfloat far = 20;\r
\r
/* Zoom factor for mouse movements */\r
GLfloat zoomFactor = 1.0;\r
\r
// Draw teapot for a test object\r
glPushMatrix();\r
- glTranslatef(0.0, 1.0, 0.0); // **NOTE: Teapot does not rest on surface\r
+ glTranslatef(0.0, 0.5, 0.0); // **NOTE: Teapot does not rest on surface\r
glColor3f(0.5, 0.5, 0.5);\r
- glutWireTeapot(1);\r
+ glutSolidTeapot(1);\r
glPopMatrix();\r
\r
// Draw a white ball over the light source\r