}
else
{
- for(int i = 0; i < 1024; ++i)
+ doc.AddBezierData(Bezier(0,0,0,1,1,0));
+ //doc.AddBezierData(Bezier(0,0,1,0,0,1));
+ //doc.AddBezierData(Bezier(0,0,1,1,1,0));
+ //doc.AddBezierData(Bezier(0,1,1,0,0,1));
+
+
+
+ for(int x = 0; x < 8; ++x)
{
- for (int j = 0; j < 1024; ++j)
+
+ for (int y = 0; y < 8; ++y)
{
- doc.Add(((i^j)&1)?RECT_OUTLINE:RECT_FILLED, Rect(0.2+i-512.0,0.2+j-512.0,0.6,0.6));
+ //doc.Add(static_cast<IPDF::ObjectType>((x^y)%3), Rect(0.2+x-4.0,0.2+y-4.0,0.6,0.6));
+ //doc.Add(BEZIER, Rect(0.2+x-4.0, 0.2+y-4.0, 0.6,0.6), (x^y)%3);
}
}
+ Debug("Make rect");
+ doc.Add(BEZIER, Rect(0.1,0.1,0.8,0.8), 0);
+ Debug("Made rect");
}
+ Debug("Start!");
Rect bounds(b[0],b[1],b[2],b[3]);
if (mode == LOOP)