+Uint32 Threads_WaitEvents(Uint32 Mask)
+{
+ Uint32 rv;
+
+ Log_Debug("Threads", "Mask = %x, ->Events = %x", Mask, gpCurrentThread->Events);
+
+ gpCurrentThread->WaitMask = Mask;
+ if( !(gpCurrentThread->Events & Mask) )
+ {
+ SDL_SemWait( gpCurrentThread->EventSem );
+ }
+ rv = gpCurrentThread->Events & Mask;
+ gpCurrentThread->Events &= ~Mask;
+ gpCurrentThread->WaitMask = -1;
+
+ return rv;
+}
+
+void Threads_PostEvent(tThread *Thread, Uint32 Events)
+{
+ Thread->Events |= Events;
+ Log_Debug("Threads", "Trigger event %x (->Events = %p)", Events, Thread->Events);
+
+ if( Thread->WaitMask & Events ) {
+ SDL_SemPost( Thread->EventSem );
+// Log_Debug("Threads", "Waking %p(%i %s)", Thread, Thread->TID, Thread->ThreadName);
+ }
+}
+