+ #if LOCK_DISABLE_INTS
+ int IF;
+ #endif
+ #if STACKED_LOCKS == 1
+ int cpu = GetCPUNum() + 1;
+ #elif STACKED_LOCKS == 2
+ void *thread = Proc_GetCurThread();
+ #endif
+
+ #if LOCK_DISABLE_INTS
+ // Save interrupt state
+ __ASM__ ("pushf;\n\tpop %0" : "=r"(IF));
+ IF &= 0x200; // AND out all but the interrupt flag
+ #endif
+
+ #if STACKED_LOCKS == 1
+ if( Lock->Lock == cpu ) {
+ Lock->Depth ++;
+ return ;
+ }
+ #elif STACKED_LOCKS == 2
+ if( Lock->Lock == thread ) {
+ Lock->Depth ++;
+ return ;
+ }
+ #endif
+
+ #if TRACE_LOCKS
+ if( Lock != &glDebug_Lock && Lock != &glThreadListLock )
+ {
+ //Log_Log("LOCK", "%p locked by %p", Lock, __builtin_return_address(0));
+ Debug("%p obtaining %p (Called by %p)", __builtin_return_address(0), Lock, __builtin_return_address(1));
+ }
+ #endif
+
+ // Wait for another CPU to release
+ while(v) {
+ // CMPXCHG:
+ // If r/m32 == EAX, set ZF and set r/m32 = r32
+ // Else, clear ZF and set EAX = r/m32
+ #if STACKED_LOCKS == 1
+ __ASM__("lock cmpxchgl %2, (%3)"
+ : "=a"(v)
+ : "a"(0), "r"(cpu), "r"(&Lock->Lock)
+ );
+ #elif STACKED_LOCKS == 2
+ __ASM__("lock cmpxchgl %2, (%3)"
+ : "=a"(v)
+ : "a"(0), "r"(thread), "r"(&Lock->Lock)
+ );
+ #else
+ __ASM__("xchgl %%eax, (%%edi)":"=a"(v):"a"(1),"D"(&Lock->Lock));
+ #endif
+
+ #if LOCK_DISABLE_INTS
+ if( v ) __ASM__("sti"); // Re-enable interrupts
+ #endif
+ }
+
+ #if LOCK_DISABLE_INTS
+ __ASM__("cli");
+ Lock->IF = IF;
+ #endif
+
+ #if TRACE_LOCKS
+ if( Lock != &glDebug_Lock && Lock != &glThreadListLock )
+ {
+ //Log_Log("LOCK", "%p locked by %p", Lock, __builtin_return_address(0));
+ //Debug("Lock %p locked by %p\t%p", Lock, __builtin_return_address(0), __builtin_return_address(1));
+ Debug("got it");
+ }
+ #endif
+}
+/**
+ * \brief Release a short lock
+ * \param Lock Lock pointer
+ */
+void SHORTREL(struct sShortSpinlock *Lock)
+{
+ #if STACKED_LOCKS
+ if( Lock->Depth ) {
+ Lock->Depth --;
+ return ;
+ }
+ #endif
+
+ #if TRACE_LOCKS
+ if( Lock != &glDebug_Lock && Lock != &glThreadListLock )
+ {
+ //Log_Log("LOCK", "%p released by %p", Lock, __builtin_return_address(0));
+ Debug("Lock %p released by %p\t%p", Lock, __builtin_return_address(0), __builtin_return_address(1));
+ }
+ #endif
+
+ #if LOCK_DISABLE_INTS
+ // Lock->IF can change anytime once Lock->Lock is zeroed
+ if(Lock->IF) {
+ Lock->Lock = 0;
+ __ASM__ ("sti");
+ }
+ else {
+ Lock->Lock = 0;
+ }
+ #else
+ Lock->Lock = 0;
+ #endif