// Fill the bitmaps
memset(gaMultiBitmap, 0, numPages<<12);
// - initialise to one, then clear the avaliable areas
memset(gaMainBitmap, -1, numPages<<12);
// Fill the bitmaps
memset(gaMultiBitmap, 0, numPages<<12);
// - initialise to one, then clear the avaliable areas
memset(gaMainBitmap, -1, numPages<<12);