+ if( (Term->AltWritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->AltWritePos -= Term->AltWritePos % Term->TextWidth;
+ Term->AltWritePos += Term->TextWidth - 1;
+ }
+ else
+ Term->AltWritePos += tmp;
+ }
+ else
+ {
+ if( (Term->WritePos + tmp) % Term->TextWidth == 0 ) {
+ Term->WritePos -= Term->WritePos % Term->TextWidth;
+ Term->WritePos += Term->TextWidth - 1;
+ }
+ else
+ Term->WritePos += tmp;
+ }
+ break;
+
+ // Erase
+ case 'J':
+ switch(args[0])
+ {
+ case 0: // Erase below
+ break;
+ case 1: // Erase above
+ break;
+ case 2: // Erase all
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i = Term->TextHeight;
+ while( i-- ) VT_int_ClearLine(Term, i);
+ Term->AltWritePos = 0;
+ VT_int_UpdateScreen(Term, 1);
+ }
+ else
+ {
+ int i = Term->TextHeight * (giVT_Scrollback + 1);
+ while( i-- ) VT_int_ClearLine(Term, i);
+ Term->WritePos = 0;
+ Term->ViewPos = 0;
+ VT_int_UpdateScreen(Term, 1);
+ }
+ break;
+ }
+ break;
+
+ // Erase in line
+ case 'K':
+ switch(args[0])
+ {
+ case 0: // Erase to right
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i, max;
+ max = Term->Width - Term->AltWritePos % Term->Width;
+ for( i = 0; i < max; i ++ )
+ Term->AltBuf[Term->AltWritePos+i].Ch = 0;
+ }
+ else
+ {
+ int i, max;
+ max = Term->Width - Term->WritePos % Term->Width;
+ for( i = 0; i < max; i ++ )
+ Term->Text[Term->WritePos+i].Ch = 0;
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
+ case 1: // Erase to left
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ int i = Term->AltWritePos % Term->Width;
+ while( i -- )
+ Term->AltBuf[Term->AltWritePos++].Ch = 0;
+ }
+ else
+ {
+ int i = Term->WritePos % Term->Width;
+ while( i -- )
+ Term->Text[Term->WritePos++].Ch = 0;
+ }
+ VT_int_UpdateScreen(Term, 0);
+ break;
+ case 2: // Erase all
+ if( Term->Flags & VT_FLAG_ALTBUF )
+ {
+ VT_int_ClearLine(Term, Term->AltWritePos / Term->Width);
+ }
+ else