-#include <proc.h>
-
-typedef struct sMessage
-{
- struct sMessage *Next;
- Uint Source;
- Uint Length;
- Uint8 Data[];
-} tMsg; // sizeof = 12+
-
-typedef struct sThread
-{
- // --- threads.c's
- // 0
- struct sThread *Next; //!< Next thread in list
- tSpinlock IsLocked; //!< Thread's spinlock
- volatile int Status; //!< Thread Status
- int RetStatus; //!< Return Status
-
- // 16
- Uint TID; //!< Thread ID
- Uint TGID; //!< Thread Group (Process)
- Uint PTID; //!< Parent Thread ID
- Uint UID, GID; //!< User and Group
- char *ThreadName; //!< Name of thread
-
- // --- arch/proc.c's responsibility
- // 40
- //! Kernel Stack Base
- tVAddr KernelStack;
-
- // 44 (x86)
- //! Memory Manager State
- tMemoryState MemState;
-
- // 48 (x86)
- //! State on task switch
- tTaskState SavedState;
-
- // --- threads.c's
- // 60
- int CurFaultNum; //!< Current fault number, 0: none
- tVAddr FaultHandler; //!< Fault Handler
-
- tMsg * volatile Messages; //!< Message Queue
- tMsg *LastMessage; //!< Last Message (speeds up insertion)
-
- int Quantum, Remaining; //!< Quantum Size and remaining timesteps
- int NumTickets; //!< Priority - Chance of gaining CPU
-
- Uint Config[NUM_CFG_ENTRIES]; //!< Per-process configuration
-
- // --- proc.c's
- volatile int CurCPU;
-} tThread;
-
-
-enum {
- THREAD_STAT_NULL,
- THREAD_STAT_ACTIVE,
- THREAD_STAT_SLEEPING,
- THREAD_STAT_WAITING,
- THREAD_STAT_ZOMBIE,
- THREAD_STAT_DEAD
-};