- LOCK( &giThreadListLock );
- prev = Threads_int_GetPrev(&gSleepingThreads, Thread);
- prev->Next = Thread->Next; // Remove from sleeping queue
- Thread->Next = gActiveThreads; // Add to active queue
- gActiveThreads = Thread;
- Thread->Status = THREAD_STAT_ACTIVE;
- RELEASE( &giThreadListLock );
- break;
+ SHORTLOCK( &glThreadListLock );
+ // Remove from sleeping queue
+ Threads_int_DelFromQueue(&gSleepingThreads, Thread);
+
+ SHORTREL( &glThreadListLock );
+ Threads_AddActive( Thread );
+
+ #if DEBUG_TRACE_STATE
+ Log("Threads_Sleep: %p (%i %s) woken", Thread, Thread->TID, Thread->ThreadName);
+ #endif
+ return -EOK;
+
+ case THREAD_STAT_SEMAPHORESLEEP: {
+ tSemaphore *sem;
+ tThread *th, *prev=NULL;
+
+ sem = Thread->WaitPointer;
+
+ SHORTLOCK( &sem->Protector );
+
+ // Remove from sleeping queue
+ for( th = sem->Waiting; th; prev = th, th = th->Next )
+ if( th == Thread ) break;
+ if( th )
+ {
+ if(prev)
+ prev->Next = Thread->Next;
+ else
+ sem->Waiting = Thread->Next;
+ if(sem->LastWaiting == Thread)
+ sem->LastWaiting = prev;
+ }
+ else
+ {
+ prev = NULL;
+ for( th = sem->Signaling; th; prev = th, th = th->Next )
+ if( th == Thread ) break;
+ if( !th ) {
+ Log_Warning("Threads", "Thread %p(%i %s) is not on semaphore %p(%s:%s)",
+ Thread, Thread->TID, Thread->ThreadName,
+ sem, sem->ModName, sem->Name);
+ return -EINTERNAL;
+ }
+
+ if(prev)
+ prev->Next = Thread->Next;
+ else
+ sem->Signaling = Thread->Next;
+ if(sem->LastSignaling == Thread)
+ sem->LastSignaling = prev;
+ }
+
+ Thread->RetStatus = 0; // It didn't get anything
+ Threads_AddActive( Thread );
+
+ #if DEBUG_TRACE_STATE
+ Log("Threads_Sleep: %p(%i %s) woken from semaphore", Thread, Thread->TID, Thread->ThreadName);
+ #endif
+ SHORTREL( &sem->Protector );
+ } return -EOK;
+