+ if(TID == -1)
+ {
+ Uint32 ev = Threads_WaitEvents(THREAD_EVENT_DEADCHILD);
+ tTID ret = -1;
+ if( ev & THREAD_EVENT_DEADCHILD )
+ {
+ // A child died, get the TID
+ tThread *us = Proc_GetCurThread();
+ ASSERT(us->LastDeadChild);
+ ret = us->LastDeadChild->TID;
+ // - Mark as dead (as opposed to undead)
+ ASSERT(us->LastDeadChild->Status == THREAD_STAT_ZOMBIE);
+ us->LastDeadChild->Status = THREAD_STAT_DEAD;
+ // - Set return status
+ if(Status)
+ *Status = us->LastDeadChild->RetStatus;
+ us->LastDeadChild = NULL;
+ Mutex_Release(&us->DeadChildLock);
+ }
+ else
+ {
+ Log_Error("Threads", "TODO: Threads_WaitTID(TID=-1) - Any Child");
+ }
+ return ret;