-Uint64 BGA_Write(tVFS_Node *node, Uint64 off, Uint64 len, void *Buffer)\r
-{ \r
- ENTER("xoff xlen", off, len);\r
- \r
- // Check Mode\r
- if(giBGA_CurrentMode == -1) {\r
- LEAVE('i', -1);\r
- return -1;\r
- }\r
- \r
- // Check Input against Frambuffer Size\r
- if(off + len > gBGA_Modes[giBGA_CurrentMode].fbSize) {\r
- LEAVE('i', -1);\r
- return -1;\r
- }\r
- \r
- // Text Mode\r
- if( gBGA_Modes[giBGA_CurrentMode].flags & MODEFLAG_TEXT )\r
- {\r
- tVT_Char *chars = Buffer;\r
- int pitch = gBGA_Modes[giBGA_CurrentMode].width * giVT_CharWidth;\r
- int x, y;\r
- Uint32 *dest;\r
- \r
- off /= sizeof(tVT_Char);\r
- dest = (void*)gBGA_Framebuffer;\r
- x = (off % gBGA_Modes[giBGA_CurrentMode].width) * giVT_CharWidth;\r
- y = (off / gBGA_Modes[giBGA_CurrentMode].width) * giVT_CharHeight;\r
- dest += y * pitch;\r
- dest += x * giVT_CharWidth;\r
- len /= sizeof(tVT_Char);\r
- while(len--)\r
- {\r
- VT_Font_Render(\r
- chars->Ch,\r
- dest, pitch,\r
- VT_Colour12to24(chars->BGCol),\r
- VT_Colour12to24(chars->FGCol)\r
- );\r
- \r
- dest += giVT_CharWidth;\r
- \r
- chars ++;\r
- x += giVT_CharWidth;\r
- if( x >= pitch ) {\r
- x = 0;\r
- y += giVT_CharHeight;\r
- dest += pitch*(giVT_CharHeight-1);\r
- }\r
- }\r
- }\r
- else\r
- {\r
- Uint8 *destBuf = (Uint8*) ((Uint)gBGA_Framebuffer + (Uint)off);\r
- \r
- Log("buffer = %p", Buffer);\r
- Log("Updating Framebuffer (%p to %p)",\r
- destBuf, destBuf + (Uint)len);\r
- \r
- \r
- // Copy to Frambuffer\r
- memcpy(destBuf, Buffer, len);\r
- \r
- Log("BGA Framebuffer updated");\r
- }\r
- \r
- LEAVE('i', len);\r
- return len;\r
+Uint64 BGA_Write(tVFS_Node *Node, Uint64 Offset, Uint64 Length, const void *Buffer)\r
+{\r
+ if( giBGA_CurrentMode == -1 ) BGA_int_UpdateMode(0);\r
+ return DrvUtil_Video_WriteLFB(&gBGA_DrvUtil_BufInfo, Offset, Length, Buffer);\r