+
+// _SysDebug("sizeof(uint16_t) = %i, sizeof(int16_t) = %i",
+// sizeof(uint16_t), sizeof(int16_t));
+// _SysDebug("NAxies=%i,NButtons=%i", mouseinfo.NAxies, mouseinfo.NButtons);
+// _SysDebug("offsetof(Axies[0].MinValue) = %i", offsetof(struct sMouseInfo, Axies[0].MinValue));
+// _SysDebug("[0] = {MinValue=%i,MaxValue=%i,CurValue=%i}",
+// mouseinfo.Axies[0].MinValue, mouseinfo.Axies[0].MaxValue,
+// mouseinfo.Axies[0].CurValue
+// );